| | 0008113 | | World Generation -- General | minor | new | 2014-08-21 | Goblins wins at world generation |
| | 0003945 | 1 | Dwarf Mode -- Immigration | trivial | resolved (user6) | 2014-08-21 | Migrant children born in the future. |
| | 0006643 | | Fire | minor | confirmed (user6) | 2014-08-21 | Lower tree trunks dont burn properly |
| | 0008110 | 2 | Dwarf Mode -- Environment | major | new | 2014-08-21 | Burned tree branches collapse when the tree is felled |
| | 0006125 | 4 | Dwarf Mode -- Jobs, Assignment of Jobs | minor | resolved (user6) | 2014-08-21 | Chief Medical Dwarf continues to take hauling jobs even though all hauling labors are off |
| | 0007960 | 4 | Fire | minor | resolved (user6) | 2014-08-21 | Tree trunks swamped in magma don't burn |
| | 0008103 | 5 | Dwarf Mode -- Idle Behavior | minor | assigned (user6) | 2014-08-21 | Monarch arrives, is goblin, entourage become civilians and drop weapons on spawning |
| | 0008100 | 2 | Dwarf Mode -- Jobs, Healthcare | minor | assigned (user6) | 2014-08-21 | Doctor gets assigned to treat patients outside doctor's burrow, patient rests forever |
| | 0008109 | 2 | Dwarf Mode -- Jobs, Assignment of Jobs | minor | | 2014-08-21 | Underground items create hauling jobs even when not yet discovered |
| | 0008108 | | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | minor | new | 2014-08-21 | Trade caravan's seeds counted toward fortress seed cap |
| | 0004611 | 12 | Dwarf Mode -- Nobles | minor | resolved (user11) | 2014-08-21 | Monarch arrived - is goblin. |
| | 0007762 | 2 | Cave-ins | minor | new | 2014-08-21 | Cave-in stopped by tree, results in floor tiles stuck in branches and a subsequent cave-in if tree is felled |
| | 0007022 | 1 | Adventure Mode -- General | major | | 2014-08-21 | Stealth-choking wrestling/fighter exploit |
| | 0008093 | 3 | Adventure Mode -- AI | minor | new | 2014-08-21 | Spontaneous loyalty cascade (or civil war?) when I entered a marketplace |
| | 0008104 | 1 | Adventure Mode -- AI | major | resolved (user6) | 2014-08-21 | Marksdwarf attacks dwarf that lets enemies out of cages |
| | 0006810 | 4 | Adventure Mode -- AI | major | | 2014-08-21 | AI almost never reacting to being attacked from stealth. |
| | 0007576 | 8 | Dwarf Mode -- Interface, General | minor | resolved (user6) | 2014-08-21 | Mouse control does not work on Windows 8 |
| | 0008098 | | Dwarf Mode -- Military | minor | resolved (user6) | 2014-08-21 | Dwarves who collide with each other while sparring can fall through walls. |
| | 0008096 | | Dwarf Mode -- Immigration | minor | new | 2014-08-20 | Excessive number of migrants with trader profession due to retired caravan merchants |
| | 0004105 | 2 | Creatures | minor | new | 2014-08-20 | Aquatic egg-layers (e.g. sea serpents) can't use underwater nest boxes and therefore can't breed |
| | 0006970 | 15 | Dwarf Mode -- Moods | minor | | 2014-08-20 | Strange mood items are teleported into the workshop |
| | 0008095 | | Dwarf Mode -- Jobs, Designations | trivial | new | 2014-08-20 | Smooth Floor designation disappears when placing Stockpile over area |
| | 0004456 | 2 | Dwarf Mode -- Jobs, Cancellation and Suspension | major | new | 2014-08-20 | Job spam after a burrowed dwarf empties a barrel |
| | 0008086 | 3 | Creatures | minor | resolved (user6) | 2014-08-20 | Eyeballs heal, so do zombies, healing in general. |
| | 0001075 | 4 | Dwarf Mode -- Interface, Designations | trivial | confirmed (user6) | 2014-08-20 | When cavern discovered, mining designation stays for shrubs, ramps |
| | 0002262 | 4 | Dwarf Mode -- Jobs, Cancellation and Suspension | minor | confirmed (user6) | 2014-08-20 | Dwarves cancel repeating workshop job when assigned to a burrow not containing materials |
| | 0001066 | 9 | Dwarf Mode -- Interface, Unit Profiles | tweak | new | 2014-08-20 | Clean-shaven hairstyle gets selected too often |
| | 0001087 | 9 | Combat -- General | text | new | 2014-08-20 | Skeletal/zombie creature description says they're bleeding, severed parts leave blood trail |
| | 0007284 | 5 | Dwarf Mode -- Jobs, Assignment of Jobs | major | | 2014-08-20 | Lag when dwarves stuck in a tree get a strange mood |
| | 0008092 | 1 | Dwarf Mode -- Jobs, Cancellation and Suspension | minor | resolved (user6) | 2014-08-20 | Dwarves constantly interrupt each other and run away |
| | 0008082 | 1 | Dwarf Mode -- Transport/Hauling | major | resolved (user6) | 2014-08-20 | Dwarves got interrupted by other dwarves, who recenly towed large untamed animal trough cage trap. |
| | 0006800 | 5 | Pathfinding | minor | new | 2014-08-20 | Immigrants spawn in inaccessible area, try to jump canyon, die |
| | 0008041 | 3 | Creatures | minor | new | 2014-08-20 | Elephants can jump |
| | 0006249 | 3 | Dwarf Mode -- Interface, Stocks | minor | | 2014-08-20 | Slabs appear twice in Stocks screen |
| | 0006055 | 1 | Dwarf Mode -- Interface, Trade | trivial | resolved (user6) | 2014-08-20 | Elf Caravans, when killed, drop one log of wagon wood. |
| | 0006444 | 9 | Dwarf Mode -- Interface, Stockpiles | minor | | 2014-08-20 | Storage of stone cabochons in gem stockpiles is invisibly controlled by Allow/Block All |
| | 0003645 | 1 | Adventure Mode -- Combat | minor | new | 2014-08-20 | Adventurer broke lower spine, suffered no ill effect. |
| | 0005249 | | General | minor | resolved (user6) | 2014-08-20 | 300 Friendly kobolds, only a kobold attacked will fight back |
| | 0007276 | 1 | Technical -- General | trivial | resolved (user6) | 2014-08-20 | Worldgen arguments are not passed on correctly from the df script |
| | 0008087 | 3 | Dwarf Mode -- Flows | minor | resolved (user6) | 2014-08-20 | Water disappears |
| | 0004549 | 7 | Dwarf Mode -- Interface, Farm Plots | major | | 2014-08-20 | Seeds cannot be planted until your fortress has produced something from that plant |
| | 0007641 | 4 | Dwarf Mode -- Interface, Farm Plots | major | | 2014-08-20 | Unable to Plant Seeds after Unretiring |
| | 0007349 | 7 | Dwarf Mode -- Moods | major | | 2014-08-20 | Seeing berserk dwarf triggers mass combat |
| | 0007170 | 9 | Dwarf Mode -- Environment | minor | | 2014-08-20 | Troglodytes get stuck while climbing |
| | 0008085 | | Dwarf Mode -- Combat | major | resolved (user6) | 2014-08-20 | Nervous tissue does not injure correctly. |
| | 0008084 | | Vegetation | minor | | 2014-08-20 | Subterranean trees leave unusable ramps behind. |
| | 0008083 | | Creatures | trivial | new | 2014-08-20 | Ocean vermin appear in pen/pasture created below ocean shore |
| | 0007561 | 2 | Dwarf Mode -- Diplomacy | text | | 2014-08-19 | News brought by outpost liaison becomes unreadable (especially in old worlds) |
| | 0006421 | 5 | Dwarf Mode -- Jobs, Military | minor | resolved (user6) | 2014-08-19 | Marksdwarves won't use archery targets until they reach novice skill |
| | 0001232 | 1 | Dwarf Mode -- Jobs, Mechanisms | minor | confirmed (user6) | 2014-08-19 | Mechanic assigned to Burrow links levers to objects outside burrow. |