View Issue Details

IDProjectCategoryView StatusLast Update
0006305Dwarf FortressDwarf Mode -- Buildings, Generalpublic2014-08-04 15:01
Reporterepeli Assigned Touser6 
PrioritylowSeverityminorReproducibilityunable to reproduce
Status resolvedResolutionduplicate 
Product Version0.34.11 
Summary0006305: Door permanently stuck open
DescriptionSomehow, I've managed to get a tile glitched so any door built on it will be permanently stuck open.

DFHack probe utility reports nothing special about the tile itself. The tile/door worked normally for years in the savegame before getting stuck open.

Tricks tried, not fixing the bug:
- Rebuilding the door
- Building a different door
- Linking door to a lever
- Replacing constructed floor underneath it
- Building/removing other constructions on the tile
Steps To ReproduceUnknown.
Additional InformationSave available if necessary.
Tagsdoor, Save Included

Relationships

duplicate of 0003499 acknowledgeduser6 Can't build construction on tile, claims to be blocked by invisible creature 

Activities

epeli

2013-04-10 11:07

reporter   ~0023928

Last edited: 2013-04-11 08:14

This could be related to / caused by the invisible items detailed in bug 0000895 since the savegame has a few invisible items melted by magma/lava and frozen in water.

However, there are and never have been any flows near the bugged door.

edit: Testing with the invisible item workaround (area reclaim+dump on suspected invisible items) also did not help.

user11

2013-04-10 19:01

  ~0023933

Reminder sent to: epeli

Please upload a save to http://dffd.wimbli.com and post a link here.

epeli

2013-04-11 08:12

reporter   ~0023934

http://dffd.wimbli.com/file.php?id=7558

The save should be centered on the door, F1 also zooms to it and there's a note on it.

ag

2013-04-11 11:02

reporter   ~0023935

That tile has a flag set that says that there is a unit in it, but there actually isn't any.

To fix it using dfhack 0.34.11-r3 you can use this command:

:lua select(2,dfhack.maps.getTileFlags(38,60,162)).unit=false

Or run the fix/stuckdoors script, which would do the same.

epeli

2013-04-11 16:24

reporter   ~0023936

fix/stuckdoors did indeed fix it. (I wonder why DFHack's readme doesn't list all the available scripts?)

This must be somewhat common occurrence since there's a DFHack script to fix it...? I didn't find any bug reports about it, though.

Quietust

2013-04-11 17:19

reporter   ~0023937

In other words, this is a duplicate of 0003499.

Issue History

Date Modified Username Field Change
2013-04-10 10:33 epeli New Issue
2013-04-10 10:33 epeli Tag Attached: door
2013-04-10 11:07 epeli Note Added: 0023928
2013-04-10 11:07 epeli Note Edited: 0023928
2013-04-10 19:01 user11 Note Added: 0023933
2013-04-10 19:01 user11 Tag Attached: AWAITING UPDATE
2013-04-11 08:12 epeli Note Added: 0023934
2013-04-11 08:13 epeli Tag Attached: Save Included
2013-04-11 08:14 epeli Note Edited: 0023928
2013-04-11 11:02 ag Note Added: 0023935
2013-04-11 16:24 epeli Note Added: 0023936
2013-04-11 17:19 Quietust Note Added: 0023937
2013-09-23 09:22 user6 Relationship added duplicate of 0003499
2013-09-23 09:22 user6 Status new => resolved
2013-09-23 09:22 user6 Resolution open => duplicate
2013-09-23 09:22 user6 Assigned To => user6
2014-08-04 15:01 user6 Tag Detached: AWAITING UPDATE