View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0007256 | Dwarf Fortress | Adventure Mode -- Sites | public | 2014-07-13 21:20 | 2014-08-27 20:24 |
Reporter | Khym Chanur | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | assigned | Resolution | open | ||
Platform | AMD x86, 64 bit | OS | Fedora 20 | OS Version | Linux 3.15 |
Product Version | 0.40.03 | ||||
Summary | 0007256: Mead hall disconnected from hamlet | ||||
Description | The mead hall I started out in is separated from it's hamlet via some cultivated fields and a bridged river. | ||||
Additional Information | World seeds and/or savefile available on request. | ||||
Tags | No tags attached. | ||||
related to | 0007819 | assigned | Towns screwed up by rivers in worldgen sometimes |
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Does that just mean it's not close to the other buildings, or is it outside the settlement entirely? |
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The hamlet is 31 "small scale" travel-mode steps away from the hall. The hamlet itself is only nine such steps wide. |
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Could you post a screenshot or a save of what you mean? I've seen plenty of mead halls that were on the edge of the site zone and are still connected via the pathways. |
Date Modified | Username | Field | Change |
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2014-07-13 21:20 | Khym Chanur | New Issue | |
2014-07-13 21:24 |
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Note Added: 0026271 | |
2014-07-13 21:24 |
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Assigned To | => user6 |
2014-07-13 21:24 |
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Status | new => feedback |
2014-07-13 21:51 | Khym Chanur | Note Added: 0026275 | |
2014-07-13 21:51 | Khym Chanur | Status | feedback => assigned |
2014-08-04 07:32 | smjjames | Note Added: 0028272 | |
2014-08-04 07:44 |
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Relationship added | related to 0007819 |