| | 0000218 | 11 | Dwarf Mode -- Embark/Setup | minor | confirmed (user6) | 2020-02-18 | Vermin meat/organs can be obtained from embark/caravan |
| | 0010907 | | Dwarf Mode -- Visitors | minor | | 2018-09-25 | Merchants don't leave fortress |
| | 0010191 | | Combat -- Target Selection | crash | | 2017-04-12 | Game crashes when elf merchants are attacked |
| | 0009959 | | Dwarf Mode -- Environment | minor | new | 2016-08-07 | Disappearing merchants |
| | 0009113 | 6 | Dwarf Mode -- Combat | major | assigned (user11) | 2015-12-09 | Merchant Guards killing Liasion during battle with wild animals |
| | 0008379 | 2 | Dwarf Mode -- Combat | major | new | 2014-10-08 | Dwarfs will not attack elven Merchants |
| | 0007595 | 3 | Dwarf Mode -- Trade | minor | confirmed (user6) | 2014-08-15 | Merchants petrified with fear by were-creatures |
| | 0006515 | 5 | Dwarf Mode -- Economics | minor | resolved (user6) | 2014-07-10 | Elf Merchants walk back and forth from depot after trading |
| | 0001036 | 5 | Dwarf Mode -- Trade | minor | resolved (user6) | 2012-02-26 | "Accessible" underground depot -> traders stay at map edge |
| | 0003521 | 1 | Dwarf Mode -- Trade | minor | | 2010-11-06 | Deconstructing depot leads to trader goods being appropriated by fortress |