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IDProjectCategoryView StatusLast Update
0009639Dwarf FortressDwarf Mode -- Noblespublic2016-04-03 02:43
ReporterMaryaClare Assigned Touser1294 
PriorityhighSeveritymajorReproducibilityhave not tried
Status resolvedResolutionduplicate 
Product Version0.42.06 
Summary0009639: Can't select nobles after forgotten beast attack left only one survivor and shortly after 18 migrants arrived
DescriptionA forgotten beast that shoots webs killed almost everyone in my fortress. I believe the last adult alive was made mayor and then died (obviously from the forgotten beast, but out of sight). The last survivor was a child. After doing some waiting, some migrants finally arrived at the fortress (18 in total). A few minutes later I attempted to select a new medical dwarf but found the nobles screen was completely blank save the bottom options for doing stuff like replacement.

I have found previous reports mentioning this sort of thing from 6 to 4 years ago. The last report (save mine) was from 2012.

I tried some advice from one of the previous reports that involved me saving and reloading but that didn't work.

Steps To ReproduceCannot say, but from seeing previous bug reports saying something similar I believe every dwarf (or citizen) capable of becoming a noble has to be killed first (but the reports I saw don't seem to mention the child as sole survivor part). Then migrants have to come in, after which you select the nobles screen.
Additional InformationI am using the the starter pack 42.06 r2. DFhack is enabled.

Here is a mention of this from a 2012 bay12 forum thread http://www.bay12forums.com/smf/index.php?topic=109835.0.

note: have not yet tried waiting to see if a new mayor gets elected, but honestly I think posting an account of this bug here is still important as this is a big problem come the next caravan.

Here is the first bug report from this site:
http://www.bay12games.com/dwarves/mantisbt/view.php?id=141

TagsNo tags attached.

Relationships

duplicate of 0005299 confirmeduser6 If fortress population drops to 1 child or insane dwarf, can't appoint/elect nobles when migrants arrive 

Activities

MaryaClare

2016-03-18 17:06

reporter   ~0034873

Ok, waiting for a new mayor to be elected does work. But this bug I think should still be looked at.

And whoops, I forgot to make a save file:P

jjl2357

2016-04-01 01:46

reporter   ~0034951

I believe this might be because you need an expedition leader/mayor to appoint nobles, and if nobody is the leader, then nobody can do anything. It's like trying to make an anvil without an anvil :P

Loci

2016-04-02 02:01

viewer   ~0034962

It would be nice if the surviving dwarves would prioritize selection of a replacement mayor/expedition leader following a tragedy.

user1294

2016-04-03 02:43

  ~0034969

I'll mark this a duplicate of 0005299, which described the same problem apart from re-election being a possibility.

Issue History

Date Modified Username Field Change
2016-03-18 16:43 MaryaClare New Issue
2016-03-18 17:06 MaryaClare Note Added: 0034873
2016-04-01 01:46 jjl2357 Note Added: 0034951
2016-04-02 02:01 Loci Note Added: 0034962
2016-04-03 02:43 user1294 Note Added: 0034969
2016-04-03 02:43 user1294 Relationship added duplicate of 0005299
2016-04-03 02:43 user1294 Status new => resolved
2016-04-03 02:43 user1294 Resolution open => duplicate
2016-04-03 02:43 user1294 Assigned To => user1294