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IDProjectCategoryView StatusLast Update
0001300Dwarf FortressDwarf Mode -- Militarypublic2017-01-18 15:39
ReporterJurph Assigned Touser6 
PrioritynormalSeverityminorReproducibilityalways
Status confirmedResolutionreopened 
PlatformPCOSWinXP SP3 
Product Version0.31.02 
Summary0001300: Can't specify wood, bone or shell items in uniforms
DescriptionWhen setting up uniforms, I have the options:
- any material
- leather
- metal
- iron [.. and other individual metals]
- toad leather [.. and other leathers]

...but no bone or shell, even for items which may be made from bone or shell (like greaves, gauntlets, etc). I have stacks of excellent elephant-bone armor, and the squad is supposed to wear "greaves:anymaterial" (and gauntlets, and helms, etc.) but the dwarves are going without, or in the case of helms, choosing inferior leathers.
Steps To ReproduceCreate 4 full sets of bone or shell armor.
Place bone and shell armor in an armor stockpile within the barracks.
Wait 1 month for any armor-related hauling tasks to complete.
(z)tocks screen, forbid all non-bone greaves and gauntlets.

(m)ilitary screen, u(n)iforms, right column: create a uniform that uses "any material" greaves and/or gauntlets.

Activate the squad with this uniform.
Observe that they do not put on the bone items.
Tagsbone, equip, Intentional/Expected?, shell

Relationships

related to 0004067 confirmeduser6 BARRED and SCALED armor tokens only used in Dwarf Mode crafting, never used in world gen 
has duplicate 0002508 resolveduser6 No "shell" or "bone" position in Uniforms-->Materials for Helms/Greaves/Gauntlets 
related to 0000095 resolvedToady One Refuse stockpile settings missing bones, shells 
related to 0002972 resolvedToady One Can't select wooden/bone crossbows in uniform screen 
related to 0000423 confirmeduser6 Leather Armor Material Type 

Activities

Jurph

2010-04-20 18:40

reporter   ~0004397

Seems fixed in 0.31.03, but still no option to specify "Bone and Shell" as a material choice.

user6

2010-04-20 22:47

  ~0004414

If the ability to specify "bone and shell" is the only part that's missing, I'll go ahead and close this, because that's well into the territory of the Suggestions forum. http://www.bay12games.com/forum/index.php?board=5.0

If it turns out there's still an actual bug here, feel free to reopen this issue.

user8971

2015-01-06 10:29

  ~0031737

It seems this was not properly closed so it doesn't need to be reopened. While "Bones and shell" together is for suggestions, I think missing at least separate "Bone" and "Shell" is a bug.

With tons of wood, leather and metal options, other armor-able materials should be included too. The better if also all those subtypes ("pond turtle shell", "oyster shell", "snail shell"...) are included.

user6

2015-01-06 10:32

  ~0031738

Last edited: 2015-01-06 10:32

Yeah, I reopened this years ago after reconsidering and coming to the same conclusion.

jwoodward48df

2015-03-01 19:29

reporter   ~0032302

This is almost definitely unintentional, and if it is, it should still be changed. My evil-biome fortress has no metal or wood, and uses leather and bones for armor. When I tell them to wear anything, they just go with xdingo leather robesx and stuff like that.

MorsDux

2017-01-18 15:39

reporter   ~0036181

Tested in 43.03. that it is possible to equip shell armor but still impossible to specify in uniform.
I would use this to set a light rigid uniform for all non-military personnel.

Add Note

Note

Issue History

Date Modified Username Field Change
2010-04-18 13:00 Jurph New Issue
2010-04-20 18:40 Jurph Note Added: 0004397
2010-04-20 22:47 user6 Note Added: 0004414
2010-04-20 22:47 user6 Status new => resolved
2010-04-20 22:47 user6 Resolution open => no change required
2010-04-20 22:47 user6 Assigned To => user6
2010-06-09 06:46 Toady One Status resolved => closed
2010-06-29 05:34 user6 Relationship added has duplicate 0002508
2010-06-29 05:34 user6 Assigned To user6 =>
2010-06-29 05:34 user6 Status closed => feedback
2010-06-29 05:34 user6 Resolution no change required => reopened
2010-06-29 05:34 user6 Status feedback => new
2010-06-29 05:35 user6 Tag Attached: Intentional?
2010-07-02 12:19 user6 Relationship added related to 0000095
2010-07-12 12:03 user6 Tag Renamed Intentional? => Intentional/Expected?
2011-02-24 12:08 user6 Relationship added related to 0004067
2011-02-28 21:10 user6 Relationship added related to 0002972
2011-03-04 15:25 user6 Summary Can't specify bone or shell items in uniforms => Can't specify wood, bone or shell items in uniforms
2011-03-21 12:58 user6 Relationship added related to 0000423
2014-09-17 14:37 user6 Assigned To => user6
2014-09-17 14:37 user6 Status new => confirmed
2015-01-06 10:29 user8971 Note Added: 0031737
2015-01-06 10:32 user6 Note Added: 0031738
2015-01-06 10:32 user6 Note Edited: 0031738
2015-03-01 19:29 jwoodward48df Note Added: 0032302
2017-01-18 15:35 MorsDux Tag Attached: bone
2017-01-18 15:35 MorsDux Tag Attached: equip
2017-01-18 15:39 MorsDux Note Added: 0036181
2017-01-18 15:39 MorsDux Tag Attached: shell