| | 0011409 | 6 | Adventure Mode -- Reactions | minor | | 2020-03-01 | "Blessed with a holy weapon" divination result fails to spawn artifact weapon |
| | 0010902 | 3 | Dwarf Mode -- Raids | minor | | 2020-03-01 | Rescue mission always finishes instantly without any result |
| | 0009886 | 6 | Dwarf Mode -- Visitors | minor | new | 2020-03-01 | Departing Visitor Steals Musical Instrument |
| | 0011422 | 2 | Dwarf Mode -- Reclaim | major | new | 2020-03-01 | Upon reclaiming previous fortress, items are scattered everywhere |
| | 0011431 | | World Generation -- Beasts | text | new | 2020-03-01 | No age/era name for megabeasts with specific name pattern |
| | 0011424 | 6 | World Generation -- General | crash | new | 2020-03-01 | Adding positions to dark-pits civilization causes crashes. |
| | 0009653 | 14 | Dwarf Mode -- Locations | minor | | 2020-02-29 | Tavern keeper/performers repeatedly serve alcohol until visitors and even dwarves drink themselves to death |
| | 0011427 | 8 | Dwarf Mode -- Moods | minor | | 2020-02-29 | Dwarves request the yarn of unshearable baby animals for mood |
| | 0011397 | 3 | Legends Mode -- History Export | major | new | 2020-02-28 | Identities missing from XML dump |
| | 0011430 | | Items | trivial | new | 2020-02-28 | Veils and masks protect the head instead of the face |
| | 0011429 | | Items | minor | new | 2020-02-28 | Helmets can't be made to protect the neck or face (i.e. eyes,nose,cheeks ect.) conversely boots and gloves always protect digits |
| | 0009254 | 11 | Dwarf Mode -- Idle Behavior | trivial | | 2020-02-28 | Visitors path into murky pools / moats and remain, do not path into fortress |
| | 0011428 | 1 | Combat -- General | minor | new | 2020-02-28 | IT_CANNOT_HAVE_SYNDROME_CLASS doesn't work on the raising interactions |
| | 0001821 | 6 | Items | minor | new | 2020-02-28 | Armor with [UBSTEP:MAX] and [LBSTEP:MAX] protects child bodyparts of parts it doesn't protect. |
| | 0010507 | 1 | Dwarf Mode -- Items | major | new | 2020-02-28 | After retiring Fortress all books/scrolls are scattered across the map |
| | 0011426 | | Dwarf Mode -- Interface, Workshop Profiles | trivial | new | 2020-02-28 | Shortcut for naming workshops gets replaced with assigned workers' status |
| | 0011253 | 1 | Adventure Mode -- Retirement | minor | | 2020-02-27 | Cannot recruit former party member after retirement |
| | 0011255 | 1 | Combat -- General | minor | | 2020-02-27 | "Random summon" interaction summons vermin as if they were roaming creatures |
| | 0011293 | | Adventure Mode -- Buildings | minor | | 2020-02-27 | Keep in human fortress has inaccessible rooms, incomplete staircases |
| | 0011421 | 4 | Dwarf Mode -- Jobs, General | minor | new | 2020-02-27 | Dwarves cursed by the gods suddenly don't perform any more labors |
| | 0011396 | 2 | Adventure Mode -- Combat | feature | | 2020-02-27 | limbs regrown using interactions or blessings are lost again upon (T) traveling, (Z) waiting or (Z) sleeping. |
| | 0011425 | 1 | Adventure Mode -- AI | minor | | 2020-02-27 | Tamed mounts attack vampire players upon feeding |
| | 0002706 | 12 | Dwarf Mode -- Military | minor | | 2020-02-27 | Marksdwarves won't get quivers or ammo |
| | 0011403 | 1 | Adventure Mode -- Character Creation | minor | | 2020-02-26 | Animal people will never get a choice of religion on Adventurer setup no matter how well established their pops. |
| | 0011412 | 2 | Dwarf Mode -- Interface, Unit Profiles | minor | | 2020-02-26 | 2 starting dwarves gets married, does not update relationship screen |
| | 0011411 | 1 | Legends Mode -- Historical Figures | minor | | 2020-02-26 | Incorrect, random <concluder_hfid> in concluded agreement event after reunion |
| | 0011415 | 5 | Dwarf Mode -- Jobs, Cancellation and Suspension | minor | new | 2020-02-26 | Dwarves with clear path to rest of fortress cancel tasks due to socializing |
| | 0010832 | 3 | Dwarf Mode -- Items | minor | | 2020-02-26 | Foriegn wood arrows claimed as personal dwarf trinket |
| | 0001126 | 18 | Dwarf Mode -- Jobs, Healthcare | minor | confirmed (user6) | 2020-02-26 | Treated wounds don't fully heal, doctors don't remove stuck-ins |
| | 0008844 | 4 | Dwarf Mode -- Reclaim | minor | new | 2020-02-26 | Reclaimed fort: Goblins in trade depot don't attack but are reported as ambush |
| | 0011423 | | Dwarf Mode -- Environment | minor | new | 2020-02-26 | On embark in a forested lake biome in winter a massive ice wall was suspended between the trees above my fortress |
| | 0011410 | 5 | Sites | minor | new | 2020-02-26 | Monastary Occupied by Kobold Bandits |
| | 0011420 | | Dwarf Mode -- Invasions | crash | new | 2020-02-26 | Invading armies/necromancers/forgotten beasts/etc. can crash game if they kill enough or all dwarves |
| | 0011391 | 2 | Adventure Mode -- AI | minor | new | 2020-02-25 | Intelligent undead raised by mummy are not hostile to adventurer |
| | 0011340 | 1 | Adventure Mode -- AI | minor | new | 2020-02-25 | Intelligent undead hostile maintain in-life loyalties |
| | 0011417 | | Dwarf Mode -- Immigration | minor | new | 2020-02-25 | Militia dwarf out on raid arrives as immigrant |
| | 0011291 | 3 | World Generation -- General | minor | new | 2020-02-25 | Only tangled dirt roads formed in worldgen; roads never upgrade |
| | 0003495 | 4 | Dwarf Mode -- Rooms | minor | new | 2020-02-25 | Boxes/bags do not work correctly as barracks items. |
| | 0011401 | 1 | World Generation -- General | feature | | 2020-02-24 | Modded NIGHT_CREATURE_EXPERIMENTERs never create custom experiment creatures, and occasionally create generated ones |
| | 0010980 | 3 | Dwarf Mode -- Justice | minor | new | 2020-02-24 | Prisoners freed from chains are put in cages instead of being let go |
| | 0009581 | 5 | Dwarf Mode -- Environment | minor | | 2020-02-24 | Sparsely forested/vegetated biomes will get lush in some years |
| | 0011336 | 3 | Dwarf Mode -- Trade | crash | new | 2020-02-24 | Crash as caravan wagons leave map |
| | 0011414 | 2 | Fire | trivial | new | 2020-02-24 | fire, bonfire, migrants standing in zigzag line at illogical place |
| | 0011413 | 1 | Dwarf Mode -- Reclaim | major | new | 2020-02-23 | Buildings (doors, statues, etc.) in worldgen fortresses are listed as randomly numbered activity zones in room/building list |
| | 0011394 | 1 | World Generation -- General | crash | new | 2020-02-23 | World gen crash |
| | 0010262 | 5 | Dwarf Mode -- Thoughts and Preferences | minor | new | 2020-02-23 | Dwarves not receiving happy thoughts from eating good meals |
| | 0010708 | 4 | Dwarf Mode -- Combat | major | | 2020-02-22 | Sparring dwarves randomly teleported 70 tiles and 50 zlevels into magma |
| | 0011389 | | Sites | minor | | 2020-02-22 | Shrines in generated fortresses don't have walls |
| | 0010460 | 1 | Adventure Mode -- General | major | new | 2020-02-22 | Offloading and reloading hf skeletons in local map turns them into remains, breaks mummies |
| | 0011407 | | Dwarf Mode -- Interface, Rooms | minor | new | 2020-02-22 | Civilians sleep in barracks set from a bed with a assigned squad training from it |