View Issue Details

IDProjectCategoryView StatusLast Update
0008107Dwarf FortressDwarf Mode -- Jobs, Farming/Farmer's Workshoppublic2014-08-25 14:03
ReporterLoci Assigned Tolethosor  
PrioritynormalSeverityminorReproducibilityalways
Status acknowledgedResolutionopen 
Product Version0.40.09 
Summary0008107: Fortress seed cap removes planted seed from field
DescriptionWhen the total number of seeds in the fortress reaches the seed cap, the oldest seeds are removed. If those seeds have already been planted in a field, the field will revert to fallow status and require replanting if any appropriate seeds remain.
Steps To Reproduceset the fortress seed cap to something low
embark with a few seeds and lots of fruit
build a farm plot and plant the seeds
brew the fruit
watch as your planted seeds disappear
TagsNo tags attached.

Activities

user6

2014-08-21 12:49

  ~0029436

What's the expected behavior?

Loci

2014-08-21 12:56

viewer   ~0029439

I would suggest excluding planted seeds from the removal logic.

Alternatively, you could convert seeds to "sprouts" or "young plants" soon after they are planted, instead of at the end of the growing cycle.

Having a crop which has been growing for a month suddenly disappear without explanation is not player-friendly.

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Issue History

Date Modified Username Field Change
2014-08-21 12:45 Loci New Issue
2014-08-21 12:49 user6 Note Added: 0029436
2014-08-21 12:49 user6 Assigned To => user6
2014-08-21 12:49 user6 Status new => feedback
2014-08-21 12:56 Loci Note Added: 0029439
2014-08-21 12:56 Loci Status feedback => assigned
2014-08-25 14:03 lethosor Assigned To user6 => lethosor
2014-08-25 14:03 lethosor Status assigned => acknowledged