| | 0000481 | 56 | Dwarf Mode -- Combat | minor | | 2020-04-06 | Kill/attack commands/orders don't work |
| | 0003259 | 38 | Dwarf Mode -- Combat | minor | new | 2020-03-20 | Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison |
| | 0000576 | 13 | Dwarf Mode -- Diplomacy | minor | confirmed (user6) | 2014-08-13 | Diplomat "Leaves Unhappily" if expedition leader dies |
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| | 0000087 | 14 | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | minor | | 2018-01-08 | If one tile of a farm plot is dry or has the wrong biome, it also prevents the succeeding tiles from getting planted |
| | 0000158 | 9 | Adventure Mode -- Conversation | minor | new | 2017-05-19 | Faction leader gave task to kill demonic law-giver of same faction |
| | 0000457 | 18 | Vegetation | minor | | 2017-05-17 | Underground lakes/ponds: Mud and trees under 7/7 water |
| | 0005162 | 11 | Adventure Mode -- Display | minor | acknowledged (user6) | 2016-08-07 | Companions spontaneously leave group and can be re-recruited, resulting in duplicate entries in companion list |
| | 0002907 | 11 | Dwarf Mode -- Justice | minor | new | 2016-03-23 | Justice beatings frequently cause death via compound fracture of the skull |
| | 0003624 | 10 | Adventure Mode -- Combat | major | new | 2016-02-11 | getting bruised brain kills you |
| | 0001025 | 4 | Adventure Mode -- Conversation | text | new | 2015-12-13 | Elves without jobs/professions say "I am a ." |
| | 0003778 | 7 | Adventure Mode -- Combat | minor | assigned (user11) | 2015-12-03 | Charges rarely get dodged even at high skill levels |
| | 0001016 | 8 | Dwarf Mode -- Justice | minor | | 2015-07-08 | Captain of the guard performs beating with combat weapon. |
| | 0001567 | 11 | Dwarf Mode -- Environment | minor | resolved (user6) | 2015-01-19 | Trees don't burn in magma |
| | 0002773 | 10 | Dwarf Mode -- Jobs, Healthcare | minor | | 2014-12-26 | Dwarf's job switches from "Rest" to "No Job" when undergoing surgery |
| | 0000521 | 3 | Adventure Mode -- Movement | major | | 2014-11-19 | Player is frozen with infinite "Flying" status message when falling onto a tree from above. |
| | 0001087 | 9 | Combat -- General | text | new | 2014-08-20 | Skeletal/zombie creature description says they're bleeding, severed parts leave blood trail |
| | 0005740 | 1 | Adventure Mode -- Quests | minor | new | 2014-08-11 | Civilian killed a quest target for adventurer, then was thrilled to hear of the death |
| | 0003811 | | Adventure Mode -- Retirement | trivial | new | 2014-08-11 | Retiring an adventurer resets their fame/reputation |
| | 0002778 | 3 | Dwarf Mode -- Diplomacy | major | | 2014-08-08 | Diplomat goes insane, still in fortress when abandoned, same diplomat arrives insane in new game |
| | 0002424 | 4 | Sites | minor | | 2014-08-04 | Caverns smoothed underneath worldgen mountain halls |
| | 0000851 | 6 | Dwarf Mode -- Environment | trivial | new | 2014-08-04 | Tower caps growning in the workshop |
| | 0006306 | 3 | Adventure Mode -- Conversation | minor | new | 2014-08-03 | Companions can be untrustworthy |
| | 0005602 | | Adventure Mode -- Town | minor | new | 2014-07-30 | Shop signs appear inside of wall of nearby shop |
| | 0005985 | 5 | Dwarf Mode -- Immigration | minor | new | 2014-07-29 | Insane dwarves can immigrate from previous fortresses |
| | 0006510 | | Pathfinding | minor | new | 2014-07-29 | Traders walk straight into Fire |
| | 0001163 | 7 | Adventure Mode -- Display | tweak | | 2014-07-27 | Submerged trees can be swam through, block LOS, and are invisible with SHOW_FLOW_AMOUNTS:YES |
| | 0001047 | 18 | Dwarf Mode -- Jobs, Cooking and Food | minor | resolved (user6) | 2014-07-23 | Butchered cats only produce skulls, possibly related to aging while caged |
| | 0000917 | 3 | Adventure Mode -- Combat | crash | | 2014-07-19 | Attempting to remove a stuck-in with no [GRASP] part crashes game |
| | 0006278 | 7 | Creatures | minor | | 2014-07-18 | Speedy giant snails. |
| | 0000032 | 3 | World Generation -- Constructions | minor | | 2014-07-17 | World gen mountain halls / dwarf pits don't branch out from their "stairwell" |
| | 0003605 | 2 | Adventure Mode -- Stealth | minor | | 2014-07-15 | Party unjoins when sneaking player is spotted |
| | 0000178 | 9 | Adventure Mode -- Stealth | minor | | 2014-07-15 | Megabeasts and other creatures ignore sneaking.... |
| | 0006457 | 5 | Adventure Mode -- AI | minor | | 2014-07-15 | Adventurers from entities with LOCAL_BANDITRY token can attack peaceful villagers without confirmation |
| | 0005164 | 4 | Adventure Mode -- Crime | minor | | 2014-07-14 | Vampiric gang leaders attack their own gang and are friendly toward the player |
| | 0000957 | 10 | Dwarf Mode -- Invasions | minor | new | 2014-07-13 | Invading trolls arrive with civilian professions |
| | 0004680 | 4 | Civilizations/Entities -- Populations | minor | new | 2014-07-13 | Human member of goblin civilization keeps his human civ membership |
| | 0003642 | 2 | Adventure Mode -- Stealth | minor | | 2014-07-13 | Notable foes say "Prepare to die!" even if they don't notice you |
| | 0000391 | 5 | Adventure Mode -- Conversation | minor | | 2014-07-13 | Notable Enemies constantly declaring their "Prepare to die" speeches |
| | 0003561 | 4 | Adventure Mode -- Combat | minor | | 2014-07-12 | Wild animals become friendly/neutral when unconscious |
| | 0000065 | 10 | Dwarf Mode -- Interface, Trade | minor | | 2014-07-11 | Mugs not a category in "Bring to trade depot" menu |
| | 0003426 | 3 | Combat -- Wrestling | minor | | 2014-07-11 | Bare-hands strangulation results in bloodfest |
| | 0003268 | 3 | Adventure Mode -- Stealth | tweak | | 2014-07-11 | Items thrown while hiding will never hit. |
| | 0005247 | 9 | Adventure Mode -- Combat | minor | | 2014-07-11 | Can't shoot prone targets while sneaking |
| | 0001134 | 3 | Dwarf Mode -- Environment | minor | new | 2014-07-10 | Fires don't spread to trees/shrubs and don't do enough damage |
| | 0002327 | 25 | Combat -- General | major | | 2014-07-10 | Blunt weapons extremely ineffective, extended single combat with groundhog |
| | 0002914 | 6 | Adventure Mode -- Stealth | minor | resolved (user6) | 2014-07-09 | Sometimes attacking creatures while sneaking will not break you out of sneak mode |
| | 0003589 | 6 | Adventure Mode -- Travel | minor | new | 2014-07-08 | Can't travel along mountain roads/rivers |
| | 0000440 | 7 | Adventure Mode -- Town | minor | | 2014-07-07 | Humans die of old age after end of world gen; corpses lay around town |
| | 0001951 | 5 | Adventure Mode -- General | minor | new | 2014-06-10 | Delay between performing wrestling move and time advancing |
| | 0000750 | 2 | World Generation -- Constructions | trivial | new | 2014-03-25 | Underground bridges in world gen tunnels are "Inside, Light, Above Ground" |