View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0007274 | Dwarf Fortress | Dwarf Mode -- Jobs, Designations | public | 2014-07-14 06:54 | 2018-01-15 15:12 |
Reporter | King55 | Assigned To | Loci | ||
Priority | normal | Severity | major | Reproducibility | unable to reproduce |
Status | resolved | Resolution | fixed | ||
Product Version | 0.40.03 | ||||
Fixed in Version | 0.40.07 | ||||
Summary | 0007274: Woodcutter stuck in place trying to "Fell Tree" | ||||
Description | I designated one "bayberry tree" to be cut down, my woodcutter dwarf got stuck in place. If I 'v'iew him it says his job is "Fell Tree". There is no tree around him. If I cancel the designation he will stay stuck in place with the same job "Fell Tree". He is already drowsy and thirsty and i cannot get him to move. | ||||
Additional Information | http://dffd.wimbli.com/file.php?id=8963 | ||||
Tags | 0.40.05, designation, Fortress Mode, Save Included, stuck, tree, woodcutting | ||||
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Sorry, forgot to add that i am in a windows 7 PC |
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I found out the dwarf was trying to cut a pecan tree in another z level, instead of the bayberry one. If i cancel the designation on this one he comes back to normal, however I believe it wasn't intended behavior for the dwarf to stop moving until i canceled the designation. |
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I would like to add to this. Had a woodcutter stuck on "fell tree" the tree in question i believe was destroyed by my miners. Woodcutter ignored his own thirst and hunger completely. However. after reading this bug report i tried removing all designations and it brought him out of living statue mode. |
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Also experienced this |
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Can confirm still present in 0.40.05, on a Mac. I have twice found woodcutters frozen with "fell tree" jobs, getting hungry and thirsty. Both times, the dwarf was found in a strange location he'd normally have no reason to go to. Here is a save file: http://dffd.wimbli.com/file.php?id=9190 |
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Was the dwarf's path blocked by anything (e.g. a bridge)? If so, this may be 0006842. |
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I don't think so but can't rule it out completely; there was some ongoing construction in my case, but I don't think any of it was along a traffic route that the woodcutter might have planned to take. |
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v0.44.04: in both saves the stuck dwarves immediately went to take care of their needs and the designated trees were (eventually) chopped down successfully. This issue was probably fixed along with the other "stuck dwarf" problems back in v0.40.07. |
Date Modified | Username | Field | Change |
---|---|---|---|
2014-07-14 06:54 | King55 | New Issue | |
2014-07-14 07:01 | King55 | Tag Attached: Fortress Mode | |
2014-07-14 07:01 | King55 | Tag Attached: designation | |
2014-07-14 07:02 | King55 | Tag Attached: stuck | |
2014-07-14 07:02 | King55 | Tag Attached: woodcutting | |
2014-07-14 07:03 | King55 | Tag Attached: tree | |
2014-07-14 07:11 | King55 | Note Added: 0026316 | |
2014-07-14 16:13 | King55 | Note Added: 0026381 | |
2014-07-27 17:56 | Snake1771 | Note Added: 0027738 | |
2014-07-27 19:34 | Roomghost | Note Added: 0027741 | |
2014-07-28 14:11 | Kanddak | Note Added: 0027806 | |
2014-07-28 14:12 | Kanddak | Tag Attached: Save Included | |
2014-07-28 14:42 | Kanddak | Tag Attached: 0.40.05 | |
2014-08-03 20:24 | lethosor | Relationship added | related to 0007825 |
2014-08-03 20:25 | lethosor | Note Added: 0028256 | |
2014-08-04 06:34 | Kanddak | Note Added: 0028266 | |
2014-08-06 16:01 |
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Relationship added | related to 0007876 |
2018-01-15 14:54 | Loci | Note Added: 0037626 | |
2018-01-15 14:54 | Loci | Status | new => resolved |
2018-01-15 14:54 | Loci | Resolution | open => fixed |
2018-01-15 14:54 | Loci | Assigned To | => Loci |
2018-01-15 15:12 | lethosor | Fixed in Version | => 0.40.07 |