View Issue Details

IDProjectCategoryView StatusLast Update
0009607Dwarf FortressAdventure Mode -- Environmentpublic2016-12-08 20:11
ReporterOgg the Blinky Sock Assigned ToLoci  
PrioritylowSeveritytrivialReproducibilityhave not tried
Status resolvedResolutionduplicate 
PlatformApple iMac (27-inch, Late 2012)OSApple OS X YosemiteOS Version10.10.5
Product Version0.42.06 
Summary0009607: Underground Grass (in darkness)
DescriptionNotable in that it is only described as "Grass" without density or varietal information, rare for plants in this release. Interspersed with plump helmets. Occurring at an upper cavern level, near an abandoned dwarf fortress.
Additional Informationsaved game with adventurer standing in the grass is here:
http://dffd.bay12games.com/file.php?id=11823
TagsNo tags attached.

Relationships

duplicate of 0004013 assignedToady One Areas of plain "grass" in caverns 

Activities

PatrikLundell

2016-12-08 12:26

reporter   ~0036079

Last edited: 2016-12-08 12:30

I just looked at a case in a 0.43.05 32 bit game using DFHack, and as far as I can determine, the df.global.world.plants.all array lacks the grass plant entry that should be there (nothing referring to those coordinates), while the two <map_tile_block>.block_event array entries for grass have their "amount" value for the tile set to 0.

I've seen the issue since 0.40.X, so it's not a new one (and I think there was a bug report back then. It definitely was mentioned on the forums).

Edit: Found the OLD report: 0004013.

Loci

2016-12-08 20:11

viewer   ~0036080

Thanks PatrikLundell!

Issue History

Date Modified Username Field Change
2016-03-02 11:29 Ogg the Blinky Sock New Issue
2016-12-08 12:26 PatrikLundell Note Added: 0036079
2016-12-08 12:30 PatrikLundell Note Edited: 0036079
2016-12-08 20:11 Loci Note Added: 0036080
2016-12-08 20:11 Loci Relationship added duplicate of 0004013
2016-12-08 20:11 Loci Status new => resolved
2016-12-08 20:11 Loci Resolution open => duplicate
2016-12-08 20:11 Loci Assigned To => Loci