View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0009223 | Dwarf Fortress | Dwarf Mode -- Trade | public | 2015-12-04 17:17 | 2015-12-08 14:23 |
Reporter | bjh21 | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | resolved | Resolution | fixed | ||
Platform | Linux | OS | Ubuntu | OS Version | 14.04 LTS |
Product Version | 0.42.01 | ||||
Fixed in Version | 0.42.03 | ||||
Summary | 0009223: In old save, existing musical instruments have ludicrous trade values | ||||
Description | I have a world created in 0.40.13 or thereabouts, with a fortress created in 0.40.24. Some traders arrived before I upgraded to 0.42.01 and have not yet left, and they brought some musical instruments with them. The instruments now have very large values, and half of them are negative. For instance, there's a (bronze drum) with a value of -1514894182☼, and a («bronze piccolo») valued at 505606394☼. I have not managed to persuade the traders to part with them yet. | ||||
Steps To Reproduce | http://dffd.bay12games.com/file.php?id=11369 The trade depot is on the starting level. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
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2015-12-04 17:17 | bjh21 | New Issue | |
2015-12-06 15:12 |
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Relationship added | has duplicate 0009251 |
2015-12-06 15:12 |
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Note Added: 0033524 | |
2015-12-06 15:12 |
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Assigned To | => user11 |
2015-12-06 15:12 |
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Status | new => acknowledged |
2015-12-08 14:23 | Toady One | Status | acknowledged => resolved |
2015-12-08 14:23 | Toady One | Fixed in Version | => Next Version |
2015-12-08 14:23 | Toady One | Resolution | open => fixed |
2015-12-08 14:23 | Toady One | Assigned To | user11 => Toady One |
2015-12-08 14:34 |
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Relationship added | has duplicate 0009278 |
2015-12-09 14:50 |
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Relationship deleted | has duplicate 0009278 |
2015-12-09 14:50 |
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Relationship added | related to 0009278 |
2015-12-27 08:53 | lethosor | Relationship added | related to 0009275 |