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IDProjectCategoryView StatusLast Update
0009598Dwarf FortressDwarf Mode -- Embark/Setuppublic2017-12-08 05:49
ReporterSpinning Fly Assigned Touser11 
PrioritynormalSeverityminorReproducibilityalways
Status acknowledgedResolutionopen 
Product Version0.42.06 
Summary0009598: Wagon fails to place on embark & decontructs; placement in tree, volcano edge, etc.
Description1. There was no wagon upon embark. Dwarves, animals and items were balanced precariously on a 1-tile-wide walkway at the edge of the volcano. There is ample flat ground for a wagon.

2. Biome was described as a "heavily forested" taiga, however there isn't a single tree or sapling growing.
Steps To Reproduce1. Embark again at the same 3x3 spot. Restarting DF (without saving) and embarking again reproduced the issue it for me. I am not sure if reclaiming would have the same effect though.

2. Embark anywhere in that taiga biome.
Additional Information43.05 save from Looger 0010146:
http://dffd.bay12games.com/file.php?id=12736

44.02 save from AntiBlueQuirk 0010378:
http://dffd.bay12games.com/file.php?id=13243
TagsNo tags attached.

Relationships

related to 0005683 confirmeduser11 Adventurer starts off on the roof of a building - no way to get down 
has duplicate 0010146 resolveduser11 Embark upon a tree 
has duplicate 0010378 resolveduser11 Embarked in a tree 

Activities

user11

2017-11-28 14:11

  ~0037075

Reminder sent to: Spinning Fly

Do you still happen to have a save for this? Or an embark profile, seeds, etc.?

AntiBlueQuirk

2017-11-29 12:27

reporter   ~0037095

I'd like to add an additional, probably related symptom to my save at 0010378: my first migrant wave arrived, and when they did, they appeared in the same tree as my embark.

AntiBlueQuirk

2017-11-29 22:36

reporter   ~0037129

More notes: kobold thieves always seem to appear in the same tree (the sentry turkey always notices them immediately), and wagons seem to be bypassing my site, even with proper depot access. I haven't tried chopping down the tree yet, but I'll probably do that next spring before the elves show up to see what happens.

AntiBlueQuirk

2017-12-01 12:15

reporter   ~0037167

So right before the beginning of 253, I chopped down my embark tree, and... since then I've had no visitors. No elves. No dwarves. Not even any kobolds. I'm beginning to think this might be more serious than just a weird embark.

Loci

2017-12-01 13:28

viewer   ~0037170

@AntiBlueQuirk:

It sounds like the game thinks those tree tiles are the only navigable edge tiles on your map. You can try building a bridge to the edge of the map where the tree used to be and see if your visitors start arriving again.

AntiBlueQuirk

2017-12-01 22:08

reporter   ~0037176

Yeah, that was the plan, though I'm certainly taking advantage of the situation right now while I get my defenses in order. What's weird is that I don't see any reason why the map would be doing this. There's plenty of access on three edges of the site, and my depot clearly shows that it is accessible, so I have no idea why groups wouldn't be able to reach my site on the world map. I've also been having weird fps dips for nearly the entire life of the fortress, and I'm curious if that's related.

Spinning Fly

2017-12-08 05:49

reporter   ~0037267

@Dwarfu:

Sorry for the late reply, the reminder ended up in my spam for some reason. The save (for 42.06) is at http://dffd.bay12games.com/file.php?id=11815

The bug can be reproduced by abandoning and reclaiming the fort Idkobel.

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Issue History

Date Modified Username Field Change
2016-02-26 09:11 Spinning Fly New Issue
2017-11-28 14:11 user11 Note Added: 0037075
2017-11-28 14:12 user11 Additional Information Updated
2017-11-28 14:13 user11 Relationship added has duplicate 0010146
2017-11-28 14:13 user11 Relationship added related to 0005683
2017-11-28 14:14 user11 Relationship added has duplicate 0010378
2017-11-28 14:16 user11 Summary No wagon on embark and no trees in heavily forested biome => Wagon fails to place on embark & decontructs; placement in tree, volcano edge, etc.
2017-11-28 14:16 user11 Additional Information Updated
2017-11-28 14:17 user11 Assigned To => user11
2017-11-28 14:17 user11 Status new => acknowledged
2017-11-29 12:27 AntiBlueQuirk Note Added: 0037095
2017-11-29 22:36 AntiBlueQuirk Note Added: 0037129
2017-12-01 12:15 AntiBlueQuirk Note Added: 0037167
2017-12-01 13:28 Loci Note Added: 0037170
2017-12-01 22:08 AntiBlueQuirk Note Added: 0037176
2017-12-08 05:49 Spinning Fly Note Added: 0037267