| | 0003861 | 5 | Technical -- Input/Keybinding/Macros | minor | | 2016-12-12 | In some print modes, mouse designations only work in top left |
| | 0010086 | | Dwarf Mode -- Visitors | minor | new | 2016-12-12 | Visiting mercenaries and caravan guards move at a crawl |
| | 0010084 | 1 | Dwarf Mode -- Jobs, Healthcare | minor | new | 2016-12-11 | All rot wounds healed at once |
| | 0004013 | 12 | Vegetation | minor | | 2016-12-10 | Areas of plain "grass" in caverns |
| | 0009700 | 4 | Dwarf Mode -- Combat | minor | | 2016-12-08 | Invincible zombie heads |
| | 0009607 | 2 | Adventure Mode -- Environment | trivial | | 2016-12-08 | Underground Grass (in darkness) |
| | 0010083 | 1 | Dwarf Mode -- Nobles | major | | 2016-12-08 | Mayor wants impossible Rattlesnake Bone Throne |
| | 0008934 | 3 | Miscellaneous Crashes | crash | | 2016-12-06 | Game spontenously crashed during fortress mode |
| | 0010082 | 1 | Dwarf Mode -- Buildings, General | minor | | 2016-12-06 | Farming Plot Innactive |
| | 0010080 | 1 | Dwarf Mode -- Interface, Announcements | trivial | new | 2016-12-03 | Architectural buildings (like roads, wells, etc) do not display quality when viewed directly |
| | 0006273 | 7 | Adventure Mode -- Reactions | minor | confirmed (user6) | 2016-11-24 | Gloves produced by reactions cannot be equipped |
| | 0010054 | 3 | Technical -- Rendering | minor | | 2016-11-24 | PRINT_MODE:TEXT incorrectly prints unreadable black characters |
| | 0010077 | 1 | Dwarf Mode -- Interface, Designations | minor | | 2016-11-23 | Remove Construction designation spreads to adjacent marked tiles upon completion |
| | 0010076 | | Art Forms | minor | new | 2016-11-20 | No poetry has a subject. Always "the work has no particular subject" |
| | 0010066 | 1 | World Generation -- General | minor | new | 2016-11-16 | Plump helmet man necromancer becomes his own apprentice |
| | 0010071 | 2 | Adventure Mode -- Sites | major | | 2016-11-16 | Various night creatures create inescapable lairs |
| | 0010072 | 1 | Pathfinding | major | new | 2016-11-16 | newly mined tiles are inaccessible for a long period of time |
| | 0010069 | | Dwarf Mode -- Reclaim | minor | new | 2016-11-11 | Reclaim ruined fort as different civilization -> burial issues |
| | 0010070 | 1 | Dwarf Mode -- Items | minor | | 2016-11-10 | Units without arms cannot haul mugs when they need to drink |
| | 0010068 | 2 | Dwarf Mode -- Artifacts | minor | | 2016-11-10 | Galena ore produced an iron crown artifact |
| | 0010065 | 1 | Dwarf Mode -- Artifacts | trivial | new | 2016-11-08 | Strange moods unsespend all work orders at the workshop. |
| | 0010059 | 3 | Dwarf Mode -- Locations | minor | new | 2016-11-07 | Wild site animals have the same morale ethics [Kill_Enemy Neutral] as entity units if in the same local settled area |
| | 0010064 | | Combat -- General | minor | new | 2016-11-04 | Dwarf with no fingers can still grasp things |
| | 0008780 | 2 | Adventure Mode -- Movement | minor | | 2016-11-04 | swim gain per tile reduced at higher speeds |
| | 0010062 | 1 | Init Options | minor | | 2016-11-02 | Init Editor: KEY_HOLD_MS does nothing and KEY_REPEAT_MS controls both variables |
| | 0002780 | 22 | Animal Populations | minor | | 2016-11-01 | Pond/pool populations (e.g. pond turtles) do not replenish, gradually become extinct |
| | 0010058 | | Adventure Mode -- Sites | crash | new | 2016-10-28 | Camp of Previous Fallen Adventurer and Nearby Hillocks Causes Crash when Approached; "Nemesis Unit Load Failed" |
| | 0010049 | 1 | Adventure Mode -- Character Creation | minor | new | 2016-10-27 | Starting with the wrong type of instrument or musical forms |
| | 0002561 | 4 | Dwarf Mode -- Jobs, Hauling | minor | confirmed (user1294) | 2016-10-27 | Military dwarves carry hauled items with them when called on duty |
| | 0010056 | | Dwarf Mode -- Military | minor | | 2016-10-27 | Military Dwarves bring books to job, then haul them back |
| | 0009503 | 1 | World Generation -- General | minor | new | 2016-10-27 | Dwarf civilizations rarely actually die out, instead remain "dying" for centuries |
| | 0010050 | 1 | Dwarf Mode -- Invasions | minor | new | 2016-10-26 | Elven Ambushers arrive without gear |
| | 0001897 | 5 | Dwarf Mode -- Rooms | minor | new | 2016-10-24 | Dwarves too happy about dining room |
| | 0002372 | 8 | Dwarf Mode -- Interface, Stockpiles | minor | confirmed (user6) | 2016-10-24 | Designating a stockpile overwrites stair digging designations |
| | 0009141 | 11 | Adventure Mode -- General | feature | assigned (user1294) | 2016-10-24 | You can play as a horse in adventure mode |
| | 0002739 | 12 | Dwarf Mode -- Thoughts and Preferences | minor | confirmed (user6) | 2016-10-24 | Migrant baby was born in the future / has negative age |
| | 0010048 | 1 | Dwarf Mode -- Invasions | crash | | 2016-10-23 | Undead invader hits a trap and crashes game. |
| | 0009778 | 1 | Dwarf Mode -- Interface, Manager | minor | new | 2016-10-18 | Unable to leave some manager menu screens |
| | 0010044 | 1 | Dwarf Mode -- Interface, Burrows | major | new | 2016-10-13 | Dwarves voluntarily leaving civilian alert burrow to reach items in disconnected enclave of that burrow |
| | 0007013 | 17 | Adventure Mode -- Trade | minor | confirmed (user6) | 2016-10-13 | Some Adventure Mode shops don't accept coins/currency |
| | 0010045 | | Adventure Mode -- Combat | trivial | new | 2016-10-12 | Untouchable human vampires |
| | 0010043 | | Dwarf Mode -- Trade | major | | 2016-10-12 | Elven Caravan tends to leave through the caverns |
| | 0006741 | 2 | Dwarf Mode -- Pets | minor | | 2016-10-11 | Turkey Eggs won't hatch |
| | 0007447 | 30 | Dwarf Mode -- Jobs, Cooking and Food | major | | 2016-10-11 | Brewing doesn't work |
| | 0010042 | | Adventure Mode -- General | minor | new | 2016-10-11 | Campfires prevent retrieval of dropped items |
| | 0005992 | 18 | Dwarf Mode -- Jobs, General | minor | | 2016-10-11 | Conflict between hauling jobs (i.e. filling containers) and other jobs using items in those containers |
| | 0010013 | 10 | Adventure Mode -- Buildings | minor | new | 2016-10-10 | Entrance to underworld not in spire |
| | 0010016 | 6 | World Generation -- General | crash | | 2016-10-09 | Out of memory crash |
| | 0009998 | 2 | Dwarf Mode -- Jobs, Healthcare | minor | new | 2016-10-09 | 'Null injury' - another way to end up with a dwarf trapped in hospital |
| | 0008857 | 1 | Vegetation | trivial | | 2016-10-08 | Barren "badlands" biome starts growing vegetation after the top layer is removed |