View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0009625 | Dwarf Fortress | Dwarf Mode -- Jobs, Animal Handling | public | 2016-03-13 18:36 | 2019-11-13 21:36 |
Reporter | 01d55 | Assigned To | Loci | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | feedback | Resolution | open | ||
Product Version | 0.42.06 | ||||
Summary | 0009625: Gelder locked in job cancel spam | ||||
Description | Asmel Avuzaroth stands immobile, cancelling a handle job once every two frames, for: Animal inaccessible. I suspect, but am not certain, that the particular cat she is trying to geld died in a recent werebear attack. No currently extant cats are marked for gelding, the gelding labor has been disabled on the dwarf, and the dwarf has been assigned to a squad which was issued a station order. None of these have freed her. | ||||
Additional Information | http://dffd.bay12games.com/file.php?id=11852 | ||||
Tags | No tags attached. | ||||
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Had a similar bug where a gelder repeatedly tried to geld the same animal, and then cancelling because the animal was already gelded. |
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I got this too in 43.03. My sole gelder was standing next to a gelded cat, unmoving and spamming. But there was no geld job being generated by a workshop. The gelder himself was generating a job of something like "Handle Pet", even though it was a Stray Cat. |
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Still an issue. One of my licensed gelders has spent weeks already trying to de-nad a nadless cat. I suspect the cat is also lifeless, since I recently had my yearly Great Brood-stock Culling, and this started after that. In effect, a dwarf is useless, only stopping her pursuit to neuter a memory of a cat to rest, eat, drink, and occasionally pray. Urist McClueless cancels Handle Stray Cat (Tame): Animal inaccessible. x 136 |
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Try clearing the screen of dead population entities by using DFhack to see if it frees up your gelder when the supposedly (undead) cat can't be reached. Another example of offloaded dead units affecting the game ( 0010607 ),( 0002960 ),( 0009460 ) appear like this, since the unit id or 'soul' with all the attributes and personality stored is seperate to the body in entirety and not properly cleared. Point being that probably in general dead units being offloaded in the dead(No#) screen and not going anywhere may be pushed up in priority to be fixed if it can be proven they're having a negative impact on the game. |
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Was the gelding job assigned with Dwarf Therapist? I think that bug was fixed, but it was possible to accidentally mark gelded animals for gelding with it, resulting in cancellation spam when DF tried to process a job it wouldn't have allowed the user to create in the first place. |
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Can anyone confirm that this problem occurs *without* using third-party utilities? |
Date Modified | Username | Field | Change |
---|---|---|---|
2016-03-13 18:36 | 01d55 | New Issue | |
2016-04-01 01:40 | jjl2357 | Note Added: 0034949 | |
2016-07-23 02:36 | Leonidas | Note Added: 0035686 | |
2018-11-16 16:19 | peccan | Note Added: 0038950 | |
2018-11-16 18:48 | FantasticDorf | Note Added: 0038951 | |
2018-11-17 02:52 | PatrikLundell | Note Added: 0038952 | |
2019-11-13 21:36 | Loci | Note Added: 0039579 | |
2019-11-13 21:36 | Loci | Assigned To | => Loci |
2019-11-13 21:36 | Loci | Status | new => feedback |