View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0006432 | Dwarf Fortress | Material Properties | public | 2014-02-11 11:13 | 2018-07-29 11:22 |
Reporter | Button | Assigned To | |||
Priority | low | Severity | major | Reproducibility | have not tried |
Status | new | Resolution | open | ||
OS | Windows | OS Version | 7 | ||
Product Version | 0.34.11 | ||||
Summary | 0006432: Magma coating non-reactive until next game load | ||||
Description | A peregrine falcon was killed by a magma crab, and its corpse gained a coating of magma. The magma coating didn't cool and also didn't prevent the falcon corpse from being picked up and deposited in my refuse stockpile, which happened to be built on ice (glacier biome). It lay there for multiple seasons, through multiple seasonal auto-saves, until I saved & closed the game. The next time I loaded the save, the magma immediately burned the falcon down to "peregrine falcon ashes" and caused the adjacent ice to flash-melt. I tried a few different auto-saves and it happened immediately on each of them, so it's definitely loading-related, not time-delayed. | ||||
Steps To Reproduce | 1. Kill an animal with a magma crab's spit basalt; or, put a magma coating on an item (item may need to be meltable/burnable). 2. Put the item with magma coating on ice. 2. Run game for a little while to confirm that nothing is happening. 3. Save game and re-load it. 4. Watch explosion. | ||||
Additional Information | Here is a save demonstrating this issue: http://dffd.wimbli.com/file.php?id=8413 Zoom to point F3 and unpause. | ||||
Tags | 34.11, contaminants, load, magma, Save Included | ||||
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May possibly be related to 0006217, though that one doesn't seem to matter if you save/load (just tested in Adventurer mode, and neither save/load nor retire/unretire caused the magma covering on his right hand to inflict any damage). |
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It should be noted that "peregrine falcon ashes" is not something that exists in vanilla DF, but something that has been modded into this particular savegame - nearly all organic material templates have been altered to have melting/boiling points (mostly 11000/12000), and some of them have been given [STATE_NAME:GAS:ashes]. |
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This has been reported in 0.40.24 on the forum. http://www.bay12forums.com/smf/index.php?topic=149936.0 |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-02-11 11:13 | Button | New Issue | |
2014-02-11 11:16 | Button | Tag Attached: 34.11 | |
2014-02-11 11:16 | Button | Tag Attached: contaminants | |
2014-02-11 11:16 | Button | Tag Attached: load | |
2014-02-11 11:16 | Button | Tag Attached: magma | |
2014-02-11 11:16 | Button | Tag Attached: Save Included | |
2014-02-11 12:19 | Quietust | Note Added: 0024511 | |
2014-02-11 12:47 | Quietust | Note Added: 0024512 | |
2014-02-12 23:29 |
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Relationship added | related to 0006217 |
2015-04-07 09:27 | Button | Note Added: 0032548 | |
2018-07-29 11:22 | Loci | Relationship added | child of 0010765 |