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IDProjectCategoryView StatusLast Update
0009958Dwarf FortressDwarf Mode -- Tradepublic2017-06-25 16:21
Reportersnoerr Assigned ToLoci  
PrioritynormalSeverityminorReproducibilitysometimes
Status resolvedResolutionduplicate 
OSWindows 10 
Product Version0.43.05 
Summary0009958: Dwarven trade caravan reaches fortress entrance, leaves before unloading at depot
DescriptionIn my current fortress, the dwarven caravan has reached the entrance to my fortress but immediately turned around instead of entering and unloading goods. Path to the trade depot is clear. This has happened the last couple of arrivals. The humans and elves have not had similar issues.

They appear to turn around as they reach the ramp down to the trade depot, which has a retractable bridge that can cover it. When this happens, the bridge is open.
Steps To ReproduceUnknown
Additional InformationUnknown. Layout to trade depot is:


     ++++++++
    ++++++++++
   +++++++++++++
  +++++ODDDO+++++
  +++++DDDDD+++++
  +++++DDDDD+++++
  +++++DDDDD+++++
  +++++ODDDO+++++
    +++++++++++
     +++++++++
      +++++++
       +++++
       +++++
       +++++
       +++++
       +++++
<+++++++++++++
<+++++++++++++
<+++++++++++++ --> into fortress
<+++++++++++++
<+++++++++++++

Above the ramp. Retractable bridge covers the open space and down ramp. Fortifications on the far side.

+++++++++V....+F
+++++++++V....+F
+++++++++V....+F
+++++++++V....+F
+++++++++V....+F

The first cart in the caravan reaches the downward ramp, stops, and the whole caravan immediately turns around and leaves.

Other notes: this game has previously lost multiple caravans to carts disappearing after getting stuck on walls. The fortress is currently the mountain home, but the outpost liason was killed a couple years ago.
TagsNo tags attached.

Relationships

duplicate of 0007185 confirmeduser6 Horrified merchants immediately destroy their wagons, pack their goods and leave the depot 

Activities

Quietust

2016-08-07 06:59

reporter   ~0035758

Relevant info: if any "merchant" in a caravan dies, the entire caravan immediately turns around and leaves.

Loci

2016-08-07 07:25

viewer   ~0035762

Most likely a morale issue (0007185). Check for deceased sentient body parts (e.g. teeth) within line-of-sight of the place where the caravan turned around.

Loci

2017-06-25 16:21

viewer   ~0036631

No update, no save, resolving as 0007185.

Issue History

Date Modified Username Field Change
2016-08-07 06:34 snoerr New Issue
2016-08-07 06:59 Quietust Note Added: 0035758
2016-08-07 07:25 Loci Note Added: 0035762
2017-06-25 16:21 Loci Note Added: 0036631
2017-06-25 16:21 Loci Relationship added duplicate of 0007185
2017-06-25 16:21 Loci Status new => resolved
2017-06-25 16:21 Loci Resolution open => duplicate
2017-06-25 16:21 Loci Assigned To => Loci