Dwarf Fortress - Change Log
Released 2020-02-16
0010490: [Dwarf Mode -- Skills and Professions] "Spy" arrives as part of migrant group (Toady One) 0008374: [Dwarf Mode -- Jobs, Healthcare] Dwarves injured in hospital zone are not recovered and will not rest (Toady One) 0011273: [Dwarf Mode -- Buildings, General] Can't build altars (Toady One) 0011324: [Dwarf Mode -- Thoughts and Preferences] "Stress" section on Thoughts and Preferences screen uses dwarf's original name instead of nickname (Toady One) 0011335: [Legends Mode -- History Export] <site_entity_id> and <civ_entity_id> of "entity breach feature layer" event point both to same entity (Toady One) 0011346: [Legends Mode -- History Export] <acquirer_enid> is always -1 in "building profile acquired" event (Toady One) 0011343: [Legends Mode -- Historical Figures] "hfs formed reputation relationship" event sometimes has the same <hfid1> and <hfid2> (Toady One) 0011329: [Dwarf Mode -- Embark/Setup] Adding certain [NATURAL_SKILL] tags to dwarves causes crash on embark (Toady One) 0010887: [Pathfinding] Game hangs/freezes after forbidding passage through specific floor hatch, likely due to chained animal pathing (Toady One) 0010244: [Adventure Mode -- Buildings] Crash after trying to delete and renaming a zone/location (Toady One) 0011325: [Dwarf Mode -- Locations] Doctor guild (Toady One) 0011019: [Adventure Mode -- Retirement] When i try to unretire my adventurer instead it makes me play as a random historical figure. (Toady One) 0011344: [Legends Mode -- General] In the "attacked site" event, the defender can also be the mercenaries that are hired by the attackers (Toady One) 0011361: [General] Militia dwarves start killing citizens after barony elevation of fort. 47.02 (Toady One) 0011359: [Adventure Mode -- Character Creation] Game crash on character unretire (Toady One) 0011342: [Adventure Mode -- Travel] Adventure mode save, crashes upon moving in fast travel (Toady One)
16 issues View Issues