View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006547 | Dwarf Fortress | Adventure Mode -- AI | public | 2014-07-07 20:26 | 2014-08-14 16:50 |
Reporter | Sagnips | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | random |
Status | resolved | Resolution | fixed | ||
Platform | Pc | OS | Windows | OS Version | 7 |
Product Version | 0.40.01 | ||||
Fixed in Version | 0.40.05 | ||||
Summary | 0006547: Wolves passive in adventure mode. | ||||
Description | Wolves were just standing still and didn't attack, flee or move. I could just kill everyone of them without any resistance. | ||||
Steps To Reproduce | I have no idea. Wolves attacked on the travel map that is all I did. | ||||
Tags | No tags attached. | ||||
related to | 0008013 | resolved | Toady One | Named undead only hostile to military and animals |
has duplicate | 0006689 | resolved | Enemies don't react | |
has duplicate | 0006788 | resolved | hostile creatures are considered friendly. | |
has duplicate | 0007021 | resolved | Enemies speak to you like you're friendly | |
has duplicate | 0007346 | resolved | Night creature doesn't seem to acknowledge that it is being attacked | |
has duplicate | 0007418 | resolved | Undead not attacking a human outsider adventurer | |
has duplicate | 0005249 | resolved | 300 Friendly kobolds, only a kobold attacked will fight back | |
related to | 0006666 | assigned | Trolls don't attack in adventure mode | |
related to | 0006634 | new | Buggy adventure mode vampire | |
related to | 0006712 | new | Civilians not attacking or running away after I kill one of them | |
related to | 0006717 | new | Ambushed by a neutral vampire | |
related to | 0006810 | resolved | Toady One | AI almost never reacting to being attacked from stealth. |
related to | 0006889 | confirmed | Animal men talk about fighting you instead of fighting you | |
related to | 0006975 | resolved | lethosor | Goblin siegers ignore sleeping dwarf |
related to | 0005164 | acknowledged | Toady One | Vampiric gang leaders attack their own gang and are friendly toward the player |
related to | 0007440 | resolved | Forgotten beasts found in ruined forts are not hostile, do not respond to attacks | |
related to | 0007434 | new | Werecreatures become friendly on reverting to human form | |
related to | 0007161 | feedback | Morale is screwy across all modes | |
related to | 0007351 | resolved | Toady One | Undead ignore dwarfs who are overhelmed by terror |
related to | 0007360 | resolved | Toady One | Combat horror and cowardice too common |
related to | 0008027 | resolved | Toady One | Companions not helping to fight an undead dingo |
related to | 0006835 | new | Adventure mode goblins surround my player as if hostile, but not actually hostile. | |
related to | 0007369 | new | Non-hostile blind cave ogre and other cavern creatures | |
related to | 0008123 | resolved | Toady One | Undead companions only hostile towards wildlife |
related to | 0006945 | resolved | Toady One | Demon leaders are cowards |
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Just to be clear, these are wolves that ambushed you while traveling? |
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Yes exactly. They ambushed me while traveling. But they didn't move or attack. They just stood there so I just killed them all and moved on without a scratch. |
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Wolverines act like this too! |
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I was ambushed by a Night Troll while traveling with companions; the Troll was peaceful to me, running past me harmlessly. I tried to talk to it to determine why it was peaceful, and while I was doing this it tore one of my companions apart. When it attacked my companion, the threat level jumped up to Lethal. |
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I've run into groups of Thrips men/women and Peregrine Falcon men/women who will talk to each other about how they attacked me a minute ago, while doing no such thing. I can spread rumours about this event too, and can try and yield to them, but they never actually attack. |
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Grey langurs are peaceful to me. Rhinos run from me, however. |
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I can confirm this bug. It is one of the game breaking. Night trolls ambushed my party, killed my companions and just ignored me. They attacked me only after I attacked them. Had the same problem with wolves. It looks like the player character doesn't attract attention from the enemies. I attacked a bandit camp and or the bandits fled my party or attacked only my companions, so maybe isn't a ambush only issue. |
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I was once ambushed by an elf corpse. (So, a zombie.) The strange thing wasn't just that it was completely unrotted (!) but also that it was peaceful for whatever reason. (Since when are zombies peaceful towards living beings?) Talking to it didn't yield any response, although attacking it would make it attempt to kill me dead just fine. Ambushes smell funny at the moment it seems. |
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Happened to me in a town with a vampire. After ambushing me he just stood there with tears in his eyes. He was running away from me when I tried to approach him, but never ran too far away. I talked to him, asking him to yield, which he did. Afterwards he went away. |
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I ran into a freak of shadow wrestler (yes, that's what the game called it) and was ready for a fight, but it was instead friendly. I accused it of being a night creature, and it told me to calm myself. But my companion, a dwarf necromancer, who several people told me I should take as a guide and simply hung out in the human mead hall, had a history with it, and started a fight. I joined in and quickly got manhandled. Shortly thereafter, the freak of shadow bled to death in a fight with a peasant. Apparently my dwarf necromancer companion didn't continue the fight and just started wandering the wilds after I died. In legends mode, it lists a home as well as a lair. The home was the town where it ended up being killed, and it's listed as a rumored enemy fighter of the town. |
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When I was attacking some dingoes with my paralyzed elven adventurer (I jumped out of the tree or something), they didn't seem to attack back either. |
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Just happened with a cougar. |
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I think this family of bugs needs a severity increase to major, it has a pretty bad effect on adventure mode. |
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arara, agreed |
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We don't use the severity or priority fields, but rest assured that we know it's a bad problem. Once the worst of the crashes are fixed, Toady should have time to look at these reports. |
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Here's a save of me standing beside a passive Giant Dingo https://www.dropbox.com/s/frwd2mttfv5b9k1/region2.7z Slightly modded, though nothing that should produce this effect (just some new weapons). |
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Bump because new info, it appears even night creatures (who should have OPPOSED_TO_LIFE) can be friendly, even recruitable. https://www.dropbox.com/s/77fw66rvor9tckn/region4.zip Fast travelling with a NC companion still registers as an ambush though. |
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I've played several games and noticed that night creatures and other beasts that you're ordered to kill are always neutral in their caves (I've seen trolls, animal-men, dingo, werebear)... Most of the wildlife is neutral too (but your companions are still eager to murder every living animal they see :) )... However, at the end of the day, while traveling alone, I've been murdered by a random pack of... ...bunnies??? |
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Something that I noticed, that must be a bug apart, every animal you find in the wield register an event that they attacked you. You can notice this when you meet animal men that can speak. They keep talking about how they attacked you though they never really attack. And these events spam your events list. |
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I found a demon spire full of happy trolls. Well, they were technically crying, but they definitely didn't seem to care about hurting me. |
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I've fixed a few variants of this involving ambushing creatures and hunting historical creatures. The related issues will have to be handled separately, especially those involving civilized creatures. |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-07 20:26 | Sagnips | New Issue | |
2014-07-07 20:31 |
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Note Added: 0024912 | |
2014-07-08 09:57 | Sagnips | Note Added: 0025073 | |
2014-07-08 10:15 | untrustedlife | Note Added: 0025077 | |
2014-07-08 10:43 | monk12 | Note Added: 0025080 | |
2014-07-08 11:07 | arara | Note Added: 0025094 | |
2014-07-08 11:14 | CaptainLambcake | Note Added: 0025095 | |
2014-07-08 13:40 |
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Relationship added | has duplicate 0006666 |
2014-07-08 13:40 |
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Relationship added | has duplicate 0006689 |
2014-07-08 13:40 |
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Relationship added | related to 0006634 |
2014-07-08 14:14 |
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Relationship added | related to 0006712 |
2014-07-08 14:45 | thvaz | Note Added: 0025152 | |
2014-07-08 14:46 | thvaz | Note Edited: 0025152 | |
2014-07-08 14:52 |
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Relationship added | related to 0006717 |
2014-07-09 07:16 |
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Relationship added | has duplicate 0006788 |
2014-07-09 07:17 |
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Relationship added | related to 0006810 |
2014-07-09 08:58 |
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Relationship added | related to 0006663 |
2014-07-09 13:14 | Bloax | Note Added: 0025373 | |
2014-07-09 13:14 | Bloax | Note Edited: 0025373 | |
2014-07-09 14:44 | clanl | Note Added: 0025387 | |
2014-07-09 14:57 | Matt_S | Note Added: 0025388 | |
2014-07-09 15:06 | smjjames | Note Added: 0025390 | |
2014-07-09 17:07 |
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Relationship added | related to 0006889 |
2014-07-09 17:43 | Xangi | Note Added: 0025428 | |
2014-07-10 11:13 | arara | Note Added: 0025557 | |
2014-07-10 11:21 | thvaz | Note Added: 0025558 | |
2014-07-10 11:32 |
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Note Added: 0025561 | |
2014-07-10 20:38 | Xangi | Note Added: 0025669 | |
2014-07-10 22:30 |
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Relationship added | has duplicate 0007021 |
2014-07-11 08:31 |
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Relationship added | related to 0006975 |
2014-07-11 16:04 | Xangi | Note Added: 0025869 | |
2014-07-12 13:52 | eliotcougar | Note Added: 0026019 | |
2014-07-12 14:25 | thvaz | Note Added: 0026024 | |
2014-07-14 09:04 |
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Relationship added | related to 0005164 |
2014-07-15 15:03 |
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Relationship added | has duplicate 0007346 |
2014-07-15 20:08 | Talvieno | Note Added: 0026582 | |
2014-07-17 10:09 |
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Relationship added | has duplicate 0007418 |
2014-07-18 08:53 |
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Relationship added | related to 0007440 |
2014-07-18 08:53 |
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Relationship added | related to 0007434 |
2014-07-20 09:45 |
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Relationship deleted | related to 0006663 |
2014-07-21 07:12 |
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Relationship added | related to 0007161 |
2014-07-22 10:44 |
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Relationship added | related to 0007351 |
2014-07-22 12:48 | Toady One | Note Added: 0027239 | |
2014-07-22 12:48 | Toady One | Status | new => resolved |
2014-07-22 12:48 | Toady One | Fixed in Version | => Next Version |
2014-07-22 12:48 | Toady One | Resolution | open => fixed |
2014-07-22 12:48 | Toady One | Assigned To | => Toady One |
2014-07-29 21:48 |
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Relationship added | related to 0007360 |
2014-08-09 15:50 |
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Relationship replaced | related to 0006666 |
2014-08-14 16:50 |
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Relationship added | related to 0008013 |
2014-08-15 11:49 |
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Relationship added | related to 0008027 |
2014-08-19 10:17 |
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Relationship added | related to 0006835 |
2014-08-20 12:14 |
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Relationship added | has duplicate 0005249 |
2014-08-20 13:29 |
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Relationship added | related to 0007369 |
2014-08-22 18:57 |
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Relationship added | related to 0008123 |
2014-09-10 07:02 |
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Relationship added | related to 0008267 |
2014-10-01 09:58 |
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Relationship added | related to 0006945 |
2014-10-28 16:47 |
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Relationship deleted | related to 0008267 |