View Issue Details

IDProjectCategoryView StatusLast Update
0007825Dwarf FortressDwarf Mode -- Jobs, Designationspublic2014-08-09 12:38
ReporterKanddak Assigned ToToady One  
PrioritynormalSeverityminorReproducibilityhave not tried
Status resolvedResolutionfixed 
PlatformMacOSMacOS Version10.7.5
Product Version0.40.06 
Fixed in Version0.40.07 
Summary0007825: Miner frozen on "dig channel" job
DescriptionPossibly related to 0007274 and/or 0006842: I have a miner who's frozen on a "dig channel" job. He is standing two tiles away from the job, separated from the tile he is supposed to dig by the downward ramp where another tile was recently channeled. It looks like maybe my other miner channeled out the tile where this one was going to walk to get to his job?
Tags0.40.06, Save Included

Relationships

related to 0007274 resolvedLoci Woodcutter stuck in place trying to "Fell Tree" 
has duplicate 0007887 resolvedlethosor Miners randomly stop mining 
has duplicate 0007910 resolveduser6 Miners will not finish mining 
has duplicate 0007919 resolvedlethosor Designating long channel causes miners to freeze 

Activities

Kanddak

2014-08-03 17:56

reporter   ~0028253

Last edited: 2014-08-03 17:59

Save file: http://dffd.wimbli.com/file.php?id=9270

I've tried a couple times to reproduce this by setting up channel designations in 1-wide tunnels so that one miner channels out the other's path, but have had no luck so far.

Like the woodcutters in 0007274, cancelling the designation on the original stuck job immediately freed the miner.

Kanddak

2014-08-03 20:27

reporter   ~0028257

I wasn't able to reproduce this intentionally, but I saw it happen twice more in the same game when I was channeling out a moat. It looked like it did involve one miner channeling out the tile that the other was planning to stand on while channeling just moments before the second miner was going to step on that tile.

ptb_ptb

2014-08-06 14:07

reporter   ~0028489

I've seen this one. You can 'unfreeze' the miner by putting him in a military squad, moving the squad, then disbanding it. I've been doing a lot of channel digging, so I get this bug every half hour or so.

Kanddak

2014-08-06 14:19

reporter   ~0028490

I'm able to unfreeze him more easily than that by cancelling and then redesignating the channel he's stuck on.

splitcorez

2014-08-06 15:29

reporter   ~0028492

Pathfinding error, been having dwarves stuck on their way to fish, dig channel tiles or cut tree. Possibly happens when the tile they were going to move into gets channeled and the dwarf just sits there starving until you realize he's stuck and save him.

ptb_ptb

2014-08-07 01:17

reporter   ~0028510

In my experience, cancelling and re-designating doesn't always work. I'll retest to be sure.

Issue History

Date Modified Username Field Change
2014-08-03 17:53 Kanddak New Issue
2014-08-03 17:53 Kanddak Tag Attached: 0.40.06
2014-08-03 17:56 Kanddak Note Added: 0028253
2014-08-03 17:58 Kanddak Note Edited: 0028253
2014-08-03 17:58 Kanddak Tag Attached: Save Included
2014-08-03 17:59 Kanddak Note Edited: 0028253
2014-08-03 20:23 lethosor Description Updated
2014-08-03 20:24 lethosor Relationship added related to 0007274
2014-08-03 20:27 Kanddak Note Added: 0028257
2014-08-06 14:07 ptb_ptb Note Added: 0028489
2014-08-06 14:19 Kanddak Note Added: 0028490
2014-08-06 15:29 splitcorez Note Added: 0028492
2014-08-07 01:17 ptb_ptb Note Added: 0028510
2014-08-07 04:41 lethosor Relationship added has duplicate 0007887
2014-08-07 21:58 user6 Assigned To => user6
2014-08-07 21:58 user6 Status new => confirmed
2014-08-08 12:31 user6 Relationship added has duplicate 0007910
2014-08-08 17:30 lethosor Relationship added has duplicate 0007919
2014-08-09 12:38 Toady One Status confirmed => resolved
2014-08-09 12:38 Toady One Fixed in Version => Next Version
2014-08-09 12:38 Toady One Resolution open => fixed
2014-08-09 12:38 Toady One Assigned To user6 => Toady One