View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update | 
|---|---|---|---|---|---|
| 0008857 | Dwarf Fortress | Vegetation | public | 2015-03-13 12:08 | 2016-10-08 15:31 | 
| Reporter | Loci | Assigned To | Loci | ||
| Priority | normal | Severity | trivial | Reproducibility | have not tried | 
| Status | resolved | Resolution | duplicate | ||
| Product Version | 0.40.24 | ||||
| Summary | 0008857: Barren "badlands" biome starts growing vegetation after the top layer is removed | ||||
| Description | I embarked in a "badlands" biome where the top layer consisted of sand and sandstone ground tiles without any vegetation at all. However, channeling away the surface layer causes vegetation to grow on the newly-exposed layer of sand. Presumably the vegetation should behave the same whether the surface was initially-generated or dwarf-dug. | ||||
| Tags | No tags attached. | ||||
| duplicate of | 0006163 | new | Surface Grass Grows in Vegetation-Free Desert | 
| Date Modified | Username | Field | Change | 
|---|---|---|---|
| 2015-03-13 12:08 | Loci | New Issue | |
| 2015-03-17 11:54 | Button | Note Added: 0032383 | |
| 2016-10-08 15:31 | Loci | Relationship added | duplicate of 0006163 | 
| 2016-10-08 15:31 | Loci | Status | new => resolved | 
| 2016-10-08 15:31 | Loci | Resolution | open => duplicate | 
| 2016-10-08 15:31 | Loci | Assigned To | => Loci | 
