Viewing Issues 9101 - 9150 / 11724

    IDCategorySeverityStatusUpdated Summary
 00010242
Dwarf Mode -- Trade
minor
new
2012-02-26Elves continuously emptying and filling their pack animals at the trade depot
 00009966
Dwarf Mode -- Trade
minor
new
2012-02-26Wounded Elf trader steals soap
 00034071
Dwarf Mode -- Trade
minor
new
2012-02-26Caravan guards follow merchants poorly
 00028958
Dwarf Mode -- Environment
minor
new
2012-02-26Caravan guards hang around as "Friendly" after the merchants leave
 00035264
Dwarf Mode -- Economics
minor
resolved (Logical2u)
2012-02-26Trader Mental Illness
 00034943
Dwarf Mode -- Idle Behavior
major
resolved (user6)
2012-02-26Trader refuses to leave when no trade depot is ever built
 0005191 
Dwarf Mode -- Trade
major
resolved (user6)
2012-02-26If merchants arrive and no trade depot is built for them, they go crazy instead of leaving
 00015081
Dwarf Mode -- Trade
minor
resolved (user6)
2012-02-26Traders go crazy if no Depot is available
 00011184
Combat -- Wrestling
minor
new
2012-02-26Giant throws Dwarf, hits self
 00054532
Creatures
trivial
resolved (user6)
2012-02-26Skunks have no stink spray
 000054523
Dwarf Mode -- Trade
major
resolved (user6)
2012-02-26NO dwarven caravans!
 00054453
Items
trivial
resolved (user6)
2012-02-26Spears have a minimum size requirement of 5000 but training spears have a minimum size requirement of 42500.
 00054501
Dwarf Mode -- Environment
minor
new
2012-02-26Invisible evil mist
 00043185
Dwarf Mode -- Items
minor
resolved (Toady One)
2012-02-26Fill pond job causes dwarves to fill a bucket with thousands of units of water, work slowly.
 00051566
Undeath
trivial
resolved (Toady One)
2012-02-25Gloom husk cats give birth to normal kittens, then attack them
 00051081
Adventure Mode -- Buildings
minor
resolved (Toady One)
2012-02-25Items can't be taken out of built cabinets in Adv Mode
 0005442 
Dwarf Mode -- Trade
minor
new
2012-02-25Traders leaving map with their own caged Animal triggers snatcher pause
 00035873
Adventure Mode -- Town
minor
resolved (user6)
2012-02-25Store inventories completely gone upon return to town.
 00035826
Adventure Mode -- Inventory
minor
resolved (user6)
2012-02-25Two weapons disappear from inventory mysteriously.
 00041731
Dwarf Mode -- Interface, Stocks
minor
resolved (Toady One)
2012-02-25Kaolinite is not listed as economic stone, despite being used for porcelain
 00054274
Technical -- Saving/Loading
major
resolved (user6)
2012-02-24game freezes when I save
 00052242
Adventure Mode -- Quests
minor
new
2012-02-24Werecreatures and vampires are found naked in their lairs
 00054381
Title Screen
crash
resolved (user6)
2012-02-24Crash when pressing ESC to skip intro Movie
 00054351
Adventure Mode -- General
minor
resolved (Logical2u)
2012-02-24Cloned companions recruited at forts
 00046575
Creatures
minor
resolved (user6)
2012-02-24Zombies do not leave any corpse, body parts or blood and do not count as kills.
 00051784
TrueType
minor
resolved (user6)
2012-02-24Selection Bar Obscures Selected Name
 00033554
Creatures
minor
resolved (Toady One)
2012-02-24[FIREBREATH]-Attacks have no effect on enemy creature
 00054162
Dwarf Mode -- Idle Behavior
minor
resolved (user6)
2012-02-24Dwarves assigned to burrow will NOT leave burrow even when inactive
 00051717
Dwarf Mode -- Justice
minor
new
2012-02-24Ghost able to act as witness to crime (Vampire kill).
 00054304
Adventure Mode -- General
minor
resolved (user6)
2012-02-24two more necromancy bugs
 00053183
Adventure Mode -- Town
minor
new
2012-02-24Outcast criminals living directly below lords etc. in the keep
 00053905
Dwarf Mode -- Interface, Designations
major
resolved (user6)
2012-02-24Digging Upward Ramp makes dwarf go nuts.
 00054202
General
crash
resolved (Logical2u)
2012-02-24Unexplained crash to desktop
 00052592
Dwarf Mode -- Immigration
tweak
resolved (Toady One)
2012-02-24Soldier dwarf from previous fort arrives active, but not part of squad
 00052213
Dwarf Mode -- Immigration
trivial
resolved (Toady One)
2012-02-24Royal family (minus the actual monarch) arrive as normal migrants
 00053282
Dwarf Mode -- Immigration
major
resolved (Toady One)
2012-02-24Ghosts can immigrate from past fortresses
 00050784
Undeath
minor
resolved (Toady One)
2012-02-24Zombies re-animated multiple times, resulting in malformed creature/corpse names
 00051113
Adventure Mode -- General
minor
resolved (Toady One)
2012-02-24Some player raised zombies are hostile to player and other friendly zombies
 00050892
Adventure Mode -- Combat
minor
resolved (Toady One)
2012-02-24Re-raised (flaming?) corpses in tomb instantly bleed to death
 00051011
Adventure Mode -- Eating/Drinking
major
resolved (Toady One)
2012-02-24Companions get hungry/starving and thirsty/dehydrated, no way to feed them
 00054252
Dwarf Mode -- Embark/Setup
major
resolved (user6)
2012-02-23regions beyond region 1 not selectable and other worldgen weirdness
 0005424 
Dwarf Mode -- Embark/Setup
minor
resolved (user6)
2012-02-23No Iron Anvil in setup screen?
 00054231
Dwarf Mode -- Embark/Setup
crash
resolved (user6)
2012-02-23Immediate crash upon selecting world and going to the site finder screen
 0005422 
Dwarf Mode -- Environment
minor
resolved (user6)
2012-02-23cave-in upon embark
 00038492
Dwarf Mode -- Interface, Stockpiles
major
new
2012-02-23Ice bug - stockpiling
 00051942
Adventure Mode -- Buildings
minor
new
2012-02-23Some sewer grates have ramps underneath
 00054193
Dwarf Mode -- Interface, Designations
major
resolved (user6)
2012-02-23Won't mine at the designated tiles all of the sudden
 000505011
Technical -- Rendering
minor
resolved (Baughn)
2012-02-23Adv Mode "get" menu not refreshing properly with TrueType
 00054171
Dwarf Mode -- Interface, Standing Orders
minor
resolved (user6)
2012-02-23Orders->Forbid->Claim other death items not honored
 0005415 
Adventure Mode -- Inventory
minor
resolved (user6)
2012-02-23looting necromancer books then dying then grabbing them with a new adventurer = copies of all necro books