| | 0011641 | 2 | Adventure Mode -- Buildings | minor | new | 2022-07-20 | Adventurer mode temple(?) contains really badly placed and unusable ramps |
| | 0004177 | 1 | Dwarf Mode -- Interface, Designations | trivial | | 2018-01-08 | Designating removal of ramps highlights unrevealed ramps |
| | 0006390 | 2 | World Generation -- General | minor | | 2017-04-02 | Trans-cavern passages sometimes have an incomplete ramp (blocked by a floor tile), making travel through it impossible. |
| | 0009940 | 2 | Dwarf Mode -- Visitors | minor | new | 2016-07-27 | Visitors stuck on ramps |
| | 0000949 | 6 | Adventure Mode -- Movement | minor | | 2016-05-18 | Can't dive/surface in water deeper than 2 Z-levels |
| | 0005540 | 3 | Dwarf Mode -- Interface, Main View | minor | confirmed (user6) | 2014-12-27 | Upward ramps/slopes aren't displayed in water-filled rivers/brooks/streams |
| | 0001547 | 6 | Dwarf Mode -- Environment | minor | confirmed (user6) | 2014-12-19 | Cave-ins can leave hanging down ramps in air |
| | 0000294 | 3 | Dwarf Mode -- Interface, Main View | tweak | | 2014-11-15 | Item in stockpile on ramp blinks incorrectly |
| | 0001295 | 6 | Dwarf Mode -- Jobs, Designations | minor | confirmed (user6) | 2014-09-12 | Channelling ledges can leave floating downward slopes |
| | 0001514 | 2 | Adventure Mode -- Movement | minor | | 2014-09-04 | Bridges over ramps unwalkable (except with "alt") in adventurer mode |
| | 0000890 | 2 | Adventure Mode -- Movement | minor | | 2014-09-02 | Directly controlled flying creatures are forced to use ramps |
| | 0006821 | | Adventure Mode -- Movement | minor | resolved (user6) | 2014-07-09 | Swimming over ramp takes literally forever |
| | 0001558 | 1 | Dwarf Mode -- Environment | minor | new | 2011-06-13 | When water freezes/thaws on a ramp tile, upward ramp is left without corresponding downward ramp |
| | 0004315 | 1 | Flows | major | | 2011-03-27 | Water causes deletion of ramps and stairs submerged inside (possibly due to grass) |
| | 0000507 | 1 | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | minor | new | 2011-03-14 | Removing a ramp removes mud, and if there is still water you have to wait until it dries to rewet to get more mud. |
| | 0000036 | 48 | Dwarf Mode -- Jobs, Designations | minor | resolved (user6) | 2011-03-06 | Channeling creates ramps |
| | 0003977 | 1 | Vegetation | trivial | | 2011-03-03 | Grass tiles cause annoying flashing on ramps |
| | 0003219 | 6 | Dwarf Mode -- Environment | minor | resolved (user6) | 2010-11-24 | frozen ramps lack floor. |