| | 0009271 | 9 | Dwarf Mode -- Buildings, Cages and Chains | minor | | 2016-01-18 | troglodytes [intelligent/untamable animals?] cannot be assigned to a cage or chain |
| | 0009333 | 1 | Dwarf Mode -- Interface, Cages and Chains | minor | | 2016-01-18 | Cannot pit intelligent creature (nor assign them to a cage) |
| | 0009465 | 1 | Dwarf Mode -- Buildings, Cages and Chains | major | | 2016-01-18 | Sentient invaders and intruders cannot be assigned to a cage/chain/pit |
| | 0009219 | 9 | Dwarf Mode -- Jobs, Items | minor | | 2016-01-18 | Dye stored in barrels without bags |
| | 0009293 | 1 | Dwarf Mode -- Jobs, Hauling | minor | | 2016-01-18 | Dwarves hauling dimple dye without bags |
| | 0009435 | 17 | Dwarf Mode -- Interface, Status | minor | | 2016-01-18 | Total value of exported goods remains zero after exporting goods |
| | 0001896 | 2 | Dwarf Mode -- Buildings, General | minor | | 2016-01-18 | Custom workshops get assigned (a) key by default |
| | 0009237 | 1 | Dwarf Mode -- Jobs, Hauling | major | resolved (user11) | 2016-01-18 | Haulers claim ownership of wheelbarrows then carry them everywhere |
| | 0009484 | 1 | Dwarf Mode -- Interface, Building Construction | major | resolved (user11) | 2016-01-18 | Material for the construction |
| | 0009478 | 2 | Dwarf Mode -- Moods | minor | resolved (user11) | 2016-01-18 | Fey Mood Craftsdwarf -> Legendary Miner |
| | 0009490 | 1 | Adventure Mode -- Conversation | major | new | 2016-01-17 | Cannot ask to become hearthperson or for hearthperson orders |
| | 0009483 | 1 | Adventure Mode -- Combat | major | resolved (user11) | 2016-01-17 | Item duplication via wrestling with both hands. |
| | 0009488 | 1 | Dwarf Mode -- Locations | crash | new | 2016-01-17 | Assigning a specific dwarf to the library as a scholar causes a crash |
| | 0009473 | 4 | Pathfinding | minor | new | 2016-01-17 | Can’t link lever to doors |
| | 0009481 | 1 | Dwarf Mode -- Jobs, Items | block | resolved (user11) | 2016-01-16 | ..., ... cancels Store Item in Stockpile: Item inaccessible. |
| | 0008933 | | Dwarf Mode -- Artifacts | minor | resolved (user11) | 2016-01-16 | Reclaimed artifacts are "fake-tradeable." |
| | 0009480 | | Dwarf Mode -- Thoughts and Preferences | minor | resolved (user11) | 2016-01-16 | Dwarves will claim metal minecarts for themselves |
| | 0009432 | 8 | Adventure Mode -- Buildings | major | | 2016-01-14 | Certain buildings' layout changes every time to visit them |
| | 0009475 | 4 | Dwarf Mode -- Stockpiles | minor | new | 2016-01-14 | Dwarves don't bring sentient corpses to refuse stockpiles. |
| | 0009474 | 3 | Dwarf Mode -- Items | minor | new | 2016-01-14 | Dwarf's clothing on fire but taking no fire damage to her or anyone else |
| | 0009403 | 9 | Dwarf Mode -- Items | major | | 2016-01-13 | Tavern visitors served drinks equip mugs and don't consume contents |
| | 0009422 | 2 | Typos/Grammar | text | | 2016-01-13 | CREATURE:FISH_RATFISH_SPOTTED (spotted ratfish) "lives in the oceanÆs muddy shallows" |
| | 0009470 | 1 | Miscellaneous Crashes | crash | resolved (user11) | 2016-01-12 | Segmentation fault trading with dwarven caravan |
| | 0009462 | 2 | Dwarf Mode -- Reclaim | minor | | 2016-01-12 | Related to 9176, Issue of merchants appearing when fort retired seems to remain |
| | 0009468 | | Adventure Mode -- Quests | minor | new | 2016-01-11 | When starting new adventurer in same town as previous deceased adventurer, questlog full of weird ante-dated rumours. |
| | 0009460 | 3 | Dwarf Mode -- Non-dwarf Citizens | trivial | new | 2016-01-10 | Dead visitors' petitions remain active indefinitely after death |
| | 0009455 | 2 | Dwarf Mode -- Jobs, Healthcare | minor | new | 2016-01-10 | Recover wounded targets conscious uninjured dwarf |
| | 0009454 | 2 | Dwarf Mode -- Military | minor | new | 2016-01-09 | Squad interface in unit screens of long-term residents is still partially working |
| | 0009458 | 2 | Dwarf Mode -- Items | text | resolved (user1294) | 2016-01-09 | Codexes made from quire written on in fort are always 1 page long |
| | 0009461 | | Dwarf Mode -- Environment | minor | new | 2016-01-08 | Embarking on an army camp seems to "untrain" their war-animals |
| | 0009457 | 2 | Dwarf Mode -- Visitors | feature | new | 2016-01-08 | Slaves come to visit (on their day off?) |
| | 0009387 | 2 | Dwarf Mode -- Interface, Rooms | minor | resolved (user1294) | 2016-01-08 | Meeting area location zone rename menu pauses music |
| | 0009453 | 2 | Creatures | crash | resolved (user1294) | 2016-01-07 | Nemesis Unit Load Fail |
| | 0009452 | 1 | Reactions | tweak | resolved (user1294) | 2016-01-07 | Hemp and possibly other above ground plant crops produce no seeds when mashed. |
| | 0008533 | 9 | Dwarf Mode -- Jobs, Hauling | minor | confirmed (user6) | 2016-01-07 | One bag contains entire supply (hundreds) of seeds |
| | 0001679 | 5 | Dwarf Mode -- Pets | minor | new | 2016-01-05 | War Dogs remain assigned to dead owners |
| | 0009448 | 1 | Dwarf Mode -- Buildings, General | minor | new | 2016-01-05 | Multiple issues with constructing floors / walls around or above trees |
| | 0007123 | 2 | Adventure Mode -- Conversation | tweak | new | 2016-01-05 | Ask for directions in underground level of castle 'inaccessible from here' |
| | 0009446 | 1 | Dwarf Mode -- Jobs, Farming/Farmer's Workshop | minor | new | 2016-01-03 | "Mill plants" at Quern generates misleading error when bags are unavailable. |
| | 0009437 | 3 | Technical -- Input/Keybinding/Macros | minor | | 2016-01-03 | Font resizing with mousewheel makes game crash |
| | 0008373 | 8 | Movies -- Playback | minor | | 2016-01-02 | large cmv flashes black-on-red @ for large areas of the screen |
| | 0009439 | 3 | Dwarf Mode -- Interface, Trade | minor | resolved (user11) | 2016-01-02 | Finished good stockpile's acting weird when trading |
| | 0005765 | 1 | Dwarf Mode -- Interface, Text | text | | 2016-01-02 | One-eyed creatures get improperly pluralized verb -- "eye glow" instead of "eye glows" |
| | 0007240 | 5 | Adventure Mode -- Conversation | minor | new | 2015-12-29 | Units without a tongue can still speak. |
| | 0009433 | 3 | Adventure Mode -- Crime | major | new | 2015-12-29 | Killing criminal bosses/warchiefs/commanders/etc in public areas incurs the wrath of soldiers and the lord. |
| | 0009306 | 3 | Adventure Mode -- AI | minor | new | 2015-12-29 | Soldier-class angels in Vaults drop their shields. |
| | 0009436 | 1 | Adventure Mode -- Conversation | minor | new | 2015-12-29 | Critical lack of keywords in the rumor dialogue tree |
| | 0007719 | 7 | Adventure Mode -- Retirement | minor | confirmed (user6) | 2015-12-28 | adventures retired in player fort become hostile |
| | 0008344 | 2 | Creatures | minor | | 2015-12-28 | Undead from world gen are incredibly powerful |
| | 0004498 | 5 | Dwarf Mode -- Jobs, Healthcare | minor | confirmed (user6) | 2015-12-28 | Dwarves with lingering medical problems |