Viewing Issues 7801 - 7850 / 11723

    IDCategorySeverityStatusUpdated Summary
 00042951
Dwarf Mode -- Flows
minor
resolved (user6)
2014-01-22Lava flow on ocean causes strange cave-ins
 00042842
Dwarf Mode -- Interface, Trade
minor
resolved (user6)
2014-01-22Windows and pipes have no category on the Move Goods screen
 00042781
Dwarf Mode -- Stockpiles
minor
resolved (user6)
2014-01-22Stockpiles hide stairs
 00045272
Dwarf Mode -- Jobs, Cancellation and Suspension
minor
resolved (user6)
2014-01-22Miners don't fully respect burrows
 00045281
Dwarf Mode -- Invasions
trivial
resolved (user6)
2014-01-22No male ogres in sieges
 00042832
Dwarf Mode -- Jobs, Burial
major
resolved (user6)
2014-01-22Non-existent corpses are assigned to coffins
 00040629
Dwarf Mode -- Jobs, Military
minor
resolved (user6)
2014-01-22Hunters who are also in the military don't train or pick up equipment
 00039468
Dwarf Mode -- Artifacts
crash
resolved (Baughn)
2014-01-22Completion of artifact results in crash
 00046057
Dwarf Mode -- Jobs, Hunting
minor
resolved (user6)
2014-01-22Hunter refuses to collect ammunition.
 000157012
Dwarf Mode -- Jobs, Healthcare
minor
resolved (user6)
2014-01-22Buckets quantum stockpile in hostpital from repeat suturing - become unusable
 00058381
Miscellaneous Crashes
crash
resolved (user6)
2014-01-22Crash to Desktop on Transformation with Multiple Syndromes
 0005543 
Combat -- General
minor
new
2014-01-22If you rupture a creature with a liquid tissue layer it spills to the ground without leaving any on the creature.
 00023436
Dwarf Mode -- Interface, Animals
minor
resolved (user6)
2014-01-22Rat remains are labeled as "rat "
 00018019
Creatures
minor
resolved (user6)
2014-01-22ALL wild animals and other creatures try to move into the fortress too much
 00020393
Dwarf Mode -- Interface, Stocks
minor
resolved (Baughn)
2014-01-22Dwarf Graphics persist on stock screen
 00013636
Adventure Mode -- Sites
minor
resolved (user6)
2014-01-22Cavern discovery announcement after already in cavern
 00017532
Dwarf Mode -- Military
minor
resolved (user6)
2014-01-21Stationed by alert dwarfs ignore ranged attacks
 0002744 
General
crash
new
2014-01-21Game Crashes in Arena mode if Wagon does not exist
 0002809 
Dwarf Mode -- Embark/Setup
minor
new
2014-01-21Skills show 'man' instead of 'dwarf' when preparing for embark
 00027912
Technical -- General
minor
resolved (user6)
2014-01-21Linux - df script has same name as common unix/linux command
 00029472
Dwarf Mode -- Military
major
resolved (user6)
2014-01-21Dwarves will not attack cyclopes
 00030391
Dwarf Mode -- Interface, Stocks
minor
resolved (user6)
2014-01-21Forbidden items are counted in stocks screen
 00030673
Dwarf Mode -- Combat
major
resolved (user6)
2014-01-21Axedwarves use shield as their primary weapon in combat
 00048245
Legends Mode -- Map Export
minor
new
2014-01-21DF doesn't notice if "export image/info" fails due to file system permissions etc
 00042143
Flows
crash
resolved (user6)
2014-01-21Underwater Volcano Crashes
 00063142
World Generation -- General
crash
resolved (user6)
2014-01-21CTD after attempting to create a large world with 1050 year history on normal world gen.
 00059526
General
minor
new
2014-01-21Interface does not resize when window is rapidly resized
 00047136
Dwarf Mode -- Buildings, General
minor
new
2014-01-21Bridges ignored by building destroyers
 00041919
Dwarf Mode -- Jobs, Cancellation and Suspension
major
resolved (user6)
2014-01-21job item lost or destroyed, beekeeping fail
 00025641
Dwarf Mode -- Environment
minor
resolved (user6)
2014-01-21Dug ice, roofed over -- stays "murky pond"
 00006524
Dwarf Mode -- Buildings, General
minor
new
2014-01-21Ice buildings vanish in areas that should be sufficiently cold
 00059763
Dwarf Mode -- Jobs, Cooking and Food
trivial
resolved (user6)
2014-01-21Bug with modded edible powder in bags
 00007091
Cave-ins
minor
resolved (user6)
2014-01-21[SPOILERS] Loose HFS material sitting in the HFS
 00013831
Dwarf Mode -- Interface, Main View
text
resolved (user6)
2014-01-21Constructions made from rough stone described as "block"
 00020131
Dwarf Mode -- Environment
minor
resolved (user6)
2014-01-21Shrubs and underground trees grow on muddied smooth stone floors.
 00038172
Dwarf Mode -- Buildings, General
minor
resolved (user6)
2014-01-21'q'-ing over kitchen and smelter can cause lag
 00042861
Dwarf Mode -- Jobs, Eating/Drinking
minor
resolved (user6)
2014-01-21Removing a well makes water undrinkable even if it was drinkable before the well was built
 00010077
Dwarf Mode -- Buildings, General
minor
new
2014-01-21Wells become unusable after being used for anything other than drinking
 00033242
Dwarf Mode -- Jobs, Cleaning
minor
resolved (user6)
2014-01-21Military Cleaning loops
 000021312
Dwarf Mode -- Jobs, Farming/Farmer's Workshop
minor
resolved (user6)
2014-01-21Strange Farm Plot activity
 000146315
Pathfinding
minor
new
2014-01-21Dwarves prioritize tasks oddly
 00061203
Dwarf Mode -- Stockpiles
minor
resolved (user6)
2014-01-21Items appear in bulk in wrong stockpile. Possible connection to Minecarts.
 00053585
Adventure Mode -- Travel
minor
acknowledged (Toady One)
2014-01-20Rivers in Quick Travel Mode sometimes don't show up when changing to normal travel mode
 00029123
Dwarf Mode -- Interface, Farm Plots
minor
new
2014-01-20Underground farms unplantable if they are made wet after being exposed to light
 00046225
Dwarf Mode -- Jobs, Healthcare
minor
new
2014-01-20Dwarves carried through water on the way to the hospital are never cleaned by the doctor, die of infection
 00063161
Technical -- General
block
resolved (user6)
2014-01-20Error on attempted startup, user error in knowledge base.
 00039237
Miscellaneous Crashes
crash
resolved (user6)
2014-01-20Crash on Save before Cleanup
 00007963
Pathfinding
minor
resolved (user6)
2014-01-20Pathfinding fixates on nearest water source, even if water source is in an unavailable area.
 00042713
Technical -- General
crash
resolved (user6)
2014-01-20Dwarf Fortress makes Windows Vista crash on shutdown
 00006575
Adventure Mode -- Combat
minor
resolved (Toady One)
2014-01-20Weapon skills don't increase when attacking prone (conscious) targets