Viewing Issues 7401 - 7450 / 11693

    IDCategorySeverityStatusUpdated Summary
 00064692
Creatures
minor
resolved (user11)
2014-04-20More vomit thrown up than possible
 00035395
Dwarf Mode -- Traps
minor
resolved (user11)
2014-04-20Dwarfs cannot move through stone fall traps
 00063262
Dwarf Mode -- Interface, Military Screen
crash
resolved (user11)
2014-04-20Pressing e (equipment) with selected non-squad member causes segfault
 00063043
Dwarf Mode -- Interface, Unit View
trivial
resolved (user6)
2014-04-19Falling creatures are temporarily unviewable
 00064315
Dwarf Mode -- Jobs, Smelting
crash
acknowledged (user6)
2014-04-18Crash when mass-melting items via stocks menu
 00064664
Technical -- General
crash
resolved (user11)
2014-04-18Crash from invalid melt designations
 0003369 
Dwarf Mode -- Nobles
trivial
acknowledged (user11)
2014-04-15Baron's title is shown as "a barony" on Nobles screen, count's shows up as "a county"
 0003616 
Creatures
minor
new
2014-04-15Non-swimming creatures migrate into flooded cavern, get stuck
 00037006
Pathfinding
minor
acknowledged (user11)
2014-04-14Swimming beasts do not path toward targets?
 00032033
Pathfinding
minor
resolved (user11)
2014-04-14forgotten beasts getting stuck in underground pond
 00012516
Creatures
minor
resolved (user11)
2014-04-14Killing a yeti always causes a new yeti to immediately spawn
 00045231
Dwarf Mode -- Jobs, Healthcare
minor
acknowledged (user11)
2014-04-13Bedridden mangled dwarf permanently unconscious, doesn't require nourishment
 00012853
Dwarf Mode -- Trade
minor
acknowledged (user11)
2014-04-13Figurine motifs do not influence value during trade
 00064651
Adventure Mode -- Combat
crash
resolved (user6)
2014-04-12Too many combat messages at once freeze the game
 000033012
Pathfinding
minor
new
2014-04-09Broker won't come to the depot
 00064641
Dwarf Mode -- Transport/Hauling
minor
resolved (user6)
2014-04-09Merchants forget how wagons move
 00064625
Dwarf Mode -- Interface, Animals
trivial
resolved (user11)
2014-04-05Listing duplication error
 00036552
World Generation -- Beasts
minor
acknowledged (user11)
2014-03-30Integer overflow causes Null Pop Num error when creating worlds using very high beast pop cap
 00053498
Creatures
crash
acknowledged (user11)
2014-03-30Body transformation descriptions crash the game
 00054714
Adventure Mode -- Inventory
minor
resolved (user6)
2014-03-29Can move water to backpack from containers on floor
 00010691
Adventure Mode -- Inventory
minor
resolved (user11)
2014-03-29(g)et treats liquids as solid object in adventure mode
 00005921
Dwarf Mode -- Skills and Professions
minor
new
2014-03-29Building roads doesn't require masonry, but gives skill increases (after it's designed).
 00032871
Dwarf Mode -- Jobs, General
minor
resolved (user11)
2014-03-29Job manager mixes up materials?
 00033782
Dwarf Mode -- Abandonment of Fort
major
resolved (user11)
2014-03-29Everything reset after embark on previous location
 00029871
Dwarf Mode -- Interface, Unit View
crash
feedback (user11)
2014-03-29Crash when viewing single creature
 00017663
Dwarf Mode -- Environment
trivial
resolved (user11)
2014-03-29Water causes bleeding
 00061721
Dwarf Mode -- Nobles
minor
resolved (user11)
2014-03-29Keep a liaison waiting long enough and you can have 2 barons
 000568712
Dwarf Mode -- Trade
major
acknowledged (user11)
2014-03-29Dwarven caravan arrives before humans leave, get "No merchants trading" entire time dwarven caravan is around
 00037062
Dwarf Mode -- Diplomacy
minor
acknowledged (user6)
2014-03-27Diplomats/liaisons meet with mayor instead of highest-ranking noble
 00050191
Init Options
minor
resolved (Logical2u)
2014-03-26[POPULATION_CAP] Not Working
 00035202
Dwarf Mode -- Immigration
minor
resolved (Logical2u)
2014-03-26POPULATION_CAP setting in d_init.txt is not respected by migrants when set from 0-7
 000064312
Dwarf Mode -- Immigration
major
resolved (user11)
2014-03-26Migrants show up, even though [POPULATION_CAP:7] is set before embarking on fortress
 00008423
Dwarf Mode -- Interface, Animals
minor
feedback (user11)
2014-03-25Primitive civ creatures become friendly upon receiving names
 00046732
World Generation -- General
crash
resolved (user11)
2014-03-25Crash while trying to Import wolrd for Fortress mode.
 00012095
Creatures
trivial
feedback (user11)
2014-03-25Hyperspeed Rat, other vermin
 00022315
Flows
minor
resolved (user6)
2014-03-25Water does not flow vertically through a fortification
 000128410
Adventure Mode -- Town
minor
resolved (Toady One)
2014-03-25Some shops have their cash for sale
 000226416
Adventure Mode -- Travel
minor
resolved (Toady One)
2014-03-25Adv. Mode travel (near oceans) teleports player underground and turns them into an underground creature
 000248615
Dwarf Mode -- Military
minor
resolved (Toady One)
2014-03-25Soldiers don't eat from backpacks while on duty
 00032015
Dwarf Mode -- Interface, Squad Schedule
crash
resolved (user6)
2014-03-25Crash on schedule screen when scrolling squads.
 00007502
World Generation -- Constructions
trivial
new
2014-03-25Underground bridges in world gen tunnels are "Inside, Light, Above Ground"
 00001853
Pathfinding
minor
resolved (user11)
2014-03-25Dwarves (miners at least) with job pathfinding to same square get stuck
 00040512
Dwarf Mode -- Nobles
minor
resolved (user11)
2014-03-25Noble stuck in pathfinding loop when trying to eat
 000325714
Dwarf Mode -- Embark/Setup
minor
acknowledged (user6)
2014-03-24Embarking on both a good and evil biome with same savagery prevents evil creatures from spawning
 000189810
Dwarf Mode -- Flows
major
resolved (user6)
2014-03-23Instantaneous Flooding
 0003004 
Dwarf Mode -- Flows
minor
resolved (user6)
2014-03-23Draining ocean into cave causes instant pressure drain
 00064602
Dwarf Mode -- Moods
minor
resolved (user6)
2014-03-23Possessed dwarf has all building requirements but wont start artifact
 00064011
Legends Mode -- Display
minor
new
2014-03-20Legends mode HF viewer does not honor [TRUETYPE:YES]
 00064592
Contaminants/Spatter
minor
resolved (user6)
2014-03-20blood/contaminant on lost body part leads to repeated "clean self" tasks
 00034652
Dwarf Mode -- Buildings, Machines
trivial
new
2014-03-19Inactive windmills still show turning animation