View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0001374 | Dwarf Fortress | Dwarf Mode -- Military | public | 2010-04-20 16:30 | 2015-12-20 01:53 |
Reporter | Jiri Petru | Assigned To | |||
Priority | normal | Severity | major | Reproducibility | sometimes |
Status | new | Resolution | open | ||
Product Version | 0.31.03 | ||||
Summary | 0001374: If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo, and other ammo bugs | ||||
Description | I have a mixed squad of archers and crossbowdwarves (they are all allowed individual weapon choice). I assigned both bolts and arrows to the squad. Result: I now have dwarves who run around with bow in their hands and bolts in their quiver, and the other way around. Obviously, they can't shoot. | ||||
Steps To Reproduce | 1. Create a squad with individual ranged weapon choice. 2. Assign both bolts and arrows 3. Activate the squad using move order, wait till everyone finished gathering equipment. 4. See what they have in their quivers. | ||||
Additional Information | http://sklad.obrazku.cz/obr382934_bowbug.png | ||||
Tags | Arrows, arrows/bolts, Bow, crossbow, Equipment, Military, weapon | ||||
related to | 0000535 | acknowledged | Toady One | Equipping weapons/armor on military is erratic |
parent of | 0002706 | feedback | lethosor | Marksdwarves won't get quivers or ammo |
parent of | 0002840 | resolved | Toady One | Marksdwarves use wrong bolts when training |
parent of | 0003106 | resolved | Toady One | Marksdwarves cannot equip ammunition stored in bins |
parent of | 0003455 | new | Mixed Marksdwarf/Bowdwarf Squad: leader (marksdwarf) carries both bolts and arrows. | |
parent of | 0000737 | resolved | Toady One | Migrant hunters (with hunting labor enabled) haul their quiver to a stockpile and then pick up another one |
parent of | 0004084 | new | After using their first set of bolts, crossbowmen won't pick up more ammo | |
parent of | 0004605 | resolved | Hunter refuses to collect ammunition. | |
parent of | 0003922 | resolved | Loci | Military dwarves won't use/equip bolts brought via the embark screen |
parent of | 0005403 | new | When stationed, marksdwarves refuse to fire training ammo, but don't grab combat ammo either | |
parent of | 0005781 | new | Hunter bugged on bolt pickup loop | |
has duplicate | 0001757 | closed | Logical2u | Dwarves carry wrong type of ammunition in their quivers |
has duplicate | 0001496 | resolved | Dwarfs pick up ranged weapon, but won't pick up ammo, if they do they don't shoot | |
has duplicate | 0002625 | resolved | Archer's refuse to use ammunition. | |
related to | 0002972 | resolved | Toady One | Can't select wooden/bone crossbows in uniform screen |
related to | 0002697 | new | Military dwarfs won't shoot through fortifications (though hunters will) | |
related to | 0004062 | resolved | Hunters who are also in the military don't train or pick up equipment | |
related to | 0005169 | resolved | Toady One | Marksdwarves will not train on archery targets |
related to | 0004377 | new | Marksdwarves that are forced prone (e.g. by another creature walking over them) don't get up until their quiver is empty | |
related to | 0005393 | new | Military Dwarves not obeying kill orders, not following station orders properly, marksdwarves firing wildly into the air, etc. | |
related to | 0003028 | new | Marksdwarves don't carry enough ammunition into combat. | |
related to | 0005783 | new | Squad guy has 7 quivers, stood still with Pickup Equipment job for ages over finished goods stockpile | |
related to | 0004530 | resolved | Toady One | Marksdwarves won't use training bolts unless combat bolts all used up |
related to | 0004604 | new | military squad isn't being assigned bolts | |
related to | 0006421 | resolved | Marksdwarves won't use archery targets until they reach novice skill | |
related to | 0006070 | new | Marksdwarves are confused about whether they're active or not | |
related to | 0008119 | assigned | Crossbow dwarves don't always fill quivers before starting patrol | |
Not all the children of this issue are yet resolved or closed. |
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Wow. I've doublereported my own bug. Sorry about that. Need to improve my memory :) |
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Someone should mark it as child of the general equipment bug, so that Toady can find this while browsing equipment bugs. |
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^^^ Good call, done. |
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Reminder sent to: Jiri Petru What's the status of this bug in 31.19? I'm currently making it the parent report of all the ammo issues I can find, but if this report has become obsolete, I'll probably have to find a different parent. |
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I run into the same problem with 31.21 |
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I'm having this same problem. Disabling hunter ammunition didn't help for me, and removing a dwarf from the military then re-conscripting them didn't either. In both cases they ignore hundreds of ammo in bins as well as on the ground, none forbidden, all within just a few tiles. However a brand new dwarf who's never been an archer before will wander half way across the battlefield to grab unforbidden ammo when first conscripted. |
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confirmed with 31.25 looks like they have problems if you split them up into meta-cathegories. Lets say: wooden-, bone-bolt for training Metal bolt for combat they won't do anything now. If I get more specific, like, "use steel bolts" or "birch bolts", then they pick up bolts again. So they don't know what "wooden, metal, bone" is in general. |
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I wonder if this is related at all to the bug with foodstuff. The bug there was that food in a container was treated differently then food out of a container. If this is the same bug, then bolts in a bin might be different from bolts out of a bin. |
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In 0.42.03+ may other related issues be resolved thanks to fixing of 0004530, "Marksdwarves won't use training bolts unless combat bolts all used up " |
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Still getting some weird stuff in 0.42.03 http://dffd.bay12games.com/file.php?id=11524 Crossbow dwarfs almost never pick up ammo for training and would rather be doing other things. |
Date Modified | Username | Field | Change |
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2010-04-20 16:30 | Jiri Petru | New Issue | |
2010-04-20 17:07 |
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Summary | Marksdwarves try tu use wrong ammo type => Marksdwarves try to use wrong ammo type |
2010-04-20 17:16 | Kennel | Tag Attached: Arrows | |
2010-04-20 17:16 | Kennel | Tag Attached: arrows/bolts | |
2010-04-20 17:16 | Kennel | Tag Attached: Bow | |
2010-04-20 17:16 | Kennel | Tag Attached: crossbow | |
2010-04-20 17:16 | Kennel | Tag Attached: Military | |
2010-04-20 17:16 | Kennel | Tag Attached: weapon | |
2010-05-05 04:21 | Logical2u | Relationship added | has duplicate 0001757 |
2010-05-05 04:22 | Logical2u | Additional Information Updated | |
2010-05-05 05:36 | Jiri Petru | Note Added: 0006165 | |
2010-06-08 16:54 | Rafal99 | Tag Attached: Equipment | |
2010-06-08 16:55 | Rafal99 | Note Added: 0007964 | |
2010-06-08 18:44 |
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Relationship added | child of 0000535 |
2010-06-08 18:44 |
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Note Added: 0007969 | |
2010-07-15 08:30 |
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Summary | Marksdwarves try to use wrong ammo type => If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo |
2010-07-15 08:35 |
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Relationship added | has duplicate 0001496 |
2011-02-28 20:54 |
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Summary | If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo => If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo, and other ammo bugs |
2011-02-28 20:55 |
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Relationship added | has duplicate 0002625 |
2011-02-28 20:55 |
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Relationship added | parent of 0002648 |
2011-02-28 20:56 |
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Relationship added | parent of 0002706 |
2011-02-28 20:58 |
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Relationship added | parent of 0002840 |
2011-02-28 20:58 |
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Relationship deleted | parent of 0002840 |
2011-02-28 20:58 |
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Relationship added | parent of 0002840 |
2011-02-28 21:00 |
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Note Added: 0015613 | |
2011-02-28 21:02 |
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Relationship added | parent of 0003106 |
2011-02-28 21:05 |
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Relationship added | parent of 0003455 |
2011-02-28 21:05 |
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Relationship added | parent of 0000737 |
2011-02-28 21:10 |
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Relationship added | related to 0002972 |
2011-02-28 21:11 |
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Relationship replaced | related to 0000535 |
2011-02-28 22:05 |
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Sticky Issue | No => Yes |
2011-03-02 09:23 |
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Relationship added | parent of 0004084 |
2011-03-03 08:55 |
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Relationship added | related to 0002697 |
2011-03-17 00:06 | gpmfuchs | Note Added: 0016316 | |
2011-04-14 12:59 | maluraq | Note Added: 0017368 | |
2011-05-07 13:49 |
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Relationship added | parent of 0004605 |
2011-06-04 04:16 | Alumine | Note Added: 0017930 | |
2011-06-04 04:17 | Alumine | Note Edited: 0017930 | |
2011-12-18 19:15 | kwieland | Note Added: 0019196 | |
2012-01-12 16:09 |
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Relationship added | parent of 0005020 |
2012-01-12 16:13 |
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Relationship added | parent of 0003922 |
2012-01-12 19:18 |
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Relationship deleted | parent of 0005020 |
2012-01-12 19:18 |
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Relationship added | related to 0004062 |
2012-02-16 06:48 |
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Relationship added | related to 0005169 |
2012-02-21 07:54 |
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Relationship added | related to 0004377 |
2012-02-22 15:42 |
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Relationship added | parent of 0005403 |
2012-02-26 07:24 |
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Relationship added | related to 0005393 |
2012-03-28 07:49 |
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Relationship added | related to 0003028 |
2012-04-06 12:52 |
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Relationship added | related to 0005781 |
2012-04-06 12:52 |
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Relationship replaced | parent of 0005781 |
2012-04-07 07:16 |
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Relationship added | related to 0005783 |
2012-06-10 13:34 |
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Relationship added | related to 0004530 |
2012-06-10 13:34 |
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Relationship deleted | parent of 0002648 |
2014-01-22 10:53 |
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Relationship added | related to 0004604 |
2014-01-27 16:46 |
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Relationship added | related to 0006421 |
2014-01-27 16:55 |
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Relationship added | related to 0006070 |
2014-08-22 18:56 |
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Relationship added | related to 0008119 |
2015-12-13 05:05 |
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Note Added: 0033828 | |
2015-12-20 01:53 | Killzemallgod | Note Added: 0034066 |