| | 0000257 | 3 | Contaminants/Spatter | tweak | new | 2018-01-12 | Vomit laced with water, water, water, water, water, water and water |
| | 0010313 | | Dwarf Mode -- Items | trivial | new | 2017-10-24 | Contaminant water is useless & transferred by buckets into non-usable containers |
| | 0000457 | 18 | Vegetation | minor | | 2017-05-17 | Underground lakes/ponds: Mud and trees under 7/7 water |
| | 0010135 | 1 | Creatures | major | new | 2017-02-08 | Aquatic creatures are scared of 'dangerous terrain' of deep water, and cannot swim. |
| | 0008980 | 2 | Dwarf Mode -- Invasions | minor | | 2016-07-07 | Goblin Invaders Never Drown |
| | 0000949 | 6 | Adventure Mode -- Movement | minor | | 2016-05-18 | Can't dive/surface in water deeper than 2 Z-levels |
| | 0001582 | 24 | Dwarf Mode -- Jobs, Healthcare | minor | | 2015-05-21 | Injured dwarves in bed receive no treatment after diagnosis |
| | 0001099 | 4 | World Generation -- General | minor | | 2015-01-19 | "Flying" in a 6/7 water tile with neighboring 7/7 water tiles underground. |
| | 0004230 | 17 | Dwarf Mode -- Items | minor | feedback (user6) | 2014-12-31 | bucket with water inside becomes unusable |
| | 0000649 | 10 | Dwarf Mode -- Jobs, Hauling | minor | feedback (user6) | 2014-11-24 | If a zone is both a water source and a well, dwarves will busily fill it from itself |
| | 0005871 | 1 | Flows | minor | acknowledged (user6) | 2014-10-08 | Unflowing magma doesn't radiate heat to water/ice directly above/below it |
| | 0001397 | 7 | Fire | minor | new | 2014-08-24 | Dragonfire still works underwater |
| | 0002179 | 7 | Flows | minor | confirmed (user6) | 2014-08-19 | Water over engraved floor is brown rather than blue, water on other floors is just blue |
| | 0008074 | 5 | Pathfinding | major | assigned (user6) | 2014-08-19 | Submerged dwarves refuse to escape water |
| | 0000026 | 7 | Flows | minor | | 2014-08-18 | Waterfalls do not change z-levels |
| | 0008035 | 6 | Dwarf Mode -- Embark/Setup | minor | resolved (user1294) | 2014-08-17 | Reclaiming a fort near an ocean causes 7/7 salt water to spawn inside the fort |
| | 0000895 | 23 | Dwarf Mode -- Jobs, Hunting | minor | | 2014-08-14 | Items disappear (become invisible) after getting pushed by flowing water, burning in magma, or encased in ice |
| | 0001324 | 18 | Dwarf Mode -- Jobs, Items | minor | | 2014-08-13 | buckets full of water were used to produce lye |
| | 0001236 | 28 | Dwarf Mode -- Items | minor | resolved (user6) | 2014-08-13 | buckets contain lye and water, can't be used for anything |
| | 0005999 | 1 | Dwarf Mode -- Environment | minor | resolved (user11) | 2014-07-29 | AI ignores danger of water obstacles created after map generation |
| | 0001163 | 7 | Adventure Mode -- Display | tweak | | 2014-07-27 | Submerged trees can be swam through, block LOS, and are invisible with SHOW_FLOW_AMOUNTS:YES |
| | 0001439 | 5 | Dwarf Mode -- Jobs, Activity Zones | minor | resolved (user11) | 2014-07-27 | Some dwarves prefer to go further outside to nearby brook instead of inside water pool fed by the brook. |
| | 0005882 | 2 | Dwarf Mode -- Jobs, Hauling | major | | 2014-07-25 | Dwarves take forever to fill a bucket |
| | 0006821 | | Adventure Mode -- Movement | minor | resolved (user6) | 2014-07-09 | Swimming over ramp takes literally forever |
| | 0001503 | 7 | Dwarf Mode -- Environment | minor | new | 2014-01-31 | Water fall into lava creates endless 'cavein' messages |
| | 0001409 | 1 | Dwarf Mode -- Jobs, Activity Zones | minor | resolved (user6) | 2014-01-27 | Dwarves confusedly keeps taking water out and putting it back in the same water source |
| | 0001177 | 6 | Dwarf Mode -- Flows | minor | new | 2014-01-27 | pressurized water starts flowing, then stops |
| | 0001212 | 1 | Map Features | minor | resolved (user6) | 2014-01-27 | Invisible water stopping force-field |
| | 0000100 | 7 | Dwarf Mode -- Flows | major | resolved (user6) | 2014-01-26 | Water does not cool semi-molten rock |
| | 0005913 | 4 | Cave-ins | text | resolved (user6) | 2012-05-18 | Combat Log appears to think water is magma |
| | 0005867 | 2 | Adventure Mode -- Movement | minor | new | 2012-05-16 | Direction of movement changes major river depth |
| | 0003189 | | Flows | tweak | new | 2012-04-06 | Water accumulates on magma flow tile if you try long enough |
| | 0000847 | 3 | Dwarf Mode -- Buildings, Machines | minor | resolved (user6) | 2012-03-30 | Flood gates disappear, yet still work. |
| | 0001878 | 3 | Dwarf Mode -- Trade | major | new | 2012-03-29 | Trader lose all their goods on the ground if running through oscillating water |
| | 0001438 | 3 | Dwarf Mode -- Jobs, Eating/Drinking | minor | new | 2012-03-05 | Dwarves don't drink from water zones when 'zone-only drinking' is set |
| | 0000292 | 14 | Weather | minor | new | 2012-02-15 | Murky pools in some regions dry up before they can refill |
| | 0003949 | 13 | Dwarf Mode -- Environment | major | resolved (user11) | 2011-12-24 | World gets flooded when migrants arrive. |
| | 0004690 | 7 | Dwarf Mode -- Flows | minor | new | 2011-12-11 | Water not stackable above 8 - 9 tiles |
| | 0004460 | | Vegetation | trivial | new | 2011-04-07 | Underwater trees- not just for caverns anymore! |
| | 0000507 | 1 | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | minor | new | 2011-03-14 | Removing a ramp removes mud, and if there is still water you have to wait until it dries to rewet to get more mud. |
| | 0004161 | 3 | Dwarf Mode -- Environment | minor | new | 2011-03-08 | collapsed ice becomes water with a covering of ice |
| | 0001169 | 5 | Dwarf Mode -- Military | major | new | 2010-07-25 | Soldiers follow enemies into the water, and then drown |
| | 0002766 | 2 | Geology | minor | | 2010-07-19 | I embarked on a location where it got a cavein, and when I used reveal, saw that there was an UG lake collapsing. |
| | 0001414 | 13 | Dwarf Mode -- Jobs, Eating/Drinking | major | resolved (user6) | 2010-07-13 | Dwarves refuse to use water zones, wells - save included |