| | 0008020 | 1 | Dwarf Mode -- Interface, Burial | minor | resolved (user6) | 2014-08-15 | Dwarves fail to bury pets |
| | 0008024 | 1 | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | major | resolved (user6) | 2014-08-15 | Plants are not harvested well (neither herbalist nor farmer) |
| | 0007736 | | Init Options | minor | | 2014-08-15 | Omitting STRICT_POPULATION_CAP from d_init.txt defaults it to 0 |
| | 0007032 | 13 | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | tweak | | 2014-08-14 | PROCESS_PLANT_TO_BAG reaction does not produce seeds |
| | 0008003 | 2 | Dwarf Mode -- Jobs, Burial | trivial | assigned (user6) | 2014-08-14 | Dwarf baby who drowned came back as ghost even after burial |
| | 0008010 | 3 | Dwarf Mode -- Jobs, Healthcare | trivial | resolved (user6) | 2014-08-14 | Field Medical Care |
| | 0001955 | 5 | Dwarf Mode -- Jobs, Healthcare | minor | acknowledged (user11) | 2014-08-14 | dwarves rest outside of the hospital zone |
| | 0006547 | 21 | Adventure Mode -- AI | minor | | 2014-08-14 | Wolves passive in adventure mode. |
| | 0000895 | 23 | Dwarf Mode -- Jobs, Hunting | minor | | 2014-08-14 | Items disappear (become invisible) after getting pushed by flowing water, burning in magma, or encased in ice |
| | 0007607 | 3 | Pathfinding | major | | 2014-08-14 | Caravans get stuck/ignore smooth walls or try to cramp in tight spaces |
| | 0007961 | 2 | Dwarf Mode -- Interface, Animals | minor | new | 2014-08-14 | Escaping vermin remain on animal list |
| | 0006040 | 2 | Dwarf Mode -- Trade | major | | 2014-08-14 | Minecart Tracks block Trade Wagons |
| | 0007991 | 6 | Dwarf Mode -- Jobs, Cancellation and Suspension | minor | resolved (user6) | 2014-08-14 | Weaver won't climb tree to collect webs |
| | 0001088 | 3 | Dwarf Mode -- Thoughts and Preferences | minor | resolved (user6) | 2014-08-14 | No happy thought when elected mayor |
| | 0008006 | 1 | Adventure Mode -- Buildings | minor | resolved (user1294) | 2014-08-14 | Goblins sites not generating correctly? |
| | 0008002 | 1 | Technical -- General | minor | resolved (user6) | 2014-08-14 | After Vampire Fey mood, simulation speed drops like a stone, |
| | 0004153 | 2 | Dwarf Mode -- Artifacts | minor | resolved (user6) | 2014-08-14 | Trapped Moody Dwarf slows game |
| | 0007992 | 4 | Dwarf Mode -- Jobs, Hauling | trivial | resolved (user6) | 2014-08-14 | Hauling wood does not work |
| | 0008004 | | Material Properties | minor | new | 2014-08-14 | HAIR_TEMPLATE includes ITEMS_HARD, results in inappropriate yarn crafts |
| | 0008000 | 1 | Dwarf Mode -- Jobs, Building Construction and Destruction | minor | resolved (user1294) | 2014-08-14 | Roads outside of fort walls in 'reclaim' starts are made of 'rock blocks' that produce nothing when dismantled |
| | 0007997 | 1 | Civilizations/Entities -- General | minor | resolved (user6) | 2014-08-14 | Caravans from civilizations with no major sites left still bring goods that could only be produced in those sites |
| | 0007996 | | Dwarf Mode -- Reclaim | major | new | 2014-08-13 | FB reappears in middle of fort and spawns in tree |
| | 0007995 | 1 | Dwarf Mode -- Combat | major | resolved (user6) | 2014-08-13 | Military dwarves attack dwarves that have let out enemies from cages |
| | 0007993 | 2 | Dwarf Mode -- Nobles | major | resolved (user6) | 2014-08-13 | Expedition Leader not appointed/appointable. |
| | 0001370 | 10 | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | minor | resolved (user6) | 2014-08-13 | Farm built on muddy chalk/bauxite/rubies, after mud dried it was all chalk |
| | 0001568 | 4 | Dwarf Mode -- Thoughts and Preferences | trivial | | 2014-08-13 | 'clean shaven' hair style causes hair color to be omitted in the dwarf description |
| | 0006954 | 3 | World Generation -- General | minor | resolved (user6) | 2014-08-13 | Night creature outcasts living in human towns |
| | 0007385 | 4 | General | minor | resolved (user6) | 2014-08-13 | Chopped tree gave no logs |
| | 0001978 | 4 | Creatures | trivial | confirmed (user6) | 2014-08-13 | Ant mounds and bee hives appear in stone and ice (even after waterways thaw) |
| | 0004164 | 12 | Vegetation | minor | confirmed (user6) | 2014-08-13 | In mountain biome, clay cannot be farmed, and grass does not regrow |
| | 0004881 | 8 | Vegetation | minor | resolved (user6) | 2014-08-13 | My grass is not growing back (mountain biome, sand). |
| | 0007288 | 8 | Dwarf Mode -- Jobs, Military | major | | 2014-08-13 | Squads report to incorrect location when using Defend Burrow order |
| | 0005245 | 1 | Combat -- General | minor | confirmed (user6) | 2014-08-13 | The smaller the creature, the more easily it bleeds to death from dismemberment, burns, etc. |
| | 0003090 | 5 | Miscellaneous Crashes | crash | resolved (user6) | 2014-08-13 | White box appears above all windows, pinwheel of death, DF locks up |
| | 0005186 | 4 | Combat -- General | minor | confirmed (user6) | 2014-08-13 | When severing the body part "teeth", all teeth are being severed and fly off in many arcs |
| | 0006100 | 2 | Miscellaneous Crashes | crash | resolved (user6) | 2014-08-13 | Crash occurs about 1-3 seconds after game is un-paused. |
| | 0005653 | 4 | Technical -- General | minor | resolved (user6) | 2014-08-13 | Inexplicable Framerate Drop |
| | 0002633 | 11 | Adventure Mode -- Combat | minor | confirmed (user6) | 2014-08-13 | Elven wooden swords have same sharpness as normal wood, defeated by simple clothes |
| | 0005694 | 2 | Adventure Mode -- Travel | major | new | 2014-08-13 | Memory leak / performance issues with swimming long distances |
| | 0004904 | 3 | Contaminants/Spatter | minor | confirmed (user6) | 2014-08-13 | Creatures can retain spatters on body parts that are gone/severed/removed |
| | 0005755 | 12 | Undeath | major | | 2014-08-13 | Caravan Guard Ghosts are still not appearing for slabs |
| | 0007113 | 6 | Dwarf Mode -- Trade | minor | new | 2014-08-13 | Caravan/wagon fails/refuses to leave after embarking on their journey. |
| | 0006081 | 5 | Dwarf Mode -- Trade | minor | | 2014-08-13 | Some wagons are incredibly fast, others incredibly slow |
| | 0006989 | 1 | Typos/Grammar | text | | 2014-08-13 | Typos and obsolete information in the manual |
| | 0003392 | 10 | Creatures | minor | confirmed (user6) | 2014-08-13 | Trade capacities are way too high |
| | 0001203 | 3 | Dwarf Mode -- Invasions | minor | | 2014-08-13 | might tame animals prematurely detect ambushers in some cases? |
| | 0000368 | 6 | Dwarf Mode -- Jobs, Designations | minor | resolved (user6) | 2014-08-13 | Smooth Stone designation removes stairways |
| | 0007227 | 1 | Vegetation | minor | | 2014-08-13 | pineapples don't have seasons |
| | 0000630 | 6 | Dwarf Mode -- Embark/Setup | minor | resolved (user6) | 2014-08-13 | Misc. Item User skill trainable on embark |
| | 0003041 | 9 | Dwarf Mode -- Combat | major | resolved (user6) | 2014-08-13 | Fortifications do not hinder goblin arrows |