View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0007800 | Dwarf Fortress | General | public | 2014-08-02 13:50 | 2014-08-02 14:56 |
| Reporter | arkhometha | Assigned To | |||
| Priority | normal | Severity | tweak | Reproducibility | always |
| Status | resolved | Resolution | duplicate | ||
| Product Version | 0.40.05 | ||||
| Summary | 0007800: Some raw values for materials are wrong | ||||
| Description | Boiling point, HEATDAM, SPEC_HEAT and IGNITE_POINT for several materials don't makes sense in game or in real life. The IGNITE_POINT for SKIN is the same for WOOD ([IGNITE_POINT:10508]), making the material behave like wood. Bone Density is three times lower than in real life values. | ||||
| Steps To Reproduce | Open your material_template_default.txt and see it for yourself. | ||||
| Additional Information | Again, most of the research for this stuff has been done. It can be checked here http://www.bay12forums.com/smf/index.php?topic=104222.msg3675130#msg3675130 and results here: http://www.bay12forums.com/smf/index.php?topic=104222.msg3677309#msg3677309 Sources for all these values can be found in the first link. | ||||
| Tags | No tags attached. | ||||
| duplicate of | 0007799 | feedback | Many biological materials have dubious MELTING_POINT, BOILING_POINT, HEATDAM, SPEC_HEAT, IGNITE_POINT |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2014-08-02 13:50 | arkhometha | New Issue | |
| 2014-08-02 14:56 |
|
Note Added: 0028167 | |
| 2014-08-02 14:56 |
|
Relationship added | duplicate of 0007799 |
| 2014-08-02 14:56 |
|
Status | new => resolved |
| 2014-08-02 14:56 |
|
Resolution | open => duplicate |
| 2014-08-02 14:56 |
|
Assigned To | => user6 |