View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0000074 | Dwarf Fortress | Dwarf Mode -- Jobs, Activity Zones | public | 2010-04-01 19:07 | 2010-06-11 12:07 |
Reporter | Greyhawk | Assigned To | Toady One | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | Windows | OS | Vista | OS Version | sp1 |
Fixed in Version | 0.31.06 | ||||
Summary | 0000074: Zones not getting cleaned up after removal (persist after save/load too) | ||||
Description | I tried placing ponds to get them to water(muddy) some tiles underground on sandy clay loam. That didn't work obviously, having got the "inappropriate building" job cancellation notice. So I removed the zones, but the "Fill Pond" jobs were still in the "Job List" screen and the zones were still in the "Building List". They still point to the old location if you zoom to them. Then I tried to place a garbage dump and then removed it but the zone was still in the "Building List". | ||||
Steps To Reproduce | 1. Place a zone (pond or dump known) 2. Remove the zone 3. View the zone in the "Building List" | ||||
Tags | zone | ||||
related to | 0000154 | resolved | Pond zone removed itself leaving forgotten buckets | |
related to | 0001173 | resolved | Toady One | Dwarves refuse to haul accessible items until they've hauled ones that are currently inaccessible |
related to | 0001554 | resolved | Toady One | Items not getting dumped because of invisible, unremovable zones |
parent of | 0001652 | resolved | Toady One | Setting an animal to a pit then deleting the zone did not remove the job |
has duplicate | 0000679 | closed | removal of pond zone doesn't remove "Fill Pond" job from 'j'obs screen | |
has duplicate | 0000971 | closed | Zone a pond on land after the zone is deleted, the job to fill pond never gets deleted and dwarves never return the buckets used | |
has duplicate | 0001213 | closed | Zone tasks appear in job list after zone is removed. | |
has duplicate | 0002182 | closed | Logical2u | Removed Zones not removed from the Building List |
has duplicate | 0000932 | resolved | Removed Zones not removed from the Room List | |
related to | 0001735 | new | Dwarves seem restricted to a burrow that does not exist anymore |
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To work around, I found setting it from 'rectangle' to 'Flow' or 'Floor Flow' then in the remove zone mode press SHIFT-X would clean it up properly. |
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I encountered this on XP Pro SP3. It seems that any kind of zone will work for this. |
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I see it too. it's still there in the (R) building list. And apparently having walls placed on one or more of the old zone tiles prevents removal with your workaround too.... *sigh* guess I need to tear some walls down, again... okay, well that didn't work. the murky pond had a tile I couldn't reach with flow removal, so I may be stuck with that zone. I did discover an alternate workaround, if your zone still exists you can neatly remove it by selecting it and using shift x without needing to mess with flow select or anything. |
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Just discovered this bug. Now I have 8 'zombie' zones, that are still in rooms list. But cannot be selected or removed in any way... :/ |
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Still there in .03 |
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Also discovered this bug persists through a Fortress Abandon/Reclaim. So whatever is causing it is getting saved in the with the region data rather than the fortress save (!). |
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I am also getting the phantom fill pond jobs after zone deletion. Also, Greyhawk, you have to fill a pond from 1z above, so you'd have to have the area you want to muddy, then 1 z above it have a channeled hole where you would place the pond zone, this will allow your dorfs to throw water into the hole, they won't afaik just throw it onto a floor tile. |
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I've found that if you deactivate your zone (in this case, a pond) by pressing 'a' before deleting, the job screen item no longer shows up. I'm not sure about the Shift-R screen, however. |
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You can also deactivate it by turning off the fill pond task. Without that task on the zone the job will instantly be canceled and the dwarf will haul the bucket back to the stockpile. Once its deactivate you can remove the zone with no problems. The issue seems to be that removing the zone does not automatically remove the task, and if you remove the zone without first removing the task it becomes impossible to ever remove the task because it can only be done via that zone which no longer exists. |
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The issue actually seems to be that 0-tile zones do not get deleted properly. If you press shift-x to delete the entire zone at once, the zone gets deleted immediately. If you remove all the tiles from the zone, it doesn't, and there's no way to delete it because it has no tiles to put the cursor on. |
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This has been fixed for 0.31.06. You should delete zones with shift+X until then. Even trimming down zones can be problematic for hospital zones, so hold off on that until 0.31.06. |
Date Modified | Username | Field | Change |
---|---|---|---|
2010-04-01 19:07 | Greyhawk | New Issue | |
2010-04-01 22:43 | Greyhawk | Note Added: 0000111 | |
2010-04-02 06:27 | Todestool | Tag Attached: zone | |
2010-04-02 11:02 | Deadman DJ | Note Added: 0000234 | |
2010-04-03 14:27 | DoctorZuber | Note Added: 0000660 | |
2010-04-03 14:29 | DoctorZuber | Note Edited: 0000660 | |
2010-04-03 14:55 | DoctorZuber | Note Edited: 0000660 | |
2010-04-11 00:38 |
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Relationship added | parent of 0000679 |
2010-04-11 00:39 |
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Relationship added | parent of 0000154 |
2010-04-11 00:39 |
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Relationship added | parent of 0000971 |
2010-04-11 13:39 | Rafal99 | Note Added: 0002872 | |
2010-04-14 21:37 | smjjames | Note Added: 0003620 | |
2010-04-15 17:49 |
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Relationship deleted | parent of 0000679 |
2010-04-15 17:49 |
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Relationship added | parent of 0000679 |
2010-04-15 17:50 |
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Relationship deleted | parent of 0000971 |
2010-04-15 17:52 |
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Relationship replaced | has duplicate 0000679 |
2010-04-15 17:52 |
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Relationship added | has duplicate 0000971 |
2010-04-15 17:52 |
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Relationship added | has duplicate 0001213 |
2010-04-26 10:49 | EvilGrin | Note Added: 0005144 | |
2010-04-26 10:50 | EvilGrin | Note Edited: 0005144 | |
2010-04-26 19:11 |
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Relationship added | related to 0001173 |
2010-04-26 19:16 |
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Relationship added | parent of 0001554 |
2010-04-26 20:04 |
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Sticky Issue | No => Yes |
2010-04-27 03:12 | fake_robot | Note Added: 0005317 | |
2010-04-27 13:46 | wonmean | Note Added: 0005388 | |
2010-04-28 14:03 |
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Category | General => Dwarf Mode -- Jobs, Activity Zones |
2010-04-30 06:15 | Logical2u | Relationship added | parent of 0001652 |
2010-04-30 12:59 | hyndis | Note Added: 0005764 | |
2010-05-05 00:17 |
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Relationship added | related to 0001735 |
2010-05-15 23:50 | immibis | Note Added: 0006750 | |
2010-06-06 00:35 | Toady One | Relationship replaced | related to 0000154 |
2010-06-06 00:43 | Toady One | Relationship replaced | related to 0001554 |
2010-06-06 00:44 | Toady One | Note Added: 0007765 | |
2010-06-06 00:44 | Toady One | Status | new => resolved |
2010-06-06 00:44 | Toady One | Fixed in Version | => 0.31.06 |
2010-06-06 00:44 | Toady One | Resolution | open => fixed |
2010-06-06 00:44 | Toady One | Assigned To | => Toady One |
2010-06-06 06:55 | Logical2u | Relationship added | has duplicate 0002182 |
2010-06-06 09:37 |
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Sticky Issue | Yes => No |
2010-06-09 06:45 | Toady One | Status | resolved => closed |
2010-06-09 07:56 |
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Status | closed => resolved |
2010-08-27 00:41 |
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Relationship added | has duplicate 0000932 |