| | 0009396 | 8 | Contaminants/Spatter | minor | acknowledged (user11) | 2017-01-12 | Brawling causes spilled drinks (spatter) |
| | 0010079 | 3 | Dwarf Mode -- Immigration | major | new | 2017-01-11 | Caravan and immigration (2 waves) only first year |
| | 0010109 | 5 | Dwarf Mode -- Interface, Stocks | crash | resolved (user1294) | 2017-01-11 | Stocks screen messed up, might crash when viewed |
| | 0009683 | 2 | Adventure Mode -- Trade | minor | resolved (user1294) | 2017-01-10 | Trade auto selection |
| | 0010106 | 2 | Dwarf Mode -- Stockpiles | minor | | 2017-01-05 | Cant put seeds in barrels of pots |
| | 0008593 | 7 | Dwarf Mode -- Transport/Hauling | minor | confirmed (user6) | 2017-01-04 | Crippled dwarf returns to normal speed whilst using a wheelbarrow |
| | 0009654 | 3 | Adventure Mode -- Combat | trivial | assigned (user8971) | 2017-01-04 | NPC werebeasts don't heal |
| | 0010102 | 1 | Adventure Mode -- General | crash | new | 2017-01-04 | Approaching army on the march, enter instance or walk into/near center instant crash |
| | 0010104 | | Adventure Mode -- Movement | minor | new | 2016-12-30 | Jumping off a moving ridden minecart does not cause injury |
| | 0003015 | 6 | Dwarf Mode -- Combat | major | new | 2016-12-29 | Invader/sieger mounts flee combat, preventing their riders from fighting (worse with [FLIER] tag) |
| | 0009881 | 2 | Adventure Mode -- Environment | minor | new | 2016-12-27 | Fog/night restricts extravision |
| | 0010099 | 2 | Dwarf Mode -- Invasions | major | | 2016-12-26 | Invasion from un-dead almost immediately after starting fortress. |
| | 0010100 | 3 | Dwarf Mode -- Trade | minor | | 2016-12-26 | Finished Goods Bin not found for trading |
| | 0003320 | 6 | Dwarf Mode -- Flows | minor | | 2016-12-22 | Floor hatches, bars, grates, etc. constructed over water deconstruct after winter when ice melts |
| | 0010098 | | Dwarf Mode -- Buildings, General | minor | | 2016-12-22 | Floor bars and grates deconstruct if ice thaws. |
| | 0010093 | 6 | Creatures | minor | resolved (user8971) | 2016-12-20 | Were-dwarves autoheal every month and don't starve |
| | 0009917 | 3 | Adventure Mode -- Sites | crash | new | 2016-12-20 | The game crashes when you try to create a zone in your own built site, maybe because of the "Flow" function |
| | 0009369 | 1 | Dwarf Mode -- Jobs, Healthcare | major | | 2016-12-20 | Missing Limb Problem |
| | 0010096 | 1 | Dwarf Mode -- Interface, Civilization/World Info | trivial | | 2016-12-20 | Goblin Civilization does not show up in civ list until siege |
| | 0010095 | 2 | Dwarf Mode -- Buildings, Machines | crash | | 2016-12-19 | Ballista (wooden) arrows crash the game upon hitting a living target. |
| | 0010091 | 1 | Dwarf Mode -- Traps | crash | | 2016-12-18 | Goblin invasion crashes on hitting traps |
| | 0010089 | | Fire | minor | | 2016-12-15 | Trees are fireproof |
| | 0010087 | 1 | Dwarf Mode -- Environment | minor | | 2016-12-13 | Mouse Digging sometimes only works in top left corner of screen |
| | 0003861 | 5 | Technical -- Input/Keybinding/Macros | minor | | 2016-12-12 | In some print modes, mouse designations only work in top left |
| | 0010086 | | Dwarf Mode -- Visitors | minor | new | 2016-12-12 | Visiting mercenaries and caravan guards move at a crawl |
| | 0010084 | 1 | Dwarf Mode -- Jobs, Healthcare | minor | new | 2016-12-11 | All rot wounds healed at once |
| | 0004013 | 12 | Vegetation | minor | | 2016-12-10 | Areas of plain "grass" in caverns |
| | 0009700 | 4 | Dwarf Mode -- Combat | minor | | 2016-12-08 | Invincible zombie heads |
| | 0009607 | 2 | Adventure Mode -- Environment | trivial | | 2016-12-08 | Underground Grass (in darkness) |
| | 0010083 | 1 | Dwarf Mode -- Nobles | major | | 2016-12-08 | Mayor wants impossible Rattlesnake Bone Throne |
| | 0008934 | 3 | Miscellaneous Crashes | crash | | 2016-12-06 | Game spontenously crashed during fortress mode |
| | 0010082 | 1 | Dwarf Mode -- Buildings, General | minor | | 2016-12-06 | Farming Plot Innactive |
| | 0010080 | 1 | Dwarf Mode -- Interface, Announcements | trivial | new | 2016-12-03 | Architectural buildings (like roads, wells, etc) do not display quality when viewed directly |
| | 0006273 | 7 | Adventure Mode -- Reactions | minor | confirmed (user6) | 2016-11-24 | Gloves produced by reactions cannot be equipped |
| | 0010054 | 3 | Technical -- Rendering | minor | | 2016-11-24 | PRINT_MODE:TEXT incorrectly prints unreadable black characters |
| | 0010077 | 1 | Dwarf Mode -- Interface, Designations | minor | | 2016-11-23 | Remove Construction designation spreads to adjacent marked tiles upon completion |
| | 0010076 | | Art Forms | minor | new | 2016-11-20 | No poetry has a subject. Always "the work has no particular subject" |
| | 0010066 | 1 | World Generation -- General | minor | new | 2016-11-16 | Plump helmet man necromancer becomes his own apprentice |
| | 0010071 | 2 | Adventure Mode -- Sites | major | | 2016-11-16 | Various night creatures create inescapable lairs |
| | 0010072 | 1 | Pathfinding | major | new | 2016-11-16 | newly mined tiles are inaccessible for a long period of time |
| | 0010069 | | Dwarf Mode -- Reclaim | minor | new | 2016-11-11 | Reclaim ruined fort as different civilization -> burial issues |
| | 0010070 | 1 | Dwarf Mode -- Items | minor | | 2016-11-10 | Units without arms cannot haul mugs when they need to drink |
| | 0010068 | 2 | Dwarf Mode -- Artifacts | minor | | 2016-11-10 | Galena ore produced an iron crown artifact |
| | 0010065 | 1 | Dwarf Mode -- Artifacts | trivial | new | 2016-11-08 | Strange moods unsespend all work orders at the workshop. |
| | 0010059 | 3 | Dwarf Mode -- Locations | minor | new | 2016-11-07 | Wild site animals have the same morale ethics [Kill_Enemy Neutral] as entity units if in the same local settled area |
| | 0010064 | | Combat -- General | minor | new | 2016-11-04 | Dwarf with no fingers can still grasp things |
| | 0008780 | 2 | Adventure Mode -- Movement | minor | | 2016-11-04 | swim gain per tile reduced at higher speeds |
| | 0010062 | 1 | Init Options | minor | | 2016-11-02 | Init Editor: KEY_HOLD_MS does nothing and KEY_REPEAT_MS controls both variables |
| | 0002780 | 22 | Animal Populations | minor | | 2016-11-01 | Pond/pool populations (e.g. pond turtles) do not replenish, gradually become extinct |
| | 0010058 | | Adventure Mode -- Sites | crash | new | 2016-10-28 | Camp of Previous Fallen Adventurer and Nearby Hillocks Causes Crash when Approached; "Nemesis Unit Load Failed" |