View Issue Details

IDProjectCategoryView StatusLast Update
0001680Dwarf FortressMiscellaneous Crashespublic2014-11-18 13:06
ReporterIlleist Assigned ToToady One  
PrioritynormalSeveritycrashReproducibilityalways
Status resolvedResolutionfixed 
PlatformHP Pavilion dv4 1125nrOSVistaOS Version6.0
Product Version0.31.03 
Fixed in Version0.40.17 
Summary0001680: Crash with "Midmap effective coordinate check out of bounds"
DescriptionThe program inevitably crashes almost exactly 23 seconds after I load and unpause it. I've canceled workshop orders, changed general orders, and undone minor modding, but nothing has even altered the time it takes for the program to crash.
Additional Informationerrorlog.txt reads "Midmap effective coordinate check out of bounds"
TagsNo tags attached.

Relationships

has duplicate 0003005 resolveduser6 Lockup re "Midmap effective coordinate check out of bounds" 
has duplicate 0005006 resolveduser6 Region Embark Crash 
related to 0002928 new Crash on site selection in rectangular world 
related to 0011170 assignedLoci Crash after short time playing fortress mode "Midmap effective coordinate check out of bound" 

Activities

user6

2010-05-01 16:50

  ~0005863

"Midmap effective coordinate check out of bounds"

That's new to me. You should definitely upload the crashing save to http://dffd.wimbli.com/

Illeist

2010-05-01 19:49

reporter   ~0005880

Sorry; it's taking a really long time to upload (I'm on a slow connection), but it should be up soon.

Illeist

2010-05-01 20:18

reporter   ~0005883

Ok, here's the file link.
http://dffd.wimbli.com/file.php?id=2280

Illeist

2010-05-02 13:14

reporter   ~0005942

Update: I opened an autosave, saved it, then opened the crashing save file. Thus far, the crash has not repeated itself. So I guess that's a resolution of a sort?

user6

2010-05-02 23:40

  ~0005977

Last edited: 2010-05-03 00:24

That's... odd. So it doesn't seem to have been the save itself that was causing the crash?

edit: I got a crash with the save you uploaded, so I have no idea why it would suddenly start working on your system, unless the time it worked was just a fluke.

Illeist

2010-05-04 17:05

reporter   ~0006125

I've had no further repetitions of that particular crash, so I suppose I may have just, as you say, lucked out.

Morifen

2010-07-12 23:12

reporter   ~0010102

Just got this error message when trying to reclaim a fort in .31.10. Crash would happen after pressing E at the reclaim screen. Already started a new fort; will update if I see it again.

totte

2012-01-05 00:12

reporter   ~0019285

Got this error today on embarking with 4x4 square. FPS down to 6-12 then crashed at about 30 sec.

user6

2012-01-05 07:38

  ~0019289

Last edited: 2014-01-28 06:04

From 0005006:

After I searched for a desired location (Fluxstone Shallow/deep-metal Aquifer-NO) my whole world (Region3) was unembarkble because of crash. My embark square gets automatic 4x4 everytime I start a new search and it jumps around when changing location.

I either crash immediately or FPS dropping to 0.

Error log: Midmap effective coordinate check out of bounds

Here is a save file and my region. Too test a new embark, abandon fort with current save to reproduce another embark crash.

NOTE: The region was fine before I searched a desired location

http://dffd.wimbli.com/file.php?id=5323

edit: this file has save corruption

totte

2012-01-05 11:34

reporter   ~0019292

I dont know if my crashes relates to this crash. My world region gives me random bugs. Now everytime I embark on it I reach HFS and demons and shit comes out. Before I only got cave collaps that might have also breached HFS.

user6

2014-01-28 06:12

  ~0024460

Illeist's file does not show save corruption.

smjjames

2014-09-13 18:00

reporter   ~0030183

Here's one of 40.12 where I'm getting crashes associated with a midmap effective coordinate check error. It actually crashed once on gameload with a spam of the same error.

The save at 0008265 might be the same thing. Also same world as 0008290 but probably not related.

http://dffd.wimbli.com/file.php?id=9695

I've been getting this repeatedly and over different worldgens.

smjjames

2014-09-27 15:47

reporter   ~0030411

Still happens in 40.13. It happens a LOT when I'm fast travelling near the edge of the map. Seems to happen more with the right edge than the left I think.

smjjames

2014-10-04 15:36

reporter   ~0030540

*bats the report to the top*

I'm able to 1000% reliably get this crash when I'm fast travelling near the right edge, if more saves are needed, I'll gladly spam them :P It is not dependent on the worldgen. Haven't actually tried with a vanilla worldgen though.

Okay not spam them, but yes I'll provide more saves if neccesary.

Robsoie

2014-10-06 02:39

reporter   ~0030548

While i do not crash (very likely because i only play on small or smaller worlds), i still see very odd behaviour near world map border/corners, like with this save by example :
http://dffd.wimbli.com/file.php?id=9867

The loading bar popup at every single turns now (it started when i approached the borders) when i move on world map.
Only when i manage to move as far as there from the borders :
http://i.imgur.com/wMe91ZV.gif

The loading bar strange behaviour stop and the game run again normally.

Issue History

Date Modified Username Field Change
2010-05-01 16:43 Illeist New Issue
2010-05-01 16:50 user6 Note Added: 0005863
2010-05-01 19:49 Illeist Note Added: 0005880
2010-05-01 20:18 Illeist Note Added: 0005883
2010-05-02 13:14 Illeist Note Added: 0005942
2010-05-02 23:40 user6 Note Added: 0005977
2010-05-03 00:23 user6 Note Edited: 0005977
2010-05-03 00:24 user6 Note Edited: 0005977
2010-05-04 17:05 Illeist Note Added: 0006125
2010-07-08 08:18 user6 Category General => Miscellaneous Crashes
2010-07-12 23:12 Morifen Note Added: 0010102
2010-08-11 02:13 user6 Summary Coordinate Check Crash => Crash with "Midmap effective coordinate check out of bounds"
2010-08-11 02:13 user6 Relationship added parent of 0003005
2010-08-11 02:15 user6 Relationship added related to 0002928
2012-01-05 00:12 totte Note Added: 0019285
2012-01-05 07:38 user6 Relationship added has duplicate 0005006
2012-01-05 07:38 user6 Note Added: 0019289
2012-01-05 07:39 user6 Note Edited: 0019289
2012-01-05 11:34 totte Note Added: 0019292
2012-03-06 07:58 user6 Relationship replaced has duplicate 0003005
2014-01-28 06:04 user6 Note Edited: 0019289
2014-01-28 06:12 user6 Note Added: 0024460
2014-09-13 18:00 smjjames Note Added: 0030183
2014-09-27 15:47 smjjames Note Added: 0030411
2014-10-04 15:36 smjjames Note Added: 0030540
2014-10-06 02:39 Robsoie Note Added: 0030548
2014-11-18 13:06 Toady One Status new => resolved
2014-11-18 13:06 Toady One Fixed in Version => Next Version
2014-11-18 13:06 Toady One Resolution open => fixed
2014-11-18 13:06 Toady One Assigned To => Toady One
2019-10-30 14:13 Loci Relationship added child of 0011170
2019-10-30 14:13 Loci Relationship replaced related to 0011170