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IDProjectCategoryView StatusLast Update
0001562Dwarf FortressDwarf Mode -- Environmentpublic2017-05-17 15:04
ReporterAescula Assigned Tolethosor  
PrioritylowSeverityminorReproducibilityhave not tried
Status confirmedResolutionopen 
Product Version0.31.03 
Summary0001562: Frozen shrubs display incorrectly when the ice melts
DescriptionI opened a murky pool (without knowing of the explosive water bug), and flooded an area of my fort's land. Next thing I knew, I started seeing some bright-red V's, which claimed to be muddy shrubs. Later, I saw bright-red S's, for saplings, appear, and then T's, trees. These turn only dark red at a Z-level up, instead of turning into blocks.
Steps To ReproduceI would guess flood a woodland above-ground.
Tags0.43.05

Relationships

related to 0001265 new Ramps covered with ice have no floors above, adventurer can "fly" over 
has duplicate 0002281 resolvedLogical2u Trees, shrubs, saplings get strange symbols after being frozen then thawed 
has duplicate 0003095 resolveduser6 Ice creates generic "Trees" 
related to 0011127 acknowledgedLoci Shallow (1/7 and 2/7) water on vegetation tiles turns into ice walls during winter 

Activities

smjjames

2010-04-26 19:27

reporter   ~0005233

explosive water bug?

Logical2u

2010-04-26 19:32

manager   ~0005234

I'm sorry, I really don't understand how this is a bug.
1. Trees regrow above ground.
2. The colour is different because they are muddy.

... is there anything I'm missing?

user6

2010-04-26 19:44

  ~0005239

Last edited: 2010-04-26 19:45

Are you playing with any mods? I don't think any trees have 'S' and 'T' in vanilla.

These turn only dark red at a Z-level up, instead of turning into blocks. <- Does this part mean that they display as a dark red 'S' or 'T' from the level above?

smjjames

2010-04-26 19:48

reporter   ~0005240

Maybe also explain this exploding water bug as I haven't heard of it.

user6

2010-04-26 20:02

  ~0005242

"explosive water bug" probably refers to 0000190. Don't get hung up on it, as it's not the focus of this report.

smjjames

2010-04-26 20:05

reporter   ~0005244

Oh, just never heard of it being referred as being explosive water.

Anyways, sounds like a few screenshots will clear things up here.

user6

2010-04-29 00:38

  ~0005645

Aescula, we really could use some screenshots, a save, or other clarification for this one.

Aescula

2010-05-06 14:02

reporter   ~0006299

This isn't explosive water, and I don't know how to upload screenshots to here.

The plants are aboveground, and muddy. Instead of green, white, brown, yellow, etc, they are a bright red. Instead of ♣, ♠, and the like, they are S's for saplings, and T's for Trees, and bushes aren't a ", they're a V.

These cannot be collected or chopped down.

I have no mods whatsoever, I haven't figured it out yet.

user6

2010-05-06 14:13

  ~0006302

Last edited: 2010-05-06 14:25

Does this bug persist if you transfer your save into a freshly downloaded vanilla install of 31.03?

What kind of trees are they? (i.e. what do you see when you 'k' over them)

You can upload screenshots to http://tinypic.com/.

Aescula

2010-05-06 14:38

reporter   ~0006307

http://i40.tinypic.com/2h4ygz8.jpg

They are (in blue) "Muddy Shrub", "Muddy dead shrub", "Muddy sapling", and "Tree", in the [k] menu.

Cannot be gathered, cannot be chopped down.

user6

2010-05-06 14:43

  ~0006308

Last edited: 2010-05-06 14:49

Yeah, that's... different. Do you have a whole bunch of "invalid ID number" errors (or anything else interesting) in your errorlog? Are you using Wine? Can you farm plants, brew drinks or make plant fiber clothes?

Aescula

2010-05-06 14:54

reporter   ~0006311

I do not have "Invalid ID number" errors. Nothing that looks like it could be this.

I'm using Windows 7 Home Premium.

My farms are epic. All made after this bug began. I have more plant fiber cloth, plants, and booze than I can even stock.

This is a reclaim fort, also, if that matters.

user6

2010-05-06 14:58

  ~0006314

It might have something to do with reclaiming, yeah. You'll probably have to upload a save for this one. http://dffd.wimbli.com/

Aescula

2010-05-06 16:53

reporter   ~0006316

http://dffd.wimbli.com/file.php?id=2310

Dark_Tundra

2010-05-06 18:06

reporter   ~0006321

Ice causes shubs/trees to lose their data and show up as red "S"s, "T"s, and "V"s when thawed.

user6

2010-05-06 18:35

  ~0006327

Last edited: 2010-05-06 18:39

^^^ Wow, I had no idea about that, but you're right, it's an old bug. I'll edit the summary of this report accordingly.

# 000665 □ [dwarf mode][flows] (http://www.bay12forums.com/smf/index.php?topic=9354.0) frozen shrubs display incorrectly upon thaw

Aescula, is ice a plausible factor in this situation?

Aescula

2010-05-07 21:32

reporter   ~0006392

It is possible. This map freezes in winter, and that flooded area has had... issues. Issues of 2/7 water freezing to an ice wall, and melting to 7/7 water -_- Tempted to make that its own bug. But it's not important now, as the 1/1 water does cause ice floors.

user6

2010-08-23 18:57

  ~0012054

nil posted this save at 0003095: http://dffd.wimbli.com/file.php?id=2990

dwattttt

2012-04-10 04:24

reporter   ~0022189

I've just had this occur in a vanilla 34.07
I had a flood trap spring a leak on the ground level, and flooded most of the map; no ice involved.
It was also accompanied by a significant frame rate drop, which has kinda passed.
Pic: http://s1175.photobucket.com/albums/r638/dwattttt/?action=view&current=FloodTreesShrubs.png
Save: http://dffd.wimbli.com/file.php?id=6143

Quietust

2012-04-10 05:51

reporter   ~0022191

I suspect this is happening if the water freezes on top of a shrub/sapling and you then save the game - since it doesn't actually see a shrub/sapling on the tile, the plant info object (which keeps track of the plant's species, grow timer, and even a Name as once seen in Elven forest retreats) presumably gets discarded; as a result, when the ice melts it restores the "shrub/sapling" tile but it doesn't actually have a plant definition under it, causing it to show up as a bright red "S" for sapling or "V" for shrub (trees would show as "T").

lethosor

2014-11-25 16:16

manager   ~0031184

Saplings, at least, appear to die when encased in ice (and show the proper symbol). Has anyone seen this behavior for shrubs in 0.40.xx?

lethosor

2017-05-17 15:04

manager   ~0036549

Confirmed to occur with shrubs in 0.43.05. Saplings survive with their plant information intact, however.

Add Note

Note

Issue History

Date Modified Username Field Change
2010-04-26 19:25 Aescula New Issue
2010-04-26 19:27 smjjames Note Added: 0005233
2010-04-26 19:32 Logical2u Note Added: 0005234
2010-04-26 19:44 user6 Note Added: 0005239
2010-04-26 19:45 user6 Note Edited: 0005239
2010-04-26 19:48 smjjames Note Added: 0005240
2010-04-26 20:02 user6 Note Added: 0005242
2010-04-26 20:05 smjjames Note Added: 0005244
2010-04-29 00:38 user6 Note Added: 0005645
2010-05-06 14:02 Aescula Note Added: 0006299
2010-05-06 14:13 user6 Note Added: 0006302
2010-05-06 14:25 user6 Note Edited: 0006302
2010-05-06 14:38 Aescula Note Added: 0006307
2010-05-06 14:43 user6 Note Added: 0006308
2010-05-06 14:45 user6 Note Edited: 0006308
2010-05-06 14:45 user6 Note Edited: 0006308
2010-05-06 14:45 user6 Note Edited: 0006308
2010-05-06 14:49 user6 Note Edited: 0006308
2010-05-06 14:54 Aescula Note Added: 0006311
2010-05-06 14:58 user6 Note Added: 0006314
2010-05-06 16:53 Aescula Note Added: 0006316
2010-05-06 18:06 Dark_Tundra Note Added: 0006321
2010-05-06 18:35 user6 Note Added: 0006327
2010-05-06 18:37 user6 Note Edited: 0006327
2010-05-06 18:38 user6 Summary Muddy Aboveground plants act weird => Shrubs, saplings and trees that get frozen display incorrectly when the ice melts
2010-05-06 18:38 user6 Summary Shrubs, saplings and trees that get frozen display incorrectly when the ice melts => Frozen shrubs, saplings and trees display incorrectly when the ice melts
2010-05-06 18:39 user6 Note Edited: 0006327
2010-05-07 21:32 Aescula Note Added: 0006392
2010-06-11 20:28 Logical2u Relationship added has duplicate 0002281
2010-08-23 18:57 user6 Relationship added has duplicate 0003095
2010-08-23 18:57 user6 Note Added: 0012054
2011-03-30 13:39 user6 Relationship added related to 0001265
2012-04-10 04:24 dwattttt Note Added: 0022189
2012-04-10 05:51 Quietust Note Added: 0022191
2014-08-13 13:31 user6 Tag Attached: Fixed in 0.40.01?
2014-11-25 16:16 lethosor Note Added: 0031184
2014-11-25 16:16 lethosor Assigned To => lethosor
2014-11-25 16:16 lethosor Status new => feedback
2017-05-17 15:04 lethosor Tag Detached: Fixed in 0.40.01?
2017-05-17 15:04 lethosor Note Added: 0036549
2017-05-17 15:04 lethosor Status feedback => confirmed
2017-05-17 15:04 lethosor Summary Frozen shrubs, saplings and trees display incorrectly when the ice melts => Frozen shrubs display incorrectly when the ice melts
2017-05-17 15:04 lethosor Tag Attached: 0.43.05
2019-07-23 13:54 Loci Relationship added related to 0011127