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IDProjectCategoryView StatusLast Update
0009406Dwarf FortressDwarf Mode -- Invasionspublic2018-12-02 13:34
ReporterButton Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
OSWindowsOS Version7 
Product Version0.42.03 
Summary0009406: Undead siege includes living animal man Recruits (not necros?)
DescriptionA coyote man recruit and a wren man recruit accompanied my zombie invasion. The undead aren't attacking them, but neither are they necromancers - they're not labeled as such, they're not flashing pink, they aren't pathing towards my refuse pile, and they were never stealthed.
Steps To ReproduceGenerate extremely Savage world and hope for local animal man populations around a necromancer tower, I guess?
Additional Informationhttp://dffd.bay12games.com/file.php?id=11536

Save also demonstrates 0008099 , may be related
TagsSave Included

Relationships

related to 0006708 confirmeduser6 Human civilization's soldier is an Alligator Recruit. 
child of 0008631 confirmeduser6 Necromancer sieges arrive with living soldiers, results in lingering on map edge and other problems 

Activities

user8971

2015-12-22 00:43

  ~0034115

Similar to 0007681, "Living and Undead Goblins attacking together peacefully but failing to path correctly".

Talvieno

2015-12-22 09:07

manager   ~0034121

Last edited: 2015-12-27 18:30

Possibly related to 0008930 - "Army of crundle recruits, fleshball recruits, and a mudman recruit show up out of nowhere".

Button

2015-12-22 09:43

reporter   ~0034123

Last edited: 2015-12-27 18:30

I suspect these aren't related, as 0008930 is adventure-only and has to do with underground critters being ported to the surface, whereas this is fortress-only and appears to involve living sapients being considered members of a specific necromancer group (or possibly just accidentally considered undead).

Aussiemon

2016-04-12 18:30

reporter   ~0035004

Last edited: 2016-04-12 18:30

In 42.06, along with bug 0008099:
http://dffd.bay12games.com/file.php?id=11945

Living attackers are non-necromancer Dwarves.

PatrikLundell

2018-11-27 04:54

reporter   ~0038970

This looks like the same issue as 0008631. Also, I though this issue was resolved by Toady, but can't find it in the bug fixing list. I believe the issue was caused by undead being promoted to lieutenants and losing their undead status in the process.

Shonai_Dweller

2018-11-27 14:43

reporter   ~0038971

44.06 I think:
"Stopped live generals from being elevated from zombie populations"

Loci

2018-11-28 17:25

viewer   ~0038973

It seems unlikely that "generals" would appear on-site as "recruits".

Shonai_Dweller

2018-11-28 19:04

reporter   ~0038974

Last edited: 2018-11-28 19:20

I think the presence of a living general was causing the presence of living recruits. But, as I said, that was fixed, yet here are living recruits so I guess noone really knows now.

--edit after reading comments
Ah, there we go, just before the patch to fix the issue, Toady said, "Non-necro live leaders of zombie invasions: Well, this one turned out to be pretty brazen, complete with a pre-existing comment from me along the lines of "this may come up later" which apparently was forgotten. So, it shouldn't elevate live (or any) figures from zombie pops now. I still need to run some invasions on the provided saves to make sure everything is good, but progress, anyway."

So it looks as if the "or any" part of the fix either didn't work or has regressed.

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Issue History

Date Modified Username Field Change
2015-12-21 18:48 Button New Issue
2015-12-22 00:43 user8971 Note Added: 0034115
2015-12-22 09:07 Talvieno Note Added: 0034121
2015-12-22 09:43 Button Note Added: 0034123
2015-12-22 11:25 Button Note Edited: 0034123
2015-12-27 18:30 user11 Note Edited: 0034121
2015-12-27 18:30 user11 Note Edited: 0034123
2015-12-27 19:03 user11 Relationship added related to 0006708
2016-02-03 09:49 Button Tag Attached: Save Included
2016-04-12 18:30 Aussiemon Note Added: 0035004
2016-04-12 18:30 Aussiemon Note Edited: 0035004
2018-11-27 04:54 PatrikLundell Note Added: 0038970
2018-11-27 14:43 Shonai_Dweller Note Added: 0038971
2018-11-28 17:25 Loci Note Added: 0038973
2018-11-28 19:04 Shonai_Dweller Note Added: 0038974
2018-11-28 19:20 Shonai_Dweller Note Edited: 0038974
2018-12-02 13:34 Loci Relationship added child of 0008631