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IDProjectCategoryView StatusLast Update
0007434Dwarf FortressDwarf Mode -- Invasionspublic2014-07-18 17:35
ReporterSteveTheRed Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformWindowsOS7OS Version64 bit SP 1
Product Version0.40.03 
Summary0007434: Werecreatures become friendly on reverting to human form
DescriptionThe Werechameleon Staddat Asesmel came to my fortress to remind us of why we fear the night. He killed a stray horse foal that happened to be outside, then turned back into human form, reclassified himself as friendly, and wandered off the map.

Swapping forms shouldn't lose his tags as an invader, especially after he'd attacked us.
TagsIntentional/Expected?

Relationships

related to 0006547 resolvedToady One Wolves passive in adventure mode. 

Activities

theistica

2014-07-17 20:37

reporter   ~0026823

I think this is intentional.

SirPenguin

2014-07-18 15:08

reporter   ~0026907

This may be unintentional if you consider that were-critters are hostile in either form in Adventurer Mode

Them fleeing makes sense, but if marking them as friendly has military implications (like they'll stop attacking or won't target it) then I think it's a true bug

newjrmint15

2014-07-18 17:35

reporter   ~0026919

just a thought... liaisons are considered friendly, but that doesn't stop my Dwarves from attacking them on command.

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Issue History

Date Modified Username Field Change
2014-07-17 19:28 SteveTheRed New Issue
2014-07-17 20:37 theistica Note Added: 0026823
2014-07-18 08:53 user6 Relationship added related to 0006547
2014-07-18 09:21 chokingontea Tag Attached: Intentional/Expected?
2014-07-18 15:08 SirPenguin Note Added: 0026907
2014-07-18 17:35 newjrmint15 Note Added: 0026919