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IDProjectCategoryView StatusLast Update
0008231Dwarf FortressDwarf Mode -- Militarypublic2014-10-01 09:03
ReporterNevenrial Assigned Touser6 
PrioritynormalSeveritymajorReproducibilityhave not tried
Status resolvedResolutionno change required 
PlatformPCOSWindows 7OS VersionHome
Product Version0.40.10 
Summary0008231: Armor, including metal, becomes mangled in seconds at 40 FPS (when in refuse stockpiles)
DescriptionSee title. Additionally, it appears to be in between training on a schedule that alternates training and no orders. This occurs with bone, copper and metal armor but not weapons or shields.

Thanks.
TagsNo tags attached.

Relationships

duplicate of 0005711 confirmeduser6 Items (clothing/food) rot in an "everything" stockpile that includes refuse 

Activities

Loci

2014-09-04 11:23

viewer   ~0029937

Last edited: 2014-09-04 11:26

It's a "feature". Clothing/armor in a refuse stockpile wears at an exaggerated rate to speed up disposal. Stop storing your armor in a refuse stockpile (or an "everything" stockpile with the refuse category enabled) to prevent the damage.

user6

2014-09-04 12:21

  ~0029938

Please reopen if that doesn't explain it.

Issue History

Date Modified Username Field Change
2014-09-04 10:57 Nevenrial New Issue
2014-09-04 11:23 Loci Note Added: 0029937
2014-09-04 11:26 Loci Note Edited: 0029937
2014-09-04 12:21 user6 Summary Armor, including metal, becomes mangled in seconds at 40 FPS => Armor, including metal, becomes mangled in seconds at 40 FPS (when in refuse stockpiles)
2014-09-04 12:21 user6 Note Added: 0029938
2014-09-04 12:21 user6 Status new => resolved
2014-09-04 12:21 user6 Resolution open => no change required
2014-09-04 12:21 user6 Assigned To => user6
2014-10-01 09:03 user6 Relationship added duplicate of 0005711