| | 0000703 | 9 | Dwarf Mode -- Jobs, Childcare | minor | | 2026-01-03 | Chained mother "cancels seek infant" until death from dehydration, and other imprisonment issues |
| | 0000600 | 10 | Dwarf Mode -- Jobs, Hauling | minor | | 2026-01-03 | haulers in burrows seem to stand around contemplating hauling jobs they can't perform |
| | 0000340 | 8 | Dwarf Mode -- Jobs, Hauling | minor | | 2026-01-03 | Dwarf repeatedly try to store job-based weapons in burrow-forbidden stockpiles |
| | 0000797 | 19 | Pathfinding | major | resolved (user6) | 2026-01-03 | Animals/pets repeatedly try to find path through pet-locked/"tightly closed" doors, causing lag |
| | 0008698 | 20 | Dwarf Mode -- Moods | minor | resolved | 2026-01-02 | Dwarf entering a strange mood when isolated (e.g. on a stepladder) causes severe lag |
| | 0001791 | 9 | Map Features | major | new | 2025-10-18 | Magma sea breaching into Hell |
| | 0003259 | 41 | Dwarf Mode -- Combat | minor | new | 2025-06-30 | Loyalty cascade after ordering squad to attack were-citizens, merchants/traders, guards, or liaison |
| | 0009004 | 6 | Dwarf Mode -- Jobs, Hauling | major | | 2025-06-29 | "Store item in container" jobs block access to all items already in the container |
| | 0001265 | 4 | Adventure Mode -- Movement | minor | new | 2025-06-16 | Ramps covered with ice have no floors above, adventurer can "fly" over |
| | 0011399 | 5 | Dwarf Mode -- Justice | minor | confirmed (user1294) | 2025-06-03 | Dead suspects confess to crimes |
| | 0000428 | 42 | Dwarf Mode -- Interface, Squad Control | minor | | 2024-11-28 | Dwarves refuse to train, and other training weirdness |
| | 0011014 | 48 | Dwarf Mode -- Military | crash | | 2024-09-09 | Reproducible crash from corrupted military equipment lists |
| | 0000535 | 109 | Dwarf Mode -- Military | major | | 2022-12-31 | Equipping weapons/armor on military is erratic |
| | 0000094 | 24 | Dwarf Mode -- Jobs, Healthcare | minor | | 2022-10-10 | Injured dwarves not recovered, ignored by doctors, and/or don't get food/water |
| | 0006708 | 26 | Civilizations/Entities -- Populations | minor | confirmed (user6) | 2021-12-26 | Human civilization's soldier is an Alligator Recruit. |
| | 0006955 | 11 | Adventure Mode -- Buildings | minor | confirmed (user6) | 2020-10-15 | Abandoned fortresses reconfigure when slept in / strange lighting |
| | 0010369 | 27 | Dwarf Mode -- Military | crash | confirmed (user11) | 2020-08-06 | Game crash (likely) when Dwarves return from mission |
| | 0000481 | 56 | Dwarf Mode -- Combat | minor | | 2020-04-06 | Kill/attack commands/orders don't work |
| | 0007444 | 20 | Dwarf Mode -- Combat | minor | | 2020-02-22 | Sparring dwarves (and other creatures) can knock each other through walls with charge attacks |
| | 0000296 | 142 | Contaminants/Spatter | minor | | 2020-02-19 | Pools/smears/spatters of blood, dust and other materials multiply themselves, get tracked around too much |
| | 0000277 | 60 | Technical -- General | crash | | 2020-02-16 | Game crash during saving game - cleaning objects phase |
| | 0007161 | 72 | General | major | feedback (user11) | 2020-01-31 | Morale is screwy across all modes |
| | 0007526 | 28 | Adventure Mode -- Sites | minor | confirmed (user11) | 2018-12-20 | Dark towers contain thousands of goblins and trolls, causing lag |
| | 0001451 | 22 | Dwarf Mode -- Military | minor | confirmed (user11) | 2018-07-17 | Military equipment interferes with civilian equipment (picks/axes/crossbows/quivers) |
| | 0008147 | 2 | Dwarf Mode -- Reclaim | minor | acknowledged (user11) | 2016-01-21 | Retire with caravan present --> live wagons scattered around site |
| | 0001374 | 10 | Dwarf Mode -- Military | major | new | 2015-12-20 | If squad is assigned multiple ammo types, dwarves with "individual choice ranged" carry wrong ammo, and other ammo bugs |
| | 0000127 | 6 | Contaminants/Spatter | trivial | new | 2015-12-19 | Muddy open space in magma pipe |
| | 0000307 | 8 | Creatures | minor | new | 2015-08-04 | No announcements for blistering/charring, and other fire-related problems |
| | 0000309 | 21 | Dwarf Mode -- Jobs, Healthcare | minor | confirmed (user11) | 2014-11-25 | Injured dwarves won't/can't rest |
| | 0001510 | 7 | Cave-ins | minor | feedback (user6) | 2014-08-19 | Floating creatures stuck in projectile status |
| | 0000576 | 13 | Dwarf Mode -- Diplomacy | minor | confirmed (user6) | 2014-08-13 | Diplomat "Leaves Unhappily" if expedition leader dies |
|
| | 0013420 | | Art Forms | trivial | new | 2026-01-10 | bard creates new dependency music or poem instead of selecting existing work |
| | 0011440 | 19 | World Generation -- General | crash | new | 2026-01-10 | Consistent CTD on worldgen (heavily modded) |
| | 0013441 | | Dwarf Mode -- Jobs, General | major | new | 2026-01-10 | Mixed dye sometimes gets placed in bags with one of the source dyes, making it unusable |
| | 0013440 | | Dwarf Mode -- Interface, Embark | minor | new | 2026-01-10 | Stone carver and stonecutter skills confusing on embark |
| | 0013439 | | Dwarf Mode -- Interface, Military Screen | minor | new | 2026-01-10 | Squad supply & ammo screen wierdness |
| | 0013438 | | Pathfinding | minor | new | 2026-01-10 | Pathing not reindexed when felling tree |
| | 0013437 | | Dwarf Mode -- Environment | minor | new | 2026-01-10 | Generic grass tiles appear (trampled shrubs?) |
| | 0013436 | | Dwarf Mode -- Interface, General | minor | new | 2026-01-10 | New hauling/minecart stops always placed at end of list |
| | 0013435 | | Dwarf Mode -- Military | minor | new | 2026-01-10 | Dwarves ignore certain bolt thrower settings |
| | 0013432 | 3 | Miscellaneous Crashes | crash | | 2026-01-10 | Game crashes a few seconds after civilians get restricted to burrow (alert or otherwise) |
| | 0013431 | 1 | Dwarf Mode -- Interface, Unit View | minor | | 2026-01-10 | Dwarves appear with 'dead sprites' in the menus |
| | 0008443 | 4 | Dwarf Mode -- Abandonment of Fort | minor | confirmed (user6) | 2026-01-09 | Abandoned fortress, visited as adventurer after a few years, is full of filled wagons |
| | 0013434 | | Dwarf Mode -- Stockpiles | trivial | new | 2026-01-08 | Zones overlapping stockpiles slightly break stockpile graphics when viewing zones |
| | 0013433 | 1 | Typos/Grammar | trivial | new | 2026-01-08 | Inconsistent capitalization in citizen titles in alerts |
| | 0012662 | 2 | Graphics and Sprites | minor | | 2026-01-08 | wood/grown weapons have opposite graphics |
| | 0013135 | 2 | Adventure Mode -- Conversation | text | | 2026-01-08 | NPCs with a belief system will chat about the wrong belief system. |
| | 0013430 | | Graphics and Sprites | minor | new | 2026-01-08 | Peachick has no sprite |
| | 0013429 | | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | minor | new | 2026-01-08 | Celery seed and cabbage leaves inedible |
| | 0013428 | | Dwarf Mode -- Jobs, Fishing | minor | new | 2026-01-08 | Extract from raw fish job details lists glass materials |