Dwarf Fortress - Change Log
Released 2014-08-03
0006706: [Dwarf Mode -- Jobs, Farming/Farmer's Workshop] Farm plot options can overlap seed choices and other options, depending on list length and window size (Toady One) 0001254: [Pathfinding] When cavern is breached, web collection pathfinding spams with "unable to find path" (Toady One) 0001044: [Dwarf Mode -- Trade] Human Traders Brought "liquid" (Toady One) 0007694: [Dwarf Mode -- Items] Bone stacks "morph" when bones used individually for crossbows, some bones "lost" (Toady One) 0004593: [Dwarf Mode -- Jobs, Farming/Farmer's Workshop] shearing sometimes produces stack of 1 wool, which cannot be used (Toady One) 0004309: [Dwarf Mode -- Jobs, General] Butcher shop in burrow with unreachable, butcherable items causes job cancellation spam (Toady One) 0007357: [Dwarf Mode -- Trade] Traders teleport animal burdens to depot, pack animals subsequently wander around while prone (Toady One) 0007041: [Dwarf Mode -- Trade] Dragged animals escape a few tiles, then teleport back when their captor moves (Toady One) 0006709: [Dwarf Mode -- Interface, Stockpiles] Crops have redundant entries in stockpile settings (from multiple materials?) (Toady One) 0000808: [Dwarf Mode -- Jobs, Fishing] Processing Raw Turtles only makes one shell per stack, and other stack size issues (Toady One) 0003898: [Reactions] Entire Bone Stacks are used in Reactions instead of a single Bone (Toady One) 0001436: [Dwarf Mode -- Traps] Animal traps get baited with a whole stack of meat/fish (Toady One) 0004616: [Dwarf Mode -- Jobs, Farming/Farmer's Workshop] Spinning stacks of wool only produces a single yarn thread (Toady One) 0003034: [Dwarf Mode -- Jobs, General] bone greaves require 3 stacks of bone (not just 3 bones) (Toady One) 0003151: [Dwarf Mode -- Jobs, Items] Shell crafts use up the entire stack (Toady One) 0002161: [Dwarf Mode -- Interface, Kitchen] Render fat job gets queued at multiple kitchens for single stack of fat (Toady One) 0002117: [Dwarf Mode -- Jobs, General] stacked lye only produces 1 potash (Toady One) 0002011: [Dwarf Mode -- Jobs, Item Improvements/Decorations] Decorating with bone/horn uses whole stack (Toady One) 0006394: [World Generation -- General] "df" script does not pass command-line arguments correctly (i.e. for world generation) on OS X/Linux (Toady One) 0007611: [Dwarf Mode -- Combat] Military dwarves attack dwarves that have let out enemies from cages (Toady One) 0006842: [Dwarf Mode -- Jobs, Cancellation and Suspension] Dwarves freeze up (get stuck) if path to destination is blocked (by a wall/bridge) (Toady One) 0007407: [Dwarf Mode -- Jobs, Animal Handling] Unable to transfer goblins to pit zone due to terror (Toady One) 0007751: [Dwarf Mode -- Jobs, Animal Handling] Enemy prisoners escape when attempting transfer from cage to pasture (Toady One) 0006692: [Adventure Mode -- Display] New options on travel screen obscure hunger/thirst indicators (Toady One) 0007779: [Civilizations/Entities -- General] Improper-named divinities can use wrong language (Toady One) 0007699: [Vegetation] Soybeans raws use unmodified default material attributes (Toady One) 0001101: [Dwarf Mode -- Interface, Text] No marker for burrows in undiscovered space, though the burrow becomes marked (Toady One) 0002469: [Pathfinding] If burrow includes unrevealed webs, dwarves try to collect the (inaccessible) webs and spam cancellations (Toady One) 0003525: [Dwarf Mode -- Interface, Standing Orders] Auto Collect Webs adds tasks even when all webs are inaccessible (Toady One) 0006558: [Technical -- Input/Keybinding/Macros] "Broken Unicode" warnings for some keybindings (Toady One) 0000347: [Dwarf Mode -- Jobs, Items] Rendering a stack of fat yields individual tallow items rather than a stack (Toady One) 0001456: [Dwarf Mode -- Items] HFS item shows up in Rooms/Buildings, lever link menu (Toady One) 0004855: [Dwarf Mode -- Interface, Military Screen] Weapons/armor of underground civs available on military equipment screen (Toady One) 0005973: [Dwarf Mode -- Reclaim] Announcements that invisible cavern items have been stolen on reclaimed fort (Toady One) 0002233: [Dwarf Mode -- Interface, Rooms] Keys reversed on zone control (Toady One) 0007381: [Dwarf Mode -- Interface, Stockpiles] Bolts and blowdarts appear twice in stockpile menu (Toady One) 0007590: [Dwarf Mode -- Nobles] [SPOILERS] Mayor demands items of new HFS material (shiny, frosty, etc metal) (Toady One) 0001297: [Adventure Mode -- Combat] Eye injuries always heal, don't cause vision impairment (Toady One) 0006938: [Adventure Mode -- Stealth] Eye damage doesn't affect vision arcs (Toady One) 0006749: [Dwarf Mode -- Buildings, General] When a root tile is mined or channeled, the entire tree ceases to exist (Toady One) 0006590: [Dwarf Mode -- Interface, Designations] Root Mining Designation Not Graphically Noted (Toady One) 0006544: [Civilizations/Entities -- Populations] Dwarf likes to consume Unknown Leaves (Toady One) 0002548: [Dwarf Mode -- Items] Forgotten beasts made of mud have wrong material state (Toady One) 0000524: [Projectiles] Liquid glob material breath attacks come out solid (Toady One) 0001638: [Adventure Mode -- Environment] Dust from a cave-in referred to as "boiling magma" (Toady One) 0006537: [Adventure Mode -- Buildings] Anvils in forges in worldgen fortresses are thrones (Toady One) 0006836: [Dwarf Mode -- Reclaim] Text generation failed: data\announcement\unretire when reclaiming a fortress - incorrect path separator? (Toady One) 0007653: [Creatures] Rattlesnakes and Copperheads missing [CHILD:x] tag, won't breed (Toady One) 0006206: [Creatures] GIANT creature variation does not add [CHILD:x] tag, giant sized vermin incapable of breeding (Toady One) 0006196: [Dwarf Mode -- Stockpiles] Cannot scroll through pages of stockpile links (Toady One)
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