View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003645 | Dwarf Fortress | Adventure Mode -- Combat | public | 2010-11-16 17:52 | 2014-08-20 12:17 |
Reporter | toybasher | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Product Version | 0.31.18 | ||||
Summary | 0003645: Adventurer broke lower spine, suffered no ill effect. | ||||
Description | My adventurer had his lower spine shattered, he was still able to walk fine and it healed on travel. The nervous tissue wasnt damaged, just the bone was shattered. | ||||
Tags | Intentional/Expected? | ||||
related to | 0005918 | new | Compound fractures seem backwards from real life | |
related to | 0001534 | new | Broken/mangled limbs/joints can still be used for walking, attacking, flying | |
related to | 0004877 | confirmed | Breaking the upper spine of a creature with a targetable neck doesn't cause symptoms of spinal cord injury | |
related to | 0004874 | new | Brain "completely impaired" by syndrome, but creature can still move/fight |
|
It's technically possible for this to happen in real life, although obviously it shouldn't happen every time. Probably the real bug / missing feature here is that the game fails to recognize that moving even the slightest amount with a broken spine could damage the nerves. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-11-16 17:52 | toybasher | New Issue | |
2010-11-16 18:51 |
|
Tag Attached: Intentional/Expected? | |
2010-11-16 18:52 |
|
Relationship added | related to 0001534 |
2012-05-14 09:25 |
|
Relationship added | related to 0004877 |
2012-05-14 09:26 |
|
Relationship added | related to 0004874 |
2014-08-20 06:18 |
|
Relationship added | related to 0005918 |
2014-08-20 12:17 | Aquillion | Note Added: 0029372 | |
2014-08-20 12:17 | Aquillion | Note Edited: 0029372 | |
2014-08-20 12:17 | Aquillion | Note Edited: 0029372 |