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IDProjectCategoryView StatusLast Update
0009222Dwarf FortressCombat -- Target Selectionpublic2015-12-18 17:23
ReporterEwcongogamer Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
PlatformPCOSWindowsOS Version10, 64 bit
Product Version0.42.01 
Summary0009222: Peaceful Scholars/Bards
DescriptionTraveling scholars/bards during sieges will not be targeted. Neither on arrival or departure, not sure about while at a fortress in a location but I would assume not. Warriors were targeted and killed.
Steps To Reproduce1. Have a fortress with a location of a tavern or library.
2. Be under siege
3. Have Scholars/Bards visit or depart
4. Confirm a safe travel no matter the distance from attacking armies
TagsNo tags attached.

Relationships

related to 0009184 acknowledgedLoci Suicidal Bards arrive during siege; Tavern-related 

Activities

Talvieno

2015-12-04 19:10

manager   ~0033393

They weren't safe in my save. In fact, they kept dying, and were replaced almost the instant they died, leading to a mass slaughtering of artists that numbered in the hundreds.

Ewcongogamer

2015-12-04 20:49

reporter   ~0033406

I think the interaction is off, and it could be due to the status of the civilizations. For some reason when the goblins were peaceful with everyone and then it all went to hell, I can attach a save world of where this situation was happening.

Ewcongogamer

2015-12-05 22:11

reporter   ~0033487

https://www.dropbox.com/s/esfezchk49mf3fh/test.zip?dl=0

That's my save where I had the scholars run thru the army and not targeted, the fortress is being sieged and u just will have to wait for a scholar to visit.

user8971

2015-12-08 01:55

  ~0033625

Were those siegers affected by 0004552, "Siegers waiting by bodies of dead leaders"? According to 0004552:0033498 that can cause them to ignore guests.

By the way, http://dffd.bay12games.com/ is the recommended site for storing of DF related files.

Ewcongogamer

2015-12-08 20:44

reporter   ~0033661

At the point of the siege there had been very VERY few casualties by the attacking army due to me not having any defenses or army so I do not believe that this id the 0004552 bug

Talvieno

2015-12-09 06:58

manager   ~0033670

I've actually noticed that a lot of previously hostile creatures aren't as deadly as they used to be. Killing a GCS is no trouble at all now, for instance, whereas before it would be a massive undertaking. Hostile behavior seems screwy in general, whereas undead (like I was facing) seem to still work just fine.

Ewcongogamer

2015-12-16 18:39

reporter   ~0033979

I was having this occur, I'll try to save again the next time it occurs during a siege so we can have a reproducability.

Ewcongogamer

2015-12-18 17:23

reporter   ~0034035

Saves of scholars leaving and arriving, neither being targeted or attacked.

http://dffd.bay12games.com/file.php?id=11512
http://dffd.bay12games.com/file.php?id=11511

Issue History

Date Modified Username Field Change
2015-12-04 16:44 Ewcongogamer New Issue
2015-12-04 19:10 Talvieno Note Added: 0033393
2015-12-04 20:49 Ewcongogamer Note Added: 0033406
2015-12-04 22:17 user11 Relationship added related to 0009184
2015-12-05 22:11 Ewcongogamer Note Added: 0033487
2015-12-08 01:55 user8971 Note Added: 0033625
2015-12-08 20:44 Ewcongogamer Note Added: 0033661
2015-12-09 06:58 Talvieno Note Added: 0033670
2015-12-16 18:39 Ewcongogamer Note Added: 0033979
2015-12-18 17:23 Ewcongogamer Note Added: 0034035