| | 0012919 | 2 | Dwarf Mode -- Buildings, Cages and Chains | major | new | 2024-07-07 | Unlimited creatures can fit into a single cage |
| | 0012601 | 1 | Dwarf Mode -- Jobs, Hauling | minor | new | 2023-11-18 | Dwarves will not haul caged invaders unless all cage traps on the map have been reloaded |
| | 0001172 | 9 | Dwarf Mode -- Buildings, Cages and Chains | minor | | 2016-07-22 | Cage destroyed in ice, animals show up as "caged" instead of "deceased" on unit list |
| | 0000956 | 6 | Dwarf Mode -- Buildings, Cages and Chains | minor | resolved (user6) | 2014-08-04 | GCS webs cause dwarves to be caged, dwarves can't be removed |
| | 0001223 | 4 | Dwarf Mode -- Buildings, Cages and Chains | minor | resolved (user11) | 2013-03-04 | Caging a creature is done by one dwarf only |
| | 0003882 | 5 | Dwarf Mode -- Combat | minor | new | 2012-03-05 | Caged creatures are valid targets for kill orders |
| | 0001885 | | Dwarf Mode -- Traps | minor | new | 2012-02-20 | Melted cage traps are not reloaded |
| | 0001342 | 2 | Dwarf Mode -- Transport/Hauling | minor | new | 2012-02-20 | Dorfs get scared when hauling Goblin Thieves |
| | 0002384 | 2 | Dwarf Mode -- Buildings, Cages and Chains | major | resolved (user6) | 2010-06-20 | Dwarves moving caged animals/monsters out of stockpile always results in the creature being released. |