Dwarf Fortress - Change Log
Released 2012-02-28
0005161: [World Generation -- General] Game crashed during world generation (Toady One) 0005314: [General] In material_template_default.txt [MATERIAL_TEMPLATE:GIZZARD_TEMPLATE] has [BUTCHER_SPECIAL:MEAT:NONE] twice. (Toady One) 0005077: [Dwarf Mode -- Embark/Setup] Browsing world gen map causes corrupted feature files (Toady One) 0004025: [World Generation -- General] Kobolds still starving to death early in world gen (Toady One) 0005286: [Dwarf Mode -- Interface, Stockpiles] Some stone types cannot be disabled in z-stones menu (Toady One) 0003232: [TrueType] When using TrueType, highlighted names on the unit list are the same color as highlight bar (Toady One) 0003234: [Dwarf Mode -- Interface, Unit View] Customize Profession Name says "Customize Nickname: Customize Profession Name" (Toady One) 0003963: [World Generation -- General] World Generation too slow (Toady One) 0005064: [Adventure Mode -- Quests] Outcast criminals live in town houses, keep old civ memberships, cause loyalty cascades (Toady One) 0005269: [World Generation -- Beasts] Worldgen has alarmingly high rate of monster rampages and extremely high monarch mortality rate (Toady One) 0005118: [Dwarf Mode -- Jobs, Designations] Can reveal hell by designating across z-levels which include eerie glowing pits (Toady One) 0005319: [Legends Mode -- Historical Figures] Vampire simultaneously chieftess of one entity and law-giver of another (Toady One) 0005273: [World Generation -- Parameters] Cull Hist Figs crashes World Gen. (Toady One) 0005104: [World Generation -- General] In worldgen, Age of Legends briefly reverts to Age of Myth (Toady One) 0005446: [TrueType] Crash when using TrueType, always happens when text runs off the screen. (Baughn) 0005156: [Undeath] Gloom husk cats give birth to normal kittens, then attack them (Toady One) 0005108: [Adventure Mode -- Buildings] Items can't be taken out of built cabinets in Adv Mode (Toady One) 0004173: [Dwarf Mode -- Interface, Stocks] Kaolinite is not listed as economic stone, despite being used for porcelain (Toady One) 0005259: [Dwarf Mode -- Immigration] Soldier dwarf from previous fort arrives active, but not part of squad (Toady One) 0005221: [Dwarf Mode -- Immigration] Royal family (minus the actual monarch) arrive as normal migrants (Toady One) 0005328: [Dwarf Mode -- Immigration] Ghosts can immigrate from past fortresses (Toady One) 0005078: [Undeath] Zombies re-animated multiple times, resulting in malformed creature/corpse names (Toady One) 0005111: [Adventure Mode -- General] Some player raised zombies are hostile to player and other friendly zombies (Toady One) 0005089: [Adventure Mode -- Combat] Re-raised (flaming?) corpses in tomb instantly bleed to death (Toady One) 0005050: [Technical -- Rendering] Adv Mode "get" menu not refreshing properly with TrueType (Baughn) 0005366: [Technical -- Input/Keybinding/Macros] Bizarre macro behavior (Baughn) 0005125: [Dwarf Mode -- Justice] guilty party accusing non-sentients of a crime (Toady One) 0005140: [Dwarf Mode -- Justice] False identity of vampire overrides nicknames (Toady One) 0005244: [Adventure Mode -- Buildings] Tomb hoards contain very few weapons (Toady One) 0005325: [Adventure Mode -- Reactions] Cannot butcher horseshoe crab (Toady One) 0005231: [Adventure Mode -- Eating/Drinking] Drinking blood as vampire causes permanent speed loss (Toady One) 0005169: [Dwarf Mode -- Military] Marksdwarves will not train on archery targets (Toady One) 0005321: [Adventure Mode -- AI] Human vampire law-giver attacked before being accused (Toady One) 0005322: [General] Syndromes and interactions use "LIKESFIGHTING" instead of "LIKES_FIGHTING" (Toady One) 0001225: [Dwarf Mode -- Interface, General] "u: Unit List" not on side menu (Toady One) 0005137: [Adventure Mode -- AI] Goblin in human towns will attack the player and make the townsfolk angry to the player (Toady One) 0005132: [Creatures] Horseshoe crab men, can't walk, can't attack (Toady One) 0005254: [Creatures] Only one member of a flock of Giant Keas steals an item, then the entire flock, except the thief, returns for more. (Toady One) 0005074: [Dwarf Mode -- Interface, Designations] Mouse click while designating sets mark like enter does (Toady One)
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