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IDProjectCategoryView StatusLast Update
0008857Dwarf FortressVegetationpublic2016-10-08 15:31
ReporterLoci Assigned ToLoci  
PrioritynormalSeveritytrivialReproducibilityhave not tried
Status resolvedResolutionduplicate 
Product Version0.40.24 
Summary0008857: Barren "badlands" biome starts growing vegetation after the top layer is removed
DescriptionI embarked in a "badlands" biome where the top layer consisted of sand and sandstone ground tiles without any vegetation at all. However, channeling away the surface layer causes vegetation to grow on the newly-exposed layer of sand.

Presumably the vegetation should behave the same whether the surface was initially-generated or dwarf-dug.

TagsNo tags attached.

Relationships

duplicate of 0006163 new Surface Grass Grows in Vegetation-Free Desert 

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2015-03-17 11:54

reporter   ~0032383

This has been the case in deserts since at least v0.34.07.

Issue History

Date Modified Username Field Change
2015-03-13 12:08 Loci New Issue
2015-03-17 11:54 Button Note Added: 0032383
2016-10-08 15:31 Loci Relationship added duplicate of 0006163
2016-10-08 15:31 Loci Status new => resolved
2016-10-08 15:31 Loci Resolution open => duplicate
2016-10-08 15:31 Loci Assigned To => Loci