| | 0003996 | 1 | Civilizations/Entities -- Populations | minor | | 2011-02-20 | world_sites_and_pops.txt lists all domestic animals at each site, even if the population is 0 |
| | 0004030 | | Dwarf Mode -- Buildings, Cages and Chains | minor | new | 2011-02-19 | Live Vermin stolen from cages by buzzards or vultures |
| | 0004029 | 1 | Adventure Mode -- Combat | major | resolved (user11) | 2011-02-19 | Flying and attempting combat with a creature directly beneath you allows you to attack any creature in that tile any z-level. |
| | 0004028 | | Dwarf Mode -- Jobs, Animal Handling | minor | resolved (user11) | 2011-02-19 | Dwarves pulling animals to 2 places simultaneously |
| | 0004026 | 3 | Dwarf Mode -- Thoughts and Preferences | trivial | resolved (user11) | 2011-02-19 | A dwarf who arrived in an immigrant wave worships the same god twice |
| | 0004019 | 1 | Reactions | trivial | | 2011-02-19 | reaction_other.txt documentation for IMPROVEMENT does not mention BANDS |
| | 0003967 | | Creatures | trivial | | 2011-02-19 | Rhinoceros horns are misaligned |
| | 0003970 | | Dwarf Mode -- Interface, Workshop Profiles | minor | | 2011-02-19 | Kiln uses same button for Clay collection and making jugs |
| | 0004001 | | Undeath | minor | | 2011-02-19 | Zombie hens claiming nests and laying "regular" eggs |
| | 0004015 | 3 | Dwarf Mode -- Jobs, Smelting | major | | 2011-02-19 | the smelter does not have the melt metal object job |
| | 0003897 | 4 | Dwarf Mode -- Interface, Stocks | minor | | 2011-02-19 | Cave spider remains called whitetip reef shark in stocks screen. |
| | 0004024 | 2 | Dwarf Mode -- Interface, Stocks | trivial | | 2011-02-19 | Perch listed as Water Buffalo |
| | 0004023 | | Dwarf Mode -- Items | minor | resolved (user11) | 2011-02-18 | Mechanisms out of dirt |
| | 0004020 | 1 | Dwarf Mode -- Pets | major | resolved (user11) | 2011-02-18 | Pets with Grazer tag starving |
| | 0002877 | 2 | Dwarf Mode -- Skills and Professions | minor | | 2011-02-18 | SKILL_RATES token does not handle none/0 values properly. |
| | 0004010 | 1 | Dwarf Mode -- Jobs, Activity Zones | tweak | new | 2011-02-18 | Dwarves won't fill ponds from murky pools in salt water areas |
| | 0004002 | 1 | Dwarf Mode -- Interface, Animals | minor | resolved (user11) | 2011-02-18 | Wild birds laying eggs in nest boxes. |
| | 0003971 | 2 | Dwarf Mode -- Jobs, Activity Zones | minor | resolved (user11) | 2011-02-17 | Penned animal "rescued" from slaughter |
| | 0003669 | 1 | Dwarf Mode -- Stockpiles | trivial | | 2011-02-17 | Stockpile error |
| | 0003998 | 1 | Dwarf Mode -- Interface, Announcements | feature | | 2011-02-17 | useless "Digging designation canceled" |
| | 0000304 | 8 | Dwarf Mode -- Jobs, Equipment | minor | | 2011-02-17 | Equipment assignments don't respect handedness (gauntlets) |
| | 0003415 | 5 | TrueType | minor | resolved (user6) | 2011-02-16 | Dwarf name frequently announced in red, with no additional information |
| | 0003973 | 2 | Dwarf Mode -- Items | minor | | 2011-02-16 | Wood Blocks Still Are Not Blocks for the purpose of putting into a stockpile. |
| | 0003966 | 1 | Undeath | minor | | 2011-02-16 | Skeletal animals bleed |
| | 0003956 | 2 | General | major | | 2011-02-16 | Secondary Selector not working |
| | 0003863 | 2 | Dwarf Mode -- Interface, Building Construction | minor | resolved (user6) | 2011-02-15 | misleading message for tile blocked by stockpile |
| | 0003953 | 1 | Undeath | minor | new | 2011-02-15 | Dead dwarf becomes ghost twice, and ceases to exist |
| | 0003951 | 3 | Dwarf Mode -- Flows | minor | | 2011-02-14 | Incorrect hydrodynamics |
| | 0003948 | 1 | Dwarf Mode -- Embark/Setup | feature | | 2011-02-13 | No easy way to find a "curious underground structure" when embarking (possible spoilers) |
| | 0002028 | 1 | Dwarf Mode -- Items | minor | resolved (user11) | 2011-02-12 | Soldiers' weapons become forbidden, probably because they're stuck in an enemy when the enemy dies |
| | 0003944 | 3 | Dwarf Mode -- Items | crash | | 2011-02-11 | Complete crash when using K (look around) on dropped megabeast items |
| | 0002678 | 2 | Dwarf Mode -- Rooms | minor | new | 2011-02-08 | Stocking of hospitals is inconsistent, (often crutches, splints won't be stocked). |
| | 0003938 | 3 | Dwarf Mode -- Interface, Designations | minor | resolved (user11) | 2011-02-07 | Dwarves not working with Butchery clutter |
| | 0003537 | 1 | Title Screen | crash | resolved (user11) | 2011-02-07 | Crashed on BEYOND Q- |
| | 0003936 | 3 | Dwarf Mode -- Flows | crash | resolved (user11) | 2011-02-07 | Pump stack leads to game crash |
| | 0002256 | 2 | Init Options | minor | resolved (user6) | 2011-02-06 | Screen size |
| | 0003058 | 6 | Dwarf Mode -- Stockpiles | minor | resolved (user11) | 2011-02-06 | Food stored in Finished Goods storage area. |
| | 0003053 | 3 | Combat -- General | minor | resolved (user11) | 2011-02-06 | Lodging a weapon into a wound makes it forbidden. |
| | 0003880 | 7 | General | major | resolved (user11) | 2011-02-06 | menu opening/cursor spawning options will not work |
| | 0003820 | 15 | Dwarf Mode -- Moods | minor | new | 2011-02-06 | Possessed Dwarf Claims Mason's Workshop and a Raw Gem, Starts Construction But Never Completes |
| | 0001188 | 3 | Adventure Mode -- Town | minor | resolved (user11) | 2011-02-06 | Town inhabitants drop food on ground |
| | 0002274 | 2 | Combat -- General | trivial | | 2011-02-05 | Sieging "Goblin Blowgunner" carrying equipment of an elite bowman |
| | 0001060 | 5 | Combat -- General | tweak | | 2011-02-05 | Toes, fingers, ears, cheeks, etc. are not protected by armor. |
| | 0003238 | 4 | Dwarf Mode -- Interface, Trade | minor | resolved (user6) | 2011-02-05 | Missing the hotkey/toggle to sort trade goods by distance/value |
| | 0003839 | 8 | Adventure Mode -- Eating/Drinking | minor | resolved (user6) | 2011-02-05 | Barrels of alcohol left all over the place. |
| | 0002937 | 3 | Adventure Mode -- Buildings | minor | | 2011-02-05 | Dwarves don't use wells properly. |
| | 0001597 | 8 | Miscellaneous Crashes | crash | resolved (user11) | 2011-02-05 | Repeatable crash, unknown cause |
| | 0001366 | 3 | Adventure Mode -- Combat | minor | | 2011-02-05 | Monsters sometimes won't pursue adventurers |
| | 0003761 | 3 | Dwarf Mode -- Moods | minor | | 2011-02-05 | Never ending strange; keeps grabbing materials |
| | 0001587 | 2 | Dwarf Mode -- Moods | minor | | 2011-02-05 | Dwarves that go into a mood endlessly pick up wood and bring it back to the workshop they claimed. |