| | 0001069 | 1 | Adventure Mode -- Inventory | minor | resolved (user11) | 2014-03-29 | (g)et treats liquids as solid object in adventure mode |
| | 0000592 | 1 | Dwarf Mode -- Skills and Professions | minor | new | 2014-03-29 | Building roads doesn't require masonry, but gives skill increases (after it's designed). |
| | 0003287 | 1 | Dwarf Mode -- Jobs, General | minor | resolved (user11) | 2014-03-29 | Job manager mixes up materials? |
| | 0003378 | 2 | Dwarf Mode -- Abandonment of Fort | major | resolved (user11) | 2014-03-29 | Everything reset after embark on previous location |
| | 0002987 | 1 | Dwarf Mode -- Interface, Unit View | crash | feedback (user11) | 2014-03-29 | Crash when viewing single creature |
| | 0001766 | 3 | Dwarf Mode -- Environment | trivial | resolved (user11) | 2014-03-29 | Water causes bleeding |
| | 0006172 | 1 | Dwarf Mode -- Nobles | minor | resolved (user11) | 2014-03-29 | Keep a liaison waiting long enough and you can have 2 barons |
| | 0005687 | 12 | Dwarf Mode -- Trade | major | acknowledged (user11) | 2014-03-29 | Dwarven caravan arrives before humans leave, get "No merchants trading" entire time dwarven caravan is around |
| | 0003706 | 2 | Dwarf Mode -- Diplomacy | minor | acknowledged (user6) | 2014-03-27 | Diplomats/liaisons meet with mayor instead of highest-ranking noble |
| | 0005019 | 1 | Init Options | minor | | 2014-03-26 | [POPULATION_CAP] Not Working |
| | 0003520 | 2 | Dwarf Mode -- Immigration | minor | | 2014-03-26 | POPULATION_CAP setting in d_init.txt is not respected by migrants when set from 0-7 |
| | 0000643 | 12 | Dwarf Mode -- Immigration | major | resolved (user11) | 2014-03-26 | Migrants show up, even though [POPULATION_CAP:7] is set before embarking on fortress |
| | 0000842 | 3 | Dwarf Mode -- Interface, Animals | minor | feedback (user11) | 2014-03-25 | Primitive civ creatures become friendly upon receiving names |
| | 0004673 | 2 | World Generation -- General | crash | resolved (user11) | 2014-03-25 | Crash while trying to Import wolrd for Fortress mode. |
| | 0001209 | 5 | Creatures | trivial | feedback (user11) | 2014-03-25 | Hyperspeed Rat, other vermin |
| | 0002231 | 5 | Flows | minor | resolved (user6) | 2014-03-25 | Water does not flow vertically through a fortification |
| | 0001284 | 10 | Adventure Mode -- Town | minor | | 2014-03-25 | Some shops have their cash for sale |
| | 0002264 | 16 | Adventure Mode -- Travel | minor | | 2014-03-25 | Adv. Mode travel (near oceans) teleports player underground and turns them into an underground creature |
| | 0002486 | 15 | Dwarf Mode -- Military | minor | | 2014-03-25 | Soldiers don't eat from backpacks while on duty |
| | 0003201 | 5 | Dwarf Mode -- Interface, Squad Schedule | crash | resolved (user6) | 2014-03-25 | Crash on schedule screen when scrolling squads. |
| | 0000750 | 2 | World Generation -- Constructions | trivial | new | 2014-03-25 | Underground bridges in world gen tunnels are "Inside, Light, Above Ground" |
| | 0000185 | 3 | Pathfinding | minor | resolved (user11) | 2014-03-25 | Dwarves (miners at least) with job pathfinding to same square get stuck |
| | 0004051 | 2 | Dwarf Mode -- Nobles | minor | resolved (user11) | 2014-03-25 | Noble stuck in pathfinding loop when trying to eat |
| | 0003257 | 14 | Dwarf Mode -- Embark/Setup | minor | acknowledged (user6) | 2014-03-24 | Embarking on both a good and evil biome with same savagery prevents evil creatures from spawning |
| | 0001898 | 10 | Dwarf Mode -- Flows | major | resolved (user6) | 2014-03-23 | Instantaneous Flooding |
| | 0003004 | | Dwarf Mode -- Flows | minor | resolved (user6) | 2014-03-23 | Draining ocean into cave causes instant pressure drain |
| | 0006460 | 2 | Dwarf Mode -- Moods | minor | resolved (user6) | 2014-03-23 | Possessed dwarf has all building requirements but wont start artifact |
| | 0006401 | 1 | Legends Mode -- Display | minor | new | 2014-03-20 | Legends mode HF viewer does not honor [TRUETYPE:YES] |
| | 0006459 | 2 | Contaminants/Spatter | minor | resolved (user6) | 2014-03-20 | blood/contaminant on lost body part leads to repeated "clean self" tasks |
| | 0003465 | 2 | Dwarf Mode -- Buildings, Machines | trivial | new | 2014-03-19 | Inactive windmills still show turning animation |
| | 0006458 | | Adventure Mode -- AI | minor | resolved (user11) | 2014-03-18 | Sea monsters spawn on beach while sleep |
| | 0006454 | | Technical -- Input/Keybinding/Macros | minor | new | 2014-03-12 | "Macro, break" keybinding (MACRO_BREAK) does nothing |
| | 0006374 | 4 | Technical -- General | minor | new | 2014-03-12 | SDL library needs updating -- Alt-tabbing sometimes locks mouse cursor in upper left corner of screen |
| | 0000920 | 2 | Dwarf Mode -- Environment | minor | acknowledged (user6) | 2014-03-10 | Small pools of ocean produce waves and mist |
| | 0002566 | 13 | Technical -- General | block | resolved (user6) | 2014-03-08 | OSX version contains dwarfort.exe with no instructions to run 'df' script |
| | 0006450 | 2 | Dwarf Mode -- Jobs, Items | minor | resolved (user6) | 2014-03-03 | Can't melt furniture |
| | 0006448 | 5 | Dwarf Mode -- Nobles | minor | resolved (user6) | 2014-02-27 | After losing election, former mayor gets unhappy thought from unfulfilled mandate |
| | 0006243 | 1 | Dwarf Mode -- Nobles | minor | acknowledged (user6) | 2014-02-27 | Monarch not spawning into new mountainhome, despite entourage coming |
| | 0005753 | 3 | Dwarf Mode -- Interface, Unit View | minor | resolved (user6) | 2014-02-26 | It is impossible to view creatures on dead/missing list |
| | 0005261 | 4 | Dwarf Mode -- Buildings, General | minor | resolved (user6) | 2014-02-25 | magma smelters won't make alloys - require fuel |
| | 0005621 | 1 | World Generation -- Beasts | minor | new | 2014-02-24 | megabeasts die in world gen way to often |
| | 0006447 | 3 | Dwarf Mode -- Embark/Setup | tweak | resolved (user6) | 2014-02-24 | Strand Extraction not appearing as choice in job skills for dwarves in embark screen |
| | 0006446 | | Dwarf Mode -- Pets | minor | acknowledged (user6) | 2014-02-24 | Birds claim nest boxes behind tightly closed doors |
| | 0006443 | 2 | Dwarf Mode -- Pets | minor | resolved (user6) | 2014-02-22 | Immigrant's billy goat starves, then stops starving and does not died from starving |
| | 0002171 | 7 | Dwarf Mode -- Interface, Text | minor | | 2014-02-21 | Text in inventory screen overlaps with map panel. |
| | 0006428 | 4 | TrueType | crash | resolved (user6) | 2014-02-20 | Adventure Mode crashes after character creation when TrueType is enabled |
| | 0006439 | 6 | Technical -- General | crash | resolved (user6) | 2014-02-19 | The game seems to crash on a fixed rate. |
| | 0006433 | 4 | Adventure Mode -- Traps | minor | new | 2014-02-19 | Unsealing HFS in Adventurer mode does not spawn inhabitants? |
| | 0005779 | 1 | Dwarf Mode -- Combat | text | new | 2014-02-19 | Magma crabs and giant cave spiders have rapid-fire interactions |
| | 0006330 | | Dwarf Mode -- Environment | minor | new | 2014-02-19 | Wall removal leads to permanent ice ground |