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IDProjectCategoryView StatusLast Update
0005925Dwarf FortressCombat -- Generalpublic2018-05-28 01:10
Reporternoes1s Assigned ToToady One  
PriorityhighSeveritymajorReproducibilityalways
Status acknowledgedResolutionopen 
Platform64bitOSWindowsOS Version7
Product Version0.34.09 
Summary0005925: "Bin" attacks "dwarf" while carrying it over a "ramp + hatch cover"
DescriptionMy dwarfs started to get injured in combat while they were recolecting goods from the outside.

The "attacker" was their own carried (Copper Bin) every time they tried to go upstairs using a ramp that had a Hatch cover over it.

I solved the issue removing the ramps and using Up/Down stairs instead, hatch cover over it. No more combat problems.
Steps To ReproduceDig a ramp.
Put a Hatch Cover over it (a ramp covers 2 floors, i put the hatch on the 2nd)
Make some dwarfs pickup items using Bins.
Make the dwarfs use the ramp.
TagsNo tags attached.

Relationships

related to 0003622 new Floor hatches over ramps disrupt merchant pack animals 
related to 0005877 confirmedToady One Miners channel tile they're standing on, resulting combat report is malformed 
has duplicate 0010773 resolvedLoci On ramps, items fall on dwarves, injuring uncovered body parts 

Activities

Talvieno

2012-05-19 23:56

manager   ~0022628

Seconded, I noticed this as well. I only noticed it in 34.08, but then again I'd replaced the ramps with stairs in an attempt to fix it by the time 34.09 came out, and as you said, that does provide a temporary solution for the issue.

Toady One

2012-05-20 03:19

administrator   ~0022630

Is there a save reproducing this? I had them running around between various piles with an intervening hatched ramp and didn't generate any combat reports. The save would be best if something violent is about to happen (existing combat logs won't help me pin it down).

noes1s

2012-05-20 13:24

reporter   ~0022640

Last edited: 2012-05-20 13:25

- I uploaded the save to my dropbox.
- F1 to watch the ramp where the combat happens
- I moved bins and items outside so they are forced to bring them back inside and hopefully reproduce the problem again.
- If you check the combat log, the last 5 lines where caused by this problem.
- If you are lucky enough to be attacked by an ambush or full enemy force, when the dwarfs move the cages of the trapped goblins or the items from their dead, my dwarfs will mess it up so badly that will hit themselves with the bins, and even get caught in the traps.
- The ramps were not build as i can recall, they were original slides.

Save folder
.7z here: http://dl.dropbox.com/u/61917600/region4-win-55-aut-56.7z
.zip here: http://dl.dropbox.com/u/61917600/region4-win-55-aut-56.zip
.tar here: http://dl.dropbox.com/u/61917600/region4-win-55-aut-56.tar

user6

2014-01-27 09:09

  ~0024387

Reminder sent to: noes1s

The saves are no longer on Dropbox. Do you still have one? If so, please upload it to http://dffd.wimbli.com/ and post the link here.

user6

2014-01-27 11:00

  ~0024398

Reminder sent to: Toady One

0003622 suggests that this is caused by falling damage when one creature is walking across the hatch and another creature opens the hatch.

Loci

2018-05-28 01:10

viewer   ~0038392

v0.44.10: Leonidas posted a save in 0010773:

http://dffd.bay12games.com/file.php?id=13786

Add Note

Note

Issue History

Date Modified Username Field Change
2012-05-19 16:58 noes1s New Issue
2012-05-19 23:56 Talvieno Note Added: 0022628
2012-05-20 03:19 Toady One Note Added: 0022630
2012-05-20 03:19 Toady One Assigned To => Toady One
2012-05-20 03:19 Toady One Status new => acknowledged
2012-05-20 13:24 noes1s Note Added: 0022640
2012-05-20 13:25 noes1s Note Edited: 0022640
2014-01-27 09:09 user6 Note Added: 0024387
2014-01-27 09:10 user6 Relationship added related to 0003622
2014-01-27 10:58 user6 Relationship added related to 0005877
2014-01-27 11:00 user6 Note Added: 0024398
2018-05-28 01:08 Loci Relationship added has duplicate 0010773
2018-05-28 01:10 Loci Note Added: 0038392