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IDProjectCategoryView StatusLast Update
0009936Dwarf FortressContaminants/Spatterpublic2016-07-23 19:41
ReporterOgg the Blinky Sock Assigned ToLoci  
PriorityhighSeveritymajorReproducibilityalways
Status resolvedResolutionduplicate 
PlatformApple iMac (27-inch, Late 2012)OSApple OS X YosemiteOS Version10.10.5
Product Version0.43.05 
Summary0009936: Increasing quantities of troll blood being tracked around outdoors in game file.
DescriptionThis is a saved game file with a phenomenon that I've experienced a *lot* on my computer, but which doesn't seem to be well accounted for: even with [WALKING_SPREADS_SPATTER_DWF:NO], spilt fluids are being tracked around outside and in the process the quantity of fluid is increasing. In this instance, it is the blood of a troll, killed underground, tracked over many places within the outdoor portion of the fort and along the path to our busy mussel fishing operation.

 A previous report of a similar problem (0009396) had been conflated with (invisible) spilt alcohol problems, but the essence of what is happening with regards to increasing contaminant levels is unmistakably similar to the problems one would expect if "walking spreads spatter" was on and the old spatter bugs were still a problem.

Steps To ReproduceThis hasn't failed to happen with one or more fluids in any fort I've had for the last 3-4 years.
Additional InformationSaved game here: http://dffd.bay12games.com/file.php?id=12292
TagsNo tags attached.

Relationships

duplicate of 0000296 confirmedLoci Pools/smears/spatters of blood, dust and other materials multiply themselves, get tracked around too much 

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Issue History

Date Modified Username Field Change
2016-07-23 16:21 Ogg the Blinky Sock New Issue
2016-07-23 19:41 Loci Relationship added duplicate of 0000296
2016-07-23 19:41 Loci Status new => resolved
2016-07-23 19:41 Loci Resolution open => duplicate
2016-07-23 19:41 Loci Assigned To => Loci